Sarissa Cavalry
Long spears give these cavalrymen a fearsome charge.An early form of lance-like spear, most commonly associated with Hellenic cavalry, the xyston measured three and a half to four and a half metres in length. Consisting of an iron spear tip on a wooden shaft, the weight of the head was offset, like many Greek spears, by a bronze butt-spike. This may have helped with balance and in the hands of a skilled rider may have meant only one hand was required, as seen in the famous Alexander Mosaic from Pompeii. As most bronze alloys are heavier than iron this may have been possible, as the xyston’s balance point was towards the butt-spike. However, whether such lances were as effective when used one-handed, both in terms of force and accuracy, is debatable.
Unit Name Sarissa Cavalry |
Main Unit Key Gre_Sarissa_Cav |
Land Unit Key Gre_Sarissa_Cav |
Naval Unit Key greek_transport |
Soldiers 90 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 370 |
Recruitment Cost 370 |
Upkeep Cost 70 |
Melee Attack 29 |
31 |
├ Melee Weapon rome_lance |
├ Melee Damage Base 16 |
├ Melee Damage Ap 15 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 12 |
└ Bonus vs Infantry 0 |
Charge Bonus 38 |
23 |
├ Base Defence 23 |
├ Shield none |
└ Shield Defence 0 |
27 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 0 |
95 |
├ Man Entity rome_infantry_light |
├ Man Health 50 |
├ Bonus Hit Points 10 |
├ Mount rome_hellenic_horse_lance_l |
├ Mount Entity rome_horse_light_shock |
└ Mount Health 35 |
Base Morale 35 |
Abilities
Sarissa Cavalry- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Trample
Charges are more effective for an extended time.
Charge bonus
Exertion: fatigue
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Poor morale
Faction Availability | |
---|---|
Grand Campaign |