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HomeHome / Total War: Attila / Emirate of Cordoba (Age of Charlemagne) / Units / Berber Raiders
Berber Raiders Emirate of Cordoba (Age of Charlemagne)Emirate of Cordoba (Age of Charlemagne) Missile Cavalry

Berber Raiders

From horseback, the Berbers strike, plunder and fall back to strike again.

The Berber people amalgamated into the Muslim forces after the Islamic conquest of Maghreb in the 7th and 8th centuries AD were fierce, stubborn, and not easily subjugated by their new masters. As a collection of tribes, Berbers brought great diversity and skill to the caliphate's army. Their cavalry was of particular note; the Berber being proficient cavalrymen who fielded lightly-armoured, mounted raiders atop excellent Arabian horses. The cavalrymen of the Zenata tribe became known as 'jinetes', who found that switching to horses from camels greatly improved their usefulness on the battlefield. As a result of the caliphate's relentless advance into the Iberian Peninsula, the north African natives soon found themselves fighting the Spanish, who later adapted the jinete cavalry model as they fought back against Islam during the Reconquista.

Berber Raiders

Unit Name

Berber Raiders

Main Unit Key

cha_mus_berber_raiders

Land Unit Key

cha_mus_berber_raiders

Naval Unit Key

cha_transport

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

400

Recruitment Cost

400

Upkeep Cost

105

Missile Damage

70

├ Missile Weapon

cha_jav

├ Projectile

cha_jav_normal

├ Missile Damage

60

├ Missile Ap Damage

10

└ Base Reload Time

14

Accuracy

25

Range

80

Reload

20

Rate of Fire

5

Ammunition

5

Melee Attack

37

Melee Damage

9

├ Melee Weapon

cha_dagger

├ Melee Base Damage

7

├ Armour-piercing Damage

2

├ Armour Piercing

No

├ Attack Against Cavalry

0

├ Attack Against Elephants

0

└ Attack Against Infantry

0

Charge Bonus

38

Melee Defence

35

├ Base Defence

5

├ Shield

cha_round_small

└ Shield Defence

30

Armour

6

├ Armour

cha_cloth

├ Armour Defence

6

└ Shield Armour

0

Health

150

├ Man Entity

cha_infantry_very_light

├ Man Health

100

├ Bonus Hit Points

0

├ Mount

cha_rom_horse_sword_shield_vl

├ Mount Entity

cha_horse_very_light

└ Mount Health

50

Morale

34

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Iberian Techniques Cost 120 Upgrade To Berber Jinetes
Requires Buildings
Berber Raiders Lv. 0 Muster Hall
Muster Hall
(cha_bld_barracks_mus_1)
Level 0
Barracks
Barracks
(cha_bld_barracks_mus_2)
Level 1
Emir's Barracks
Emir's Barracks
(cha_bld_barracks_mus_3)
Level 2
Garrison Buildings
Berber Raiders x 1 Muster Hall
Muster Hall
(cha_bld_barracks_mus_1)
Level 0
Barracks
Barracks
(cha_bld_barracks_mus_2)
Level 1
Emir's Barracks
Emir's Barracks
(cha_bld_barracks_mus_3)
Level 2