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HomeHome / Total War: Attila / Emirate of Cordoba (Age of Charlemagne) / Buildings / Barracks
Barracks Emirate of Cordoba (Age of Charlemagne)Emirate of Cordoba (Age of Charlemagne) Barracks Level 2

Barracks

"Train hard, fight well. Some of you may yet survive."

The army of the Cordoban Emirate was a patchwork of cultures and fighting styles. The elite were veteran troops of the Syrian garrisons; battle-hardened and skilled. However, as these experts were few in number, it was important that their forces be bolstered with troops from other sources. The Berber forces became part of the Muslim army after they were conquered during the Umayyads' journey westward across North Africa, and their numbers formed the majority of the Islamic armies in Cordoba - those native Andalusians who chose to convert to Islam making up the rest. These armies were housed in barracks and fortresses, such as the palatial city-fortress of Medina Alzhara, where training took place when the call to war came. When their duty was done, however, there were no land package distribution, and the men were told to return home. The military of Cordoban Al-Andalus was a department of state, and as such the soldiers were all paid a wage, rather than gifts in kind or a share of the spoils.

Barracks

Muster Hall
Muster Hall
(cha_bld_barracks_mus_1)
Barracks Level 0
Barracks
Barracks
(cha_bld_barracks_mus_2)
Barracks Level 1
Emir's Barracks
Emir's Barracks
(cha_bld_barracks_mus_3)
Barracks Level 2
Barracks

Building Name

Barracks

Level Name

cha_bld_barracks_mus_2

Building Chain

Barracks

Building Level

2

Create Time

4

Create Cost

2000

Require Technology

Call to Arms
Call to Arms

Effects

Food consumption: -10 (region_to_region_own)

Provides Garrison Army

160 Andalusian Infantry
Andalusian Infantry
(cha_mus_andalusian_infantry)
Melee Infantry
160 Andalusian Warriors
Andalusian Warriors
(cha_mus_andalusian_warriors)
Melee Infantry
160 Andalusian Archers
Andalusian Archers
(cha_mus_archers)
Missile Infantry
160 Armoured Archers
Armoured Archers
(cha_mus_armoured_archers)
Missile Infantry
80 Berber Jinetes
Berber Jinetes
(cha_mus_berber_jinetes)
Missile Cavalry
80 Berber Raiders
Berber Raiders
(cha_mus_berber_raiders)
Missile Cavalry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Andalusian Cavalry
Cavalry / Melee Cavalry / (cha_mus_andalusian_cav)
Andalusian Cavalry
The native Andalusian is a powerful breed built for war at the charge!
80 700 700 50 32 50 48 40 150 45
2
160 Andalusian Infantry
Melee Infantry / Melee Infantry / (cha_mus_andalusian_infantry)
Andalusian Infantry
Andalusian natives in the service of the caliphate, killing for religion or for coin.
160 500 500 34 40 17 62 20 100 45
3
160 Andalusian Skirmishers
Missile Infantry / Missile Infantry / (cha_mus_andalusian_skirm)
Andalusian Skirmishers
Skirmishers perform a useful tactical function. Sometimes that function is merely to distract the enemy.
160 200 200 70 80 7 5 7 9 2 22 6 100 28
4
160 Andalusian Archers
Missile Infantry / Missile Infantry / (cha_mus_archers)
Andalusian Archers
The bow is more powerful fired on foot than from horseback.
160 200 200 38 150 5 14 7 9 2 2 6 100 28
5
80 Berber Raiders
Cavalry / Missile Cavalry / (cha_mus_berber_raiders)
Berber Raiders
From horseback, the Berbers strike, plunder and fall back to strike again.
80 400 400 70 80 5 5 37 9 38 35 6 150 34
6
160 Slingers
Missile Infantry / Missile Infantry / (cha_mus_slingers)
Slingers
Why throw one stone, when you can throw SEVEN!?
160 200 200 40 125 12 17 7 9 7 7 6 100 28
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