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Sarissa Cavalry MacedonMacedon Shock Cavalry

Sarissa Cavalry

Long spears give these cavalrymen a fearsome charge.

An early form of lance-like spear, most commonly associated with Hellenic cavalry, the xyston measured three and a half to four and a half metres in length. Consisting of an iron spear tip on a wooden shaft, the weight of the head was offset, like many Greek spears, by a bronze butt-spike. This may have helped with balance and in the hands of a skilled rider may have meant only one hand was required, as seen in the famous Alexander Mosaic from Pompeii. As most bronze alloys are heavier than iron this may have been possible, as the xyston’s balance point was towards the butt-spike. However, whether such lances were as effective when used one-handed, both in terms of force and accuracy, is debatable.

Sarissa Cavalry

Unit Name

Sarissa Cavalry

Main Unit Key

Gre_Sarissa_Cav

Land Unit Key

Gre_Sarissa_Cav

Naval Unit Key

greek_transport

Soldiers

90

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

370

Recruitment Cost

370

Upkeep Cost

70

Melee Attack

29

Weapon Damage

31

├ Melee Weapon

rome_lance

├ Melee Damage Base

16

├ Melee Damage Ap

15

├ Armour Piercing

No

├ Bonus vs. Large

10

├ Bonus vs Elephants

12

└ Bonus vs Infantry

0

Charge Bonus

38

Melee Defence

23

├ Base Defence

23

├ Shield

none

└ Shield Defence

0

Armour

27

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

0

Health

95

├ Man Entity

rome_infantry_light

├ Man Health

50

├ Bonus Hit Points

10

├ Mount

rome_hellenic_horse_lance_l

├ Mount Entity

rome_horse_light_shock

└ Mount Health

35

Base Morale

35

Abilities

Sarissa Cavalry
  • Diamond
    The unit moves into a diamond-shaped attack formation.
    Charge bonus, melee attack
    Acceleration, melee defence
  • Trample
    Charges are more effective for an extended time.
    Charge bonus
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Sarissa Cavalry
  • Average charge
  • Low damage but average armour penetration
  • Weak in prolonged melee
  • Poor morale
Requires Buildings
Sarissa Cavalry Lv. 0 Holosideros Barracks
Holosideros Barracks
(greek_military_heavy_2)
Level 1
Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Market Town
Market Town
(greek_town_trade_3)
Level 2
Sarissa Cavalry Lv. 1 Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Faction Availability
Grand Campaign