Spear Levy
A lack of experience does not mute the aggression of these spearmen.Spearmen were the lifeblood of German tribal forces. Brought up on the traditions of feasting and raiding, they craved the opportunity to prove themselves against a worthy enemy. Having scant regard for the dangers that lay ahead, whipped into frenzy by chant and song, and armed with bone-tipped spears and javelins, the ferocity of their initial attack was both feared and renowned. The 'furor teutonicas', as it was labelled by the Romans, did not resemble the disorganised mass favoured by the Celts. Instead, the Germans attacked in ordered columns or in a wedge formation, known as the 'boarhead'.
Unit Name Spear Levy |
Main Unit Key CiG_Ger_Spear_Levy |
Land Unit Key Ger_Spear_Levy |
Naval Unit Key barbarian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 370 |
Recruitment Cost 330 |
Upkeep Cost 70 |
34 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 19 |
├ Missile Ap Damage 15 |
└ Base Reload Time 40 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 2 |
Ammunition 2 |
Melee Attack 18 |
28 |
├ Melee Weapon rome_celtic_spear_anti_cav |
├ Melee Damage Base 20 |
├ Melee Damage Ap 8 |
├ Armour Piercing No |
├ Bonus vs. Large 23 |
├ Bonus vs Elephants 26 |
└ Bonus vs Infantry 0 |
Charge Bonus 21 |
74 |
├ Base Defence 29 |
├ Shield germanic_hex |
└ Shield Defence 45 |
62 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 35 |
65 |
├ Man Entity rome_infantry_medium_fast |
├ Man Health 55 |
└ Bonus Hit Points 10 |
Base Morale 25 |
Abilities
Spear Levy- Cavalry Counter-tactics
Improves unit's ability to endure enemy cavalry charges for an extended time.
Bonus vs mounted units - Shield Screen
The unit raises their shields in a static defensive formation.
Bracing, melee defence, shield strength
Can't move
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average defensive unit
- Low damage but average armour penetration
- Weak attack
- Poor morale
Recuitment Requirement | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Unit Resouces | CiG_Regional_German | |||||||||
Caesar in Gaul Regions
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Requires Buildings | ||||||||||
Lv. 0 |
Village (Amber Shore)
(rome_amber_1) Level 0
Settlement (Amber Collector)
(rome_amber_2) Level 1
Town (Amber Trader)
(rome_amber_3) Level 2
City
(rome_city_1) Level 0
Civil Colonia
(rome_city_civil_2) Level 1
Civil Municipium
(rome_city_civil_3) Level 2
Garrison Colonia
(rome_city_garrison_2) Level 1
Garrison Municipium
(rome_city_garrison_3) Level 2
Village (Glassware)
(rome_glass_1) Level 0
Settlement (Glass Blower)
(rome_glass_2) Level 1
Town (Glass Maker)
(rome_glass_3) Level 2
Village (Gold Mine)
(rome_gold_1) Level 0
Settlement (Trench Mine)
(rome_gold_2) Level 1
Town (Shaft Mine)
(rome_gold_3) Level 2
Village (Grain Fields)
(rome_grain_1) Level 0
Settlement (Grain Farms)
(rome_grain_2) Level 1
Town (Grain Irrigated Farm)
(rome_grain_3) Level 2
Village (Horse Trainers)
(rome_horse_1) Level 0
Town (Horse Breeders)
(rome_horse_2) Level 1
Colonia (Master Horse Breeders)
(rome_horse_3) Level 2
Village (Iron Workshop)
(rome_iron_1) Level 0
Town (Shieldmaker)
(rome_iron_armour_2) Level 1
Colonia (Armourer)
(rome_iron_armour_3) Level 2
Town (Blacksmith)
(rome_iron_weapon_2) Level 1
Colonia (Weaponsmith)
(rome_iron_weapon_3) Level 2
Village (Lead Mine)
(rome_lead_1) Level 0
Settlement (Trench Mine)
(rome_lead_2) Level 1
Town (Shaft Mine)
