

Agathyrsi Warriors
These blue-haired, tattooed warriors strike fear into their enemy's hearts.Thought to be of Thracian or Scythian descent, and believing themselves descended from Herakles himself, the warlike Agathyrsi, also known as Acatziri, lived on a plain that is now part of modern-day Romania from around 700BC. They were famous for their unusual, relaxed attitude to breeding - where everyone belonged to everyone else - which instilled a sense of brotherhood and common purpose within the tribe in order to prevent in-fighting. The Agathyrsi were also known for their fearsome appearance. Their blue hair and tattooed bodies were frightening on the battlefield and an unusual sight away from it; the amount of coverage indicating a warrior’s position within his tribe.
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Unit Name Agathyrsi Warriors |
Main Unit Key att_ger_agathyrsi_warriors |
Land Unit Key att_ger_agathyrsi_warriors |
Naval Unit Key att_lon_heavy_tra_ger |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 550 |
Recruitment Cost 550 |
Upkeep Cost 270 |
Missile Damage 90 |
├ Missile Weapon att_javelin_precursor |
├ Projectile att_javelin_precursor_normal |
├ Missile Damage 70 |
├ Missile Ap Damage 20 |
└ Base Reload Time 14 |
Accuracy 0 |
Range 80 |
Reload 20 |
Rate of Fire 5 |
Ammunition 2 |
Melee Attack 50 |
Melee Damage 56 |
├ Melee Weapon att_falx |
├ Melee Base Damage 40 |
├ Armour-piercing Damage 16 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 0 |
Charge Bonus 60 |
Melee Defence 10 |
├ Base Defence 10 |
├ Shield att_none |
└ Shield Defence 0 |
Armour 10 |
├ Armour att_leather |
├ Armour Defence 10 |
└ Shield Armour 0 |
Health 97 |
├ Man Entity att_infantry_medium |
├ Man Health 90 |
└ Bonus Hit Points 7 |
Morale 45 |
Abilities
Agathyrsi Warriors- Frenzy
Improves a unit's attack capabilities for an extended period of time.
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Grand Campaign |