Steppe Mounted BowsMounted archers able to harry the enemy from a distance.
The skill required to fire a bow from a moving horse is phenomenal. Ancient cavalry archers had to keep control of their mounts with their knees whilst using both arms to fire their bows, which took a great deal of practice and physical strength. Often lightly armoured, horse archers were the ideal skirmish troops as they could quickly reach key areas of the battlefield to harass the enemy, but without getting so close they were forced into melee. Nomadic tribes, such as the Sarmatians and Huns, were renowned for their skilled riders and used horse archers to great effect. The combination of skill and the deadly composite bow, which could puncture straight through armour, made their horsemen the dread of all those they encountered.
Unit NameSteppe Mounted Bows
Main Unit Keyatt_nom_steppe_mounted_bows
Land Unit Keyatt_nom_steppe_mounted_bows
Naval Unit Keyatt_cor_light_rom
Custom Battle Cost425
├ Missile Weaponatt_bow_composite_horse
├ Missile Damage37
├ Missile Ap Damage12
└ Base Reload Time20
Rate of Fire10
├ Melee Weaponatt_dagger
├ Melee Base Damage5
├ Armour-piercing Damage1
├ Armour PiercingNo
├ Attack Against Cavalry0
├ Attack Against Elephants0
└ Attack Against Infantry0
├ Base Defence7
└ Shield Defence0
├ Armour Defence3
└ Shield Armour0
├ Man Entityatt_infantry_very_light
├ Man Health75
├ Bonus Hit Points5
├ Mount Entityatt_horse_very_light
└ Mount Health110
AbilitiesSteppe Mounted Bows
- Rapid Advance
Improved unit movement speed over an extended period.
- Resistant to Fatigue
Fatigue has less of an effect on this unit.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Fire Whilst Moving
This unit can fire when mounted and moving.
- Parthian Shot
This unit can fire all around and not just in-front of itself.
Strengths & Weaknesses
No Strengths and Weaknesses
|Required Technology Cost 75 Upgrade From|
|Required Technology Cost 175 Upgrade To|