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HomeHome / Total War: Attila / Alans / Buildings / Royal Encampment
Royal Encampment AlansAlans Community Level 4

Royal Encampment

A wise warlord keeps his strongest men about him at all times.

As barbarian society developed the need for larger settlements was greater, in order to house their ever-larger populations. This gave rise to an increase in the number of fortified settlements built on areas with natural defences such as hilltops, cliffs or river banks. Stone or wooden defences were then added, setting them apart from smaller settlements. Some historians argue that the addition of fortifications was not a defensive decision but was, in fact, a matter of tribal prestige. As such, a tribe could have more than one fortified settlement and their sizes varied significantly. Julius Caesar, in his study of the Gauls, named their versions 'oppidum', noting that the differing sizes appeared to indicate the power structure within each tribe.

Community

Lavish Tents
Lavish Tents
(att_bld_barbmigs_leadership_1)
Community Level 0
Storyteller's Tent
Storyteller's Tent
(att_bld_barbmigs_leadership_elders_2)
Community Level 1
Loremaster's Quarters
Loremaster's Quarters
(att_bld_barbmigs_leadership_elders_3)
Community Level 2
Gathering of Elders
Gathering of Elders
(att_bld_barbmigs_leadership_elders_4)
Community Level 3
Noblemen's Camp
Noblemen's Camp
(att_bld_barbmigs_leadership_nobles_2)
Community Level 1
Royal Pavilion
Royal Pavilion
(att_bld_barbmigs_leadership_nobles_3)
Community Level 2
Royal Encampment
Royal Encampment
(att_bld_barbmigs_leadership_nobles_4)
Community Level 3
Royal Encampment

Building Name

Royal Encampment

Level Name

att_bld_barbmigs_leadership_nobles_4

Building Chain

Community

Building Level

4

Create Time

5

Create Cost

8000

Require Technology

Royal Council
Royal Council

Effects

Enables agent recruitment: Champions (force_to_force_own)
Wealth: 850 from culture (force_to_force_building)
Food consumption: -80 (force_to_force_own)
Integrity: +17 (force_to_force_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Agathyrsi Warriors
Melee Infantry / Melee Infantry / (att_ger_agathyrsi_warriors)
Agathyrsi Warriors
These blue-haired, tattooed warriors strike fear into their enemy's hearts.
160 550 550 50 56 60 10 10 97 45
2
80 Elite Agathyrsi Cavalry
Cavalry / Melee Cavalry / (att_ger_elite_agathyrsi_cavalry)
Elite Agathyrsi Cavalry
Heavily armoured and carrying a deadly axe, these horsemen deal in death. Exclusively.
80 850 850 62 32 52 32 53 259 54
3
160 Elite Agathyrsi Warriors
Melee Infantry / Melee Infantry / (att_ger_elite_agathyrsi_warriors)
Elite Agathyrsi Warriors
The Agarhyrsi pride themselves on their ability to deal death.
160 675 675 62 56 87 22 25 99 54
4
80 Taifali Cavalry
Cavalry / Melee Cavalry / (att_ger_taifali_cavalry)
Taifali Cavalry
Sons of the dragon, these horsemen are swift and deadly.
80 650 650 33 32 33 48 38 225 43
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