Alexander's Pride
Containing the most valuable men from all greece, this cavalry is to be feared and respected by every strategist that has to fight against them.The Iranians and Persians pioneered armoured cavalry and the Seleucids were the first western, Hellenised power to see their merit for battle. Antiochus III, 223-187BC, used cataphracts to great effect at Panium in 200BC. His Egyptian enemies, led by Skopas of Aetolia, placed cavalry on the army's flanks to shield the infantry in the centre. A single charge from Antiochus’ cataphracts entirely scattered the Egyptian horse, exposing the Egyptian infantry's flanks and rear. They were unable to defend themselves against the next mighty charge; the entire Egyptian army broke, and Skopas fled to Sidon. This retreat marked the end of Ptolemaic rule in Judea.
Unit Name Alexander's Pride |
Main Unit Key Gre_Alexanders_Pride |
Land Unit Key Gre_Alexanders_Pride |
Naval Unit Key greek_transport |
Soldiers 90 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 980 |
Recruitment Cost 980 |
Upkeep Cost 100 |
Melee Attack 37 |
32 |
├ Melee Weapon rome_spear_cav_elite |
├ Melee Damage Base 21 |
├ Melee Damage Ap 11 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 14 |
└ Bonus vs Infantry 10 |
Charge Bonus 46 |
65 |
├ Base Defence 45 |
├ Shield hoplite_cav |
└ Shield Defence 20 |
119 |
├ Armour bronze |
├ Armour Defence 74 |
└ Shield Armour 45 |
140 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
├ Bonus Hit Points 20 |
├ Mount cataphract_half_horse |
├ Mount Entity rome_horse_very_heavy |
└ Mount Health 60 |
Base Morale 65 |
Abilities
Alexander's Pride- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Wedge
The unit moves into a wedge-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Trample
Charges are more effective for an extended time.
Charge bonus
Exertion: fatigue - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Low damage but average armour penetration
- Good morale
Faction Availability | |
---|---|
Grand Campaign |