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Celestial Storm Faction
Celestial Storm Athel Loren Level 2
Forest Encampment
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.There are many ruins within the Old World and beyond. Even in the Empire - the heart of civilisation - there are strange, ruined cities, their original inhabitants lost to time. In the Badlands lies Morgheim, once known as Mourkain, the capital of the Strygos Empire and now an infamous ruin. Of course, even further south, are the sand-scoured Tomb Cities of Khemri...
Athel Loren
Ruins
(wh2_main_special_settlement_athel_loren_rogue_ruin) Athel Loren Level 0 |
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Building Name Forest Encampment |
Level Name wh2_main_special_settlement_athel_loren_rogue_1 |
Building Chain Athel Loren |
Building Level 2 |
Create Time 1 |
Create Cost 100 |
Effects
Grants 1 construction slots in the settlement (this_building)Income generated: 300 (building_to_building_own)
Recruit rank: +2 for all units (province_to_province_own_unseen)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +16 (province_to_province_own_unseen)
Owning faction's favoured corruption: +6 (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Shock Cavalry / (wh2_main_lzd_cav_cold_one_spearmen_1) Cold One Spear-Riders A pack of Cold Ones, ridden with skill, can charge powerfully into melee and remain there for some time. |
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48 | 1000 | 1000 | 26 | 48 | 32 | 26 | 120 | 130 | 75 | |||||||||
2 |
Cavalry / Melee Cavalry / (wh2_main_lzd_cav_cold_ones_1) Cold One Riders Those able to ride Cold Ones charge headlong into enemy lines, thrashing with crude but effective clubs. |
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48 | 850 | 850 | 31 | 50 | 32 | 26 | 120 | 130 | 75 | |||||||||
3 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_saurus_spearmen_1) Saurus Spears (Shields) Watch as the foe throws itself upon these warriors' spears. Those who survive must then face shield and claw. |
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100 | 800 | 800 | 24 | 42 | 10 | 38 | 95 | 102 | 75 | |||||||||
4 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_saurus_warriors_1) Saurus Warriors (Shields) Holding the line against the enemy charge, braced with shields and fierce with primordial determination. |
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100 | 800 | 800 | 29 | 52 | 16 | 34 | 95 | 102 | 75 | |||||||||
5 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_mon_kroxigors) Kroxigors The perfect shock troop smashes into enemy lines, devastating their confidence by inflicting many casualties. |
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16 | 1000 | 1000 | 26 | 95 | 22 | 26 | 100 | 510 | 70 |