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HomeHome / Total War: WARHAMMER II / Wintertooth (Mortal Empires) / Buildings / Occupied The Awakening Level 1
Occupied The Awakening Level 1 Wintertooth (Mortal Empires)Wintertooth (Mortal Empires) The Awakening Ravaged Level 2

Occupied The Awakening Level 1

Once a great city, now overrun by the mutants, monsters, and madmen of the north.

The Awakening Ravaged

The Awakening Ruins
The Awakening Ruins
(wh2_main_special_settlement_the_awakening_norsca_ruin)
The Awakening Ravaged Level 0
Occupied The Awakening Level 1
Occupied The Awakening Level 1
(wh2_main_special_settlement_the_awakening_norsca_1)
The Awakening Ravaged Level 1
Occupied The Awakening Level 2
Occupied The Awakening Level 2
(wh2_main_special_settlement_the_awakening_norsca_2)
The Awakening Ravaged Level 2
Occupied The Awakening Level 3
Occupied The Awakening Level 3
(wh2_main_special_settlement_the_awakening_norsca_3)
The Awakening Ravaged Level 3
Occupied The Awakening Level 4
Occupied The Awakening Level 4
(wh2_main_special_settlement_the_awakening_norsca_4)
The Awakening Ravaged Level 4
Occupied The Awakening Level 5
Occupied The Awakening Level 5
(wh2_main_special_settlement_the_awakening_norsca_5)
The Awakening Ravaged Level 5
Occupied The Awakening Level 1

Building Name

Occupied The Awakening Level 1

Level Name

wh2_main_special_settlement_the_awakening_norsca_1

Building Chain

The Awakening Ravaged

Building Level

2

Create Time

1

Create Cost

500

Effects

Grants 1 construction slot in the settlement (this_building)
Income generated: 250 (building_to_building_own)
Global recruitment capacity: +1 (province_to_faction_unseen)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
{{tr:public_order_effect}}: +1 (province_to_province_own_unseen)
Chaos corruption: +1 (region_to_region_own)

Provides Garrison Army

100 Marauder Champions
Marauder Champions
(wh_dlc08_nor_inf_marauder_champions_0)
Melee Infantry
90 Marauder Hunters
Marauder Hunters
(wh_dlc08_nor_inf_marauder_hunters_0)
Missile Infantry
120 Marauders
120 Marauders
Marauders
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Marauders
Melee Infantry / Melee Infantry / (wh_main_nor_inf_chaos_marauders_0)
Marauders
Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.
120 400 400 34 28 18 28 50 78 60