

Nokkors
Swift, vicious and deadly, few horsemen can match them.The Huns terrorised the people of Europe during the 4th and 5th centuries AD, striking fear in to the hearts of even the bravest men. Hunnic warriors were some of the finest cavalry of the time, deadly-accurate with their composite bows but also capable of mounting ferocious charges armed with lances. Such was their reputation that many of their contemporaries thought them unrivalled in the saddle. Although, typically, the Romans considered them disorganised savages, the Huns actually used complex tactical manoeuvres in battle, including some particularly devastating feigned retreats. As they had no written language, or none that has yet been discovered, to uncover Hunnic societal customs we are forced to look at them through the oft-unfavourable eyes of their enemies. The Gothic writer Jordanes described them as a "savage race, which dwelt at first in the swamps, a stunted, foul and puny tribe, scarcely human and having no language save one which bore but slight resemblance to human speech".
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Unit Name Nokkors |
Main Unit Key att_nom_nokkors |
Land Unit Key att_nom_nokkors |
Naval Unit Key att_cor_light_rom |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 900 |
Recruitment Cost 900 |
Upkeep Cost 445 |
Missile Damage 56 |
├ Missile Weapon att_bow_reflex_elite |
├ Projectile att_arrow_reflex_elite_normal |
├ Missile Damage 39 |
├ Missile Ap Damage 17 |
└ Base Reload Time 17 |
Accuracy 0 |
Range 150 |
Reload 65 |
Rate of Fire 10 |
Ammunition 2 |
Melee Attack 65 |
Melee Damage 32 |
├ Melee Weapon att_axe |
├ Melee Base Damage 16 |
├ Armour-piercing Damage 16 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 10 |
Charge Bonus 80 |
Melee Defence 40 |
├ Base Defence 25 |
├ Shield att_round |
└ Shield Defence 15 |
Armour 35 |
├ Armour att_cuirass |
├ Armour Defence 20 |
└ Shield Armour 15 |
Health 250 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
├ Bonus Hit Points 35 |
├ Mount att_nom_nokkors_horse |
├ Mount Entity att_horse_medium |
└ Mount Health 125 |
Morale 54 |
Abilities
Nokkors- Diamond
The unit moves into a diamond-shaped attack formation. - Frenzy
Improves a unit's attack capabilities for an extended period of time.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Raider
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Grand Campaign |