Left Panel
menu
HomeHome / Total War: Attila / Emirate of Cordoba (Age of Charlemagne) / Units / Berber Light Cavalry
Berber Light Cavalry Emirate of Cordoba (Age of Charlemagne)Emirate of Cordoba (Age of Charlemagne) Melee Cavalry

Berber Light Cavalry

Atop their Barb horses these men are nimble, darting across the battlefield as the arrow flies.

When the Umayyads first conquered the Iberian Peninsula in AD711, they did so under the command of a Berber, Tariq ibn Ziyad, at the direction of the caliph. The Berbers were a collection of diverse people from right across northern Africa who came into contact with Islam during its conquests of the 7th century AD. Although their compliance was hard-won, the Berbers did become a crucial and distinct part of Muslim society, distinguishing themselves rather than simply vanishing into the homogenous mass of subject citizens. They formed significant portions of the "junds", the divisions of the caliphate's army. The Berbers were known particularly for their breed of horse - the 'Barb', renowned for its endurance and strength. The Barb was descended from the Numidian breeds used by Hannibal during the Second Punic War to defeat the Romans at such climactic battles as Cannae, in 216BC. As a result, Berber horsemen were a powerful asset for the Muslim forces stationed in Spain.

Berber Light Cavalry

Unit Name

Berber Light Cavalry

Main Unit Key

cha_mus_berber_light_cav

Land Unit Key

cha_mus_berber_light_cav

Naval Unit Key

cha_transport

Soldiers

80

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

400

Recruitment Cost

400

Upkeep Cost

120

Melee Attack

33

Melee Damage

32

├ Melee Weapon

att_spear

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

20

├ Attack Against Elephants

20

└ Attack Against Infantry

0

Charge Bonus

48

Melee Defence

46

├ Base Defence

16

├ Shield

cha_round_small

└ Shield Defence

30

Armour

6

├ Armour

cha_cloth

├ Armour Defence

6

└ Shield Armour

0

Health

150

├ Man Entity

cha_infantry_light

├ Man Health

100

├ Bonus Hit Points

0

├ Mount

cha_ger_horse_spear_shield_l

├ Mount Entity

cha_horse_light

└ Mount Health

50

Morale

34

Abilities

Berber Light Cavalry
  • Wedge
    The unit moves into a wedge-shaped attack formation.

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Upgrade
Required Technology Horse Masters Cost 100 Upgrade To Horsemen
Requires Buildings
Berber Light Cavalry Lv. 0 Alcazaba
Alcazaba
(cha_bld_alcazar_1)
Level 1
Royal House
Royal House
(cha_bld_alcazar_2)
Level 2
Royal Alcazar
Royal Alcazar
(cha_bld_alcazar_3)
Level 3
Estate
Estate
(cha_bld_estate_1)
Level 1
Gifted Estate
Gifted Estate
(cha_bld_estate_2)
Level 2
Grand Estate
Grand Estate
(cha_bld_estate_3)
Level 3
Market Village
Market Village
(cha_bld_market_town_mus_1)
Level 1
Market Town
Market Town
(cha_bld_market_town_mus_2)
Level 2
Grand Market Town
Grand Market Town
(cha_bld_market_town_mus_3)
Level 3
Small Medina
Small Medina
(cha_bld_medina_1)
Level 1
Medina
Medina
(cha_bld_medina_2)
Level 2
Trade Medina
Trade Medina
(cha_bld_medina_3)
Level 3
Garrison Buildings
Berber Light Cavalry x 1 Royal House
Royal House
(cha_bld_alcazar_2)
Level 2
Royal Alcazar
Royal Alcazar
(cha_bld_alcazar_3)
Level 3
Gifted Estate
Gifted Estate
(cha_bld_estate_2)
Level 2
Grand Estate
Grand Estate
(cha_bld_estate_3)
Level 3
Market Town
Market Town
(cha_bld_market_town_mus_2)
Level 2
Grand Market Town
Grand Market Town
(cha_bld_market_town_mus_3)
Level 3
Medina
Medina
(cha_bld_medina_2)
Level 2
Trade Medina
Trade Medina
(cha_bld_medina_3)
Level 3