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HomeHome / Total War: Attila / Kingdom of the Lombards (Age of Charlemagne) / Units / Guardsmen
Guardsmen Kingdom of the Lombards (Age of Charlemagne)Kingdom of the Lombards (Age of Charlemagne) Spear Infantry

Guardsmen

Whatever happens, these men will stand, and they will defend.

As long as there have been kings and queens, there has been an elite cadre of men charged with defending them. From Philip of Macedon's Somatophylakes or the Roman Praetorian Guard to the Mongolian Kheshig or the Forbidden Troops of Tang Dynasty China, the very best military men have always defended their leaders. The proximity that royal guards had to their rulers often meant that the political power they wielded was amplified to the point that crises would often be determined by which side the royal defenders backed; if they stayed loyal, then the leadership often survived, but if they defected, the ruler would be supplanted in favour of a candidate of their choosing, if not one of their own.

Guardsmen

Unit Name

Guardsmen

Main Unit Key

cha_lom_guardsmen

Land Unit Key

cha_lom_guardsmen

Naval Unit Key

cha_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

900

Recruitment Cost

900

Upkeep Cost

270

Melee Attack

35

Melee Damage

32

├ Melee Weapon

att_spear_heavy

├ Melee Base Damage

24

├ Armour-piercing Damage

8

├ Armour Piercing

No

├ Attack Against Cavalry

30

├ Attack Against Elephants

30

└ Attack Against Infantry

0

Charge Bonus

30

Melee Defence

69

├ Base Defence

44

├ Shield

cha_round

└ Shield Defence

25

Armour

60

├ Armour

cha_mail_heavy

├ Armour Defence

60

└ Shield Armour

0

Health

100

├ Man Entity

cha_infantry_very_heavy

├ Man Health

100

└ Bonus Hit Points

0

Morale

54

Abilities

Guardsmen
  • Spear Wall
    The unit moves into close wall formation.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

No Strengths and Weaknesses
Requires Buildings
Guardsmen Lv. 0 Royal Barracks
Royal Barracks
(cha_bld_barracks_3)
Level 2