

Hunnic Ambushers
A silent, stealthy Hun is many times more deadly…The Huns terrorised the people of Europe during the 4th and 5th centuries AD, striking fear in to the hearts of even the bravest men. Hunnic warriors were some of the finest cavalry of the time, deadly-accurate with their composite bows but also capable of mounting ferocious charges armed with lances. Such was their reputation that many of their contemporaries thought them unrivalled in the saddle. Although, typically, the Romans considered them disorganised savages, the Huns actually used complex tactical manoeuvres in battle, including some particularly devastating feigned retreats. As they had no written language, or none that has yet been discovered, to uncover Hunnic societal customs we are forced to look at them through the oft-unfavourable eyes of their enemies. The Gothic writer Jordanes described them as a "savage race, which dwelt at first in the swamps, a stunted, foul and puny tribe, scarcely human and having no language save one which bore but slight resemblance to human speech".
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Unit Name Hunnic Ambushers |
Main Unit Key att_nom_hunnic_ambushers |
Land Unit Key att_nom_hunnic_ambushers |
Naval Unit Key att_cor_light_rom |
Soldiers 80 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 750 |
Recruitment Cost 775 |
Upkeep Cost 425 |
Missile Damage 56 |
├ Missile Weapon att_bow_reflex_elite |
├ Projectile att_arrow_reflex_elite_normal |
├ Missile Damage 39 |
├ Missile Ap Damage 17 |
└ Base Reload Time 17 |
Accuracy 0 |
Range 150 |
Reload 75 |
Rate of Fire 14 |
Ammunition 10 |
Melee Attack 22 |
Melee Damage 32 |
├ Melee Weapon att_spear |
├ Melee Base Damage 24 |
├ Armour-piercing Damage 8 |
├ Armour Piercing No |
├ Attack Against Cavalry 20 |
├ Attack Against Elephants 20 |
└ Attack Against Infantry 0 |
Charge Bonus 32 |
Melee Defence 52 |
├ Base Defence 22 |
├ Shield att_round_small |
└ Shield Defence 30 |
Armour 20 |
├ Armour att_leather_lamellar |
├ Armour Defence 15 |
└ Shield Armour 5 |
Health 194 |
├ Man Entity att_infantry_light |
├ Man Health 75 |
├ Bonus Hit Points 9 |
├ Mount att_nom_hunnic_ambushers_horse |
├ Mount Entity att_horse_light |
└ Mount Health 110 |
Morale 45 |
Abilities
Hunnic Ambushers- Precision Shot
Improved missile weapon damage for an extended period. These values are further modified by the unit itself. - Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Campaign Stealth
This unit can move around the campaign map without being seen. - Resistant to Fatigue
Fatigue has less of an effect on this unit. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Ignore Terrain
Speed penalties caused by the terrain are ignored by this unit. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Snipe
This unit remains hidden while firing.
Strengths & Weaknesses
No Strengths and Weaknesses
Requires Buildings | |
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Footmen's Camp
(att_bld_nomad_warriors_infantry_3) Level 2 ![]()
Infantry Encampment
(att_bld_nomad_warriors_infantry_4) Level 3 |
Faction Availability | |
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Grand Campaign |