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Bloodsworn Rome (Caesar in Gaul)Rome (Caesar in Gaul) Melee Infantry

Bloodsworn

Driven by oaths, and seeking glory, these men are terrible enemies to face.

The desire for honour in battle within Germanic society was so strong that some men were not considered worthy of their tribe, or even their parents, until they had spilt the blood of an enemy. The young warriors of the Chatti tribe were unique in this respect, growing their hair and beards until they claimed their first kill in battle. As a result, unkempt facial hair was seen as the mark of men yet to prove their worth, or cowardice. It is said, however, that the bravest Chatti grew enamoured with their lengthy beards and, even when white with age, and having claimed many kills, wore them with defiance. Typically, these men often led the first charge during a battle.

Bloodsworn

Unit Name

Bloodsworn

Main Unit Key

CiG_Ger_Bloodsworn

Land Unit Key

Ger_Bloodsworn

Naval Unit Key

barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

340

Recruitment Cost

340

Upkeep Cost

70

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

33

Weapon Damage

36

├ Melee Weapon

rome_club

├ Melee Damage Base

30

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

18

Melee Defence

57

├ Base Defence

17

├ Shield

germanic_shock

└ Shield Defence

40

Armour

15

├ Armour

none

├ Armour Defence

0

└ Shield Armour

15

Health

65

├ Man Entity

rome_infantry_medium_fast

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

50

Abilities

Bloodsworn
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Frenzy
    Improves a unit's charge and weapon damage for an extended period.
    Charge damage, Weapon damage
    Exertion: fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Bloodsworn
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Recuitment Requirement
Unit Resouces CiG_Regional_German

Caesar in Gaul Regions

Caesar in Gaul
Provinces Regions
Silva Nigra Argentorate Noviiomagos Uburzis
Requires Buildings
Bloodsworn Lv. 0 Manipular Barracks
Manipular Barracks
(rome_military_main_2)
Level 1
Cohort Barracks
Cohort Barracks
(rome_military_main_3)
Level 2
Bloodsworn Lv. 1 Legionary Barracks
Legionary Barracks
(rome_military_main_4)
Level 3
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