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HomeHome / Total War: WARHAMMER II / Argwylon (Mortal Empires) / Technology / Kurnous, the Hunter
Kurnous, the Hunter Argwylon (Mortal Empires)Argwylon (Mortal Empires) Military Tier 5

Kurnous, the Hunter

This powerful God of the Hunt sits side by side with his immortal love, Isha, at the heart of the Elven pantheon.

As the God of the Hunt, Kurnous embodies much of what it means to be Asrai and as such is held in high esteem by all the Elves of Athel Loren. In his mortal form, as the god-king Orion, his life is tied to the seasons. Born anew each Spring, he walks willingly into his funeral pyre come Midwinter. This is not before he has led his people on the Wild Hunt, a call of the wild that sees even the most civilised of the Asrai abandon themselves to their primal urges for its duration, allowing peaceful coexistence for the rest of the year.

  • Income from Hunting buildings: +10% (faction_to_region_own_unseen)
  • Charge bonus: +15% for Elf cavalry, Hawk and Eagle units (faction_to_force_own_unseen)
  • Weapon strength: +10% for Elf cavalry, Hawk and Eagle units (faction_to_force_own_unseen)

Military

Kurnous, the Hunter

Technology Key

tech_dlc05_1_kurnous

Technology Name

Kurnous, the Hunter

Node Key

dlc05_tech_wef_0_4_0

Node Set

wef_civ

Node Set Name

Military Tier 5

Tier

4

Research Points

800

Cost per Round

0

Food Cost

0

Require Technology

Enable Technology