Wardancers (Asrai Spear)
When deadly Asrai spears are wielded, the wardance is an intricate performance ending in the foes' death.Wardancers roam Athel Loren in tightly-knit troupes, treading paths and secret ways that few others know or dare use. Other Wood Elves regard the Wardancers as wild and unpredictable, and not without cause, for they are the servants and worshippers of the Elven Trickster god, Loec. The Wardancers lead the Elves in music and rejoicing, and perform the intricate dance rituals that re-enact the history of Athel Loren, a form of storytelling more important to the Wood Elves than the more conventional method of writing. Wardancers are sublime warriors, made even more deadly through their war dances. For these, the favoured rituals of the Trickster God, no rhythm is called nor are orders issued. Instead, the dancers instinctively enact a pattern of lethal movements, complementing the dances performed by the rest of the troupe. Each Wardancer leaps and pirouettes through the enemy ranks to music only she hears, gracefully evading her opponent's clumsy blows and ending his life with an impossibly swift strike of her own.
Unit Name Wardancers (Asrai Spear) |
Main Unit Key wh_dlc05_wef_inf_wardancers_1 |
Land Unit Key wh_dlc05_wef_inf_wardancers_1 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Spear Infantry |
Naval Unit Group Spear Infantry |
Soldiers 80 |
Caste Melee Infantry |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 950 |
Recruitment Cost 950 |
Upkeep Cost 225 |
Melee Attack 30 |
32 |
├ Melee Weapon wh_dlc05_wef_spear_wardancer |
├ Melee Damage Base 12 |
├ Melee Damage Ap 20 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 23 |
└ Bonus vs Infantry 0 |
Charge Bonus 12 |
48 |
├ Base Defence 48 |
├ Shield none |
└ Shield Defence 0 |
15 |
├ Armour wh_dlc05_wef_cloth |
├ Armour Defence 15 |
└ Shield Armour 0 |
76 |
├ Man Entity wh_dlc05_wef_inf_wardancer_blood_dismembers |
├ Man Speed 48 |
├ Man Health 8 |
└ Bonus Hit Points 68 |
Leadership (Base Morale) 70 |
Abilities
- Woven Mist
The Wardancer threads and loops, contorting to create an ethereal fabric that turns aside arrows and bolts.
Attributes
- Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Immune to Psychology
The unit is immune to psychological attacks (fear and terror).
Strengths & Weaknesses
- Forest Stalker
The Elves of Athel Loren move faster and aim more precisely within the forest. - Anti-Large
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants. - Melee Expert
Melee Experts might have a very strong Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee. - Shadow Dances of Loec
The servants and worshippers of Loec perform many intricate, swirling, lethal dances in his name.
Requires Buildings | |
---|---|
Lv. 0 |
Tricksters Gallery
(wh_dlc05_wef_melee_2) Level 1
Forest Lookout
(wh_dlc05_wef_melee_3) Level 2 |
Faction Availability | |
---|---|
Warhammer | |
The Season of Revelation |