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Northern Sabre Cavalry SongSong Melee Cavalry

Northern Sabre Cavalry

Complete victory only comes from ruthless determination, usually found at the end of a blade.

The intention of the Han's northern army was to defend against tribal threats, and if possible to put them to rout. None are better suited to that task than the sabre cavalry. Although their thundering charge is a sight to behold, their true value comes from their endurance in melee.

Once the dust has settled from a powerful charge, these horsemen will remain, deflecting blows with reinforced armour, and aiming to shatter morale with savage hacks, slicing through body and mind both.

Unit Abilities

  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Wedge
    The unit forms into a spear-tip, best for driving directly through enemy lines.

Attributes

  • DISCIPLINED
    Does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • RESISTANT TO FATIGUE
    Takes longer to feel fatigued.
  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: anti-missile
    A shielded and fast-moving unit that absorbs missile fire to charge into vulnerable missile units.
  • Mobility
    Melee cavalry use their speed to outmanoeuvre their enemies, striking at exposed flanks and vulnerable units.
  • Vulnerable to spears
    This unit's speed and mass will work against it if charging the pointy end of enemy spears!
Northern Sabre Cavalry

Unit Name

Northern Sabre Cavalry

Main Unit Key

3k_dlc07_unit_earth_northern_sabre_cavalry

Land Unit Key

3k_dlc07_unit_earth_northern_sabre_cavalry

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Sword Cavalry

Naval Unit Group

Sword Cavalry

Soldiers

40

Caste

melee_cavalry

Category

cavalry

Class

cav_mel

Custom Battle Cost

690

Recruitment Cost

860

Upkeep Cost

243

Morale

30

Entity

Hit Points

67200

Speed

NAN

WEAPONS

3k_main_unit_1h095_sword_single_edge

Melee Attack Rate

30

Melee Charge Bonus

165

Melee Damage - Base

25

Melee Damage - Armour-piercing

8

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

3k_main_unit_cavalry_side

Melee Evasion - Base

22%

Melee Evasion - Shield

25%

Ranged Block Chance

45%

ARMOUR

3k_main_unit_iron_partial

Armour Base

32

Shield Armour

12