The Awakening Ravaged
The Awakening Ruins (wh2_main_special_settlement_the_awakening_norsca_ruin) The Awakening Ravaged Level 0
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Occupied The Awakening Level 1 (wh2_main_special_settlement_the_awakening_norsca_1) The Awakening Ravaged Level 1
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Occupied The Awakening Level 2 (wh2_main_special_settlement_the_awakening_norsca_2) The Awakening Ravaged Level 2
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Occupied The Awakening Level 3 (wh2_main_special_settlement_the_awakening_norsca_3) The Awakening Ravaged Level 3
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Occupied The Awakening Level 4 (wh2_main_special_settlement_the_awakening_norsca_4) The Awakening Ravaged Level 4
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Occupied The Awakening Level 5 (wh2_main_special_settlement_the_awakening_norsca_5) The Awakening Ravaged Level 5
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![Occupied The Awakening Level 1](images/warhammer2/buildings/icons/awakening_settlement.png) |
Building Name Occupied The Awakening Level 1 |
Level Name wh2_main_special_settlement_the_awakening_norsca_1 |
Building Chain The Awakening Ravaged |
Building Level 2 |
Create Time 1 |
Create Cost 500 |
Effects
![](images/warhammer2/campaign_ui/effect_bundles/construction.png)
Grants 1 construction slot in the settlement (this_building)
![](images/warhammer2/campaign_ui/effect_bundles/icon_income_plus.png)
Income generated: 250 (building_to_building_own)
![](images/warhammer2/campaign_ui/effect_bundles/army.png)
Global recruitment capacity: +1 (province_to_faction_unseen)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
Growth: +10 (region_to_province_own)
![](images/warhammer2/campaign_ui/effect_bundles/public_order.png)
{{tr:public_order_effect}}: +1 (province_to_province_own_unseen)
![](images/warhammer2/campaign_ui/effect_bundles/religion_chaos.png)
Chaos corruption: +1 (region_to_region_own)
Provides Garrison Army
100
Marauder Champions
(wh_dlc08_nor_inf_marauder_champions_0)
Melee Infantry
90
Marauder Hunters
(wh_dlc08_nor_inf_marauder_hunters_0)
Missile Infantry
120
120
Marauders
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 |
No. |
Unit |
Sol. |
Costom Cost |
Recru. Cost |
Unkeep Cost |
Ship HP. |
Ship Spd. |
Msl. Dmg. |
Rng. |
Sht. /min |
Amo. |
Mle. Atk. |
Mle. Dmg. |
Chg. |
Mle. Def. |
Arm. |
HP. |
Mor. |
1 |
120
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Melee Infantry / Melee Infantry / (wh_main_nor_inf_chaos_marauders_0)
Marauders
Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.
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120 |
400 |
400 |
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34 |
28 |
18 |
28 |
50 |
78 |
60 |