Hunnic Devil Archers
Their shafts are guided by the very devils they are named for.The Huns terrorised the people of Europe during the 4th and 5th centuries AD, striking fear in to the hearts of even the bravest men. Hunnic warriors were some of the finest cavalry of the time, deadly-accurate with their composite bows but also capable of mounting ferocious charges armed with lances. Such was their reputation that many of their contemporaries thought them unrivalled in the saddle. Although, typically, the Romans considered them disorganised savages, the Huns actually used complex tactical manoeuvres in battle, including some particularly devastating feigned retreats. As they had no written language, or none that has yet been discovered, to uncover Hunnic societal customs we are forced to look at them through the oft-unfavourable eyes of their enemies. The Gothic writer Jordanes described them as a "savage race, which dwelt at first in the swamps, a stunted, foul and puny tribe, scarcely human and having no language save one which bore but slight resemblance to human speech".
Unit Name Hunnic Devil Archers |
Main Unit Key att_nom_hunnic_devil_archers |
Land Unit Key att_nom_hunnic_devil_archers |
Naval Unit Key att_cor_light_rom |
Soldiers 80 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 850 |
Recruitment Cost 850 |
Upkeep Cost 420 |
56 |
├ Missile Weapon att_bow_reflex_elite |
├ Projectile att_arrow_reflex_elite_normal |
├ Missile Damage 39 |
├ Missile Ap Damage 17 |
└ Base Reload Time 17 |
Accuracy 0 |
Range 150 |
Reload 75 |
Rate of Fire 14 |
Ammunition 25 |
Melee Attack 20 |
40 |
├ Melee Weapon att_sword |
├ Melee Base Damage 36 |
├ Armour-piercing Damage 4 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 20 |
45 |
├ Base Defence 15 |
├ Shield att_round_small |
└ Shield Defence 30 |
28 |
├ Armour att_mail |
├ Armour Defence 23 |
└ Shield Armour 5 |
225 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
├ Bonus Hit Points 10 |
├ Mount att_nom_hunnic_devil_archers_horse |
├ Mount Entity att_horse_medium |
└ Mount Health 125 |
Morale 54 |
Abilities
Hunnic Devil Archers- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself. - Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Raider
This unit may set buildings on fire, cause more fire damage with torches and capture faster than other units. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
---|---|
Grand Campaign |