Xianbei Horse Archers
The Xianbei were infamous, feared for their lightning-fast attacks and ceaseless harassment of their foes.The Xianbei are a nomadic people who spent much of their history in thrall to more powerful nomads, such as the Xiongnu. They raided imperial lands as the Han dynasty weakened, but were eventually curtailed by the cunning Cao Cao.
Well-trained in the versatility and speed of cavalry strikes, these horse archers are a tactical boon to any commander, who can use them to constantly harass enemies with arrow fire, without much fear of repercussion.
Unit Abilities
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Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
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RESISTANT TO FATIGUE
Takes longer to feel fatigued. -
This unit can deploy outside the deployment zone.
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HIDE IN FOREST
Can hide in forests. -
FIRE WHILST MOVING
Can fire while mounted and moving. -
FIRE BACKWARDS
Can fire in any direction.
Strengths & Weaknesses
- Role: skirmishers
Skirmishers serve to distract and soften up enemy troops, and are almost impossible to run down as they harass their targets. - Mobility
Mounted archers use their impressive speed and manoeuvrability to stay out of reach of the enemy and encircle unprotected units. - Poor in melee
This unit is poor when fighting hand-to-hand. Try to keep it away from enemy formations.
Unit Name Xianbei Horse Archers |
Main Unit Key ep_unit_water_xianbei_horse_archers |
Land Unit Key ep_unit_water_xianbei_horse_archers |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Bow Cavalry |
Naval Unit Group Bow Cavalry |
Soldiers 40 |
Caste missile_cavalry |
Category cavalry |
Class cav_mis |
Custom Battle Cost 600 |
Recruitment Cost 720 |
Upkeep Cost 190 |
Morale 20 |
├ Hit Points 67200 |
└ Speed NAN |
3k_main_unit_1h095_sword_single_edge |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 56 |
├ Melee Damage - Base 25 |
├ Melee Damage - Armour-piercing 8 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 6% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_iron_partial |
├ Armour Base 32 |
└ Shield Armour 0 |
3k_main_unit_bow_wooden_composite |
├ Projectile 3k_main_unit_arrow_bow_wooden_composite_normal |
├ Ranged Damage - Base 25 |
├ Ranged Damage - Armour-piercing 8 |
├ Range 200 |
├ Base Reload Time 7 |
├ Ranged Attack Rate 8.6 |
└ Ammunition 50 |
Accuracy |