(rome_lead_3) Level 2
Village (Tannery)
(rome_leather_1) Level 0
Settlement (Open Air Tannery)
(rome_leather_2) Level 1
Town (Leather Workshop)
(rome_leather_3) Level 2
Village (Loggers)
(rome_lumber_1) Level 0
Settlement (Logging Camp)
(rome_lumber_2) Level 1
Town (Timber Yard)
(rome_lumber_3) Level 2
Village (Marble Pit)
(rome_marble_1) Level 0
Settlement (Marble Quarry)
(rome_marble_2) Level 1
Town (Marble Cutter)
(rome_marble_3) Level 2
Village (Olive Grove)
(rome_olive_1) Level 0
Settlement (Olive Press)
(rome_olive_2) Level 1
Town (Mola Olearia)
(rome_olive_3) Level 2
Village (Murex Snail Farm)
(rome_purple_dye_1) Level 0
Settlement (Snail Vats)
(rome_purple_dye_2) Level 1
Town (Dye Works)
(rome_purple_dye_3) Level 2
Village (Silk Trader)
(rome_silk_1) Level 0
Settlement (Silk Caravan)
(rome_silk_2) Level 1
Town (Silk Market)
(rome_silk_3) Level 2
Village
(rome_town_1) Level 0
Civil Settlement
(rome_town_civil_2) Level 1
Civil Town
(rome_town_civil_3) Level 2
Farming Settlement
(rome_town_farm_2) Level 1
Farming Town
(rome_town_farm_3) Level 2
Market Settlement
(rome_town_trade_2) Level 1
Market Town
(rome_town_trade_3) Level 2
Village (Vineyard)
(rome_wine_1) Level 0
Settlement (Large Vineyard)
(rome_wine_2) Level 1
Town (Winemaker)
(rome_wine_3) Level 2 |
|||||||||
Lv. 1 |
Colonia (Amber Road)
(rome_amber_4) Level 3
Civil Urbs
(rome_city_civil_4) Level 3
Garrison Urbs
(rome_city_garrison_4) Level 3
Colonia (Master Glass Maker)
(rome_glass_4) Level 3
Colonia (Sluiced Mine)
(rome_gold_4) Level 3
Colonia (Grain Estate)
(rome_grain_4) Level 3
Colonia (Sluiced Mine)
(rome_lead_4) Level 3
Colonia (Master Leather Workshop)
(rome_leather_4) Level 3
Colonia (Timber Trader)
(rome_lumber_4) Level 3
Colonia (Marble Architect)
(rome_marble_4) Level 3
Colonia (Olive Oil Trader)
(rome_olive_4) Level 3
Colonia (Master Dye Works)
(rome_purple_dye_4) Level 3
Colonia (Silk Road)
(rome_silk_4) Level 3
Civil Colonia
(rome_town_civil_4) Level 3
Farming Colonia
(rome_town_farm_4) Level 3
Market Colonia
(rome_town_trade_4) Level 3
Colonia (Master Winemaker)
(rome_wine_4) Level 3 |
Faction Availability | |
---|---|
Caesar in Gaul |
Tarbelli (Caesar in Gaul)
Vivisci (Caesar in Gaul)
Ausci (Caesar in Gaul)
Sotiates (Caesar in Gaul)
Mediomatrici (Caesar in Gaul)
Remi (Caesar in Gaul)
Suessiones (Caesar in Gaul)
Treverii (Caesar in Gaul)
Redones (Caesar in Gaul)
Veneti (Caesar in Gaul)
Namnetes (Caesar in Gaul)
Osismii (Caesar in Gaul)
Cantiaci (Caesar in Gaul)
Dumnonii (Caesar in Gaul)
Belgae (Caesar in Gaul)
Bituriges (Caesar in Gaul)
Lemovices (Caesar in Gaul)
Arverni (Caesar in Gaul)
Eburones (Caesar in Gaul)
Nervii (Caesar in Gaul)
Helvetii (Caesar in Gaul)
Tulingi (Caesar in Gaul)
Rome (Caesar in Gaul)
Rome (Caesar in Gaul)
Rome (Caesar in Gaul)
Rome (Caesar in Gaul)
Aedui (Caesar in Gaul)
Allobroges (Caesar in Gaul)
Carnutes (Caesar in Gaul)
Unelli (Caesar in Gaul)
Lexovii (Caesar in Gaul)
Cenomani (Caesar in Gaul)
Suebi (Caesar in Gaul)
Sequani (Caesar in Gaul)
Cadurci (Caesar in Gaul)
Rome (Caesar in Gaul)
Ruteni (Caesar in Gaul)
Volcae (Caesar in Gaul)
Turones (Caesar in Gaul)
Pictones (Caesar in Gaul)
Santones (Caesar in Gaul)
Senones (Caesar in Gaul)
Mandubii (Caesar in Gaul)
Parisii (Caesar in Gaul)
Bellovaci (Caesar in Gaul)
Morini (Caesar in Gaul)
Atrebates (Caesar in Gaul)
Vangiones (Caesar in Gaul)
Nemetes (Caesar in Gaul)
Suebi (Caesar in Gaul)
Massilia (Caesar in Gaul)
Vocontii (Caesar in Gaul)