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White Tiger Warriors Tai BanditsTai Bandits Melee Infantry

White Tiger Warriors

When they had no home or purpose, the White Tiger provided. Now they will defend both.

The tiger does not hunt alone, and when it strikes, it strikes with the strength of thousands. The White Tiger Warriors follow their leader, Yan Baihu, into battle no matter the cost and no matter the result.

Those who follow the White Tiger do so with an unwavering zeal – it was he who offered them a home and purpose, and encourages any and all to fight back against marching Han warlords, and to defend their homes.

Unit Abilities

  • Caltrops
    Simple nut husks, once trodden upon, cause extreme pain and slow movement.
  • Smoke Screen
    Thick plumes of smoke obscure line of sight, making units seem temporarily invisible.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.

Attributes

  • SCARE
    Reduces nearby enemy morale. Does not stack.


  • This unit can deploy outside the deployment zone.

  • HIDE IN FOREST
    Can hide in forests.
  • IGNORE GROUND TYPE
    Speed penalties caused by the terrain are ignored by this unit.

Strengths & Weaknesses

  • Role: assault
    This unit excels at charging enemy frontlines, slaying all in their path.
  • Splash attacks
    Individuals in this unit swing their weapons in a wide arc and are thus able to hit multiple foes at once.
  • Good against shields
    This unit causes extra damage against shielded enemies.
White Tiger Warriors

Unit Name

White Tiger Warriors

Main Unit Key

3k_dlc05_unit_metal_white_tiger_warriors

Land Unit Key

3k_dlc05_unit_metal_white_tiger_warriors

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Axe Infantry

Naval Unit Group

Axe Infantry

Soldiers

160

Caste

melee_infantry

Category

inf_melee

Class

inf_mel

Custom Battle Cost

580

Recruitment Cost

400

Upkeep Cost

105

Morale

34

Entity

Hit Points

96000

Speed

NAN

WEAPONS

3k_dlc05_unit_2h175_axe

Melee Attack Rate

15

Melee Charge Bonus

124

Melee Damage - Base

20

Melee Damage - Armour-piercing

40

├ Bonus vs Cavalry

5

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

13%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_tunic

Armour Base

7

Shield Armour

0