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HomeHome / Total War: WARHAMMER II / Wargrove of Woe / Buildings / Temple of Kurnous
Temple of Kurnous Wargrove of WoeWargrove of Woe Elven Gods Level 1

Temple of Kurnous

The true hunter finds sustenance even in the most desolate environments.

Elven Gods

Temple of Kurnous
Temple of Kurnous
(wh_dlc05_wef_temple_kurnous_1)
Elven Gods Level 0
Temple of Kurnous

Building Name

Temple of Kurnous

Level Name

wh_dlc05_wef_temple_kurnous_1

Building Chain

Elven Gods

Building Level

1

Create Time

3

Create Cost

5000

Effects

Immune to Desert attrition (all armies)
Enables Awakened Forest [[img:icon_attrition]][[/img]]attrition (local enemy armies)
Hero recruit rank: +2 for Glade Captains (all provinces)
Weapon strength: +10% for all units (all armies)
Immune to Barren Wasteland attrition (all armies)

Provides Garrison Army

100 Wildwood Rangers
100 Wildwood Rangers
100 Wildwood Rangers
100 Wildwood Rangers
Wildwood Rangers
(wh_dlc05_wef_inf_wildwood_rangers_0)
Melee Infantry
24 Great Hawks
24 Great Hawks
Great Hawks
(wh2_dlc16_wef_mon_hawks_0)
Melee Infantry
48 Giant Wolves
48 Giant Wolves
Giant Wolves
(wh2_dlc16_wef_mon_wolves_0)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
24 Great Hawks
Melee Infantry / Melee Infantry / (wh2_dlc16_wef_mon_hawks_0)
Great Hawks
Vast wingspans blot out the sun just before razor-sharp beaks and rending talons maim and mutilate.
24 800 800 30 45 46 24 15 182 60
2
48 Giant Wolves
Melee Infantry / Melee Infantry / (wh2_dlc16_wef_mon_wolves_0)
Giant Wolves
These apex predators of the forest are driven by indiscriminate bloodlust, relentlessly hunting down anyone or anything chosen as prey.
48 650 650 26 42 38 19 15 138 45