Left Panel
![Itza occupée (niveau 4)](images/warhammer2/buildings/icons/lizardmen_city_itza.png)
![L'Éveillé](images/warhammer2/flags/wh2_dlc11_cst_vampire_coast/mon_24.png)
Itza occupée (niveau 4)
Les pirates victorieux ont la liberté de profiter de leurs gains. Un repaire est aussi un endroit parfait pour se cacher et vivre tranquillement pendant un certain temps.Itza
![]() |
Building Name Itza occupée (niveau 4) |
Level Name wh2_main_special_settlement_itza_cst_4 |
Building Chain Itza |
Building Level 5 |
Create Time 5 |
Create Cost 4800 |
Effects
[HIDDEN] (armées locales)![](images/warhammer2/campaign_ui/effect_bundles/construction.png)
![](images/warhammer2/campaign_ui/effect_bundles/icon_income_plus.png)
[HIDDEN] Ajoute 2 tours au temps de siège des bastions dans les capitales des provinces (region_to_region_own)
![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
![](images/warhammer2/campaign_ui/effect_bundles/religion_undeath.png)
[HIDDEN] (region_to_region_own)
Provides Garrison Army
Abordeurs (Bombardiers)
(wh2_dlc11_cst_cav_deck_droppers_1)
Cavalerie lance-projectiles
(wh2_dlc11_cst_cav_deck_droppers_1)
Cavalerie lance-projectiles
Artilleur revenant
(wh2_dlc11_cst_cha_gunnery_wight_0)
Commandes
(wh2_dlc11_cst_cha_gunnery_wight_0)
Commandes
Garde des profondeurs
(wh2_dlc11_cst_inf_depth_guard_0)
Infanterie de mêlée
(wh2_dlc11_cst_inf_depth_guard_0)
Infanterie de mêlée
Garde des profondeurs (Arme d'hast)
(wh2_dlc11_cst_inf_depth_guard_1)
Infanterie de mêlée
(wh2_dlc11_cst_inf_depth_guard_1)
Infanterie de mêlée
Sirènes
(wh2_dlc11_cst_inf_syreens)
Infanterie de mêlée
(wh2_dlc11_cst_inf_syreens)
Infanterie de mêlée
Artilleurs Pirates Zombies (Arquebuses)
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Infanterie lance-projectiles
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Infanterie lance-projectiles
Recruitable Units
No Recruitable Units