These warriors choose skill and the effective strike from a distance over the comforting but cumbersome weight of heavy armour and weapons.
Their armour is light, backed up with a shield; just enough to let them get into range without fear of being cut down. Each solider carries but a few of their well-crafted throwing axes, but they have the throwing ability to make sure every shot counts.
Unit Abilities
-
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Circle
The unit forms into a tight circle, presenting a defensive front from any angle. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Shield Wall
The unit presents a wall of shields to the enemy - an offensive formation best used to push forward under arrow fire. However the formation cannot be maintained in melee combat.
Attributes
-
HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: assault
This unit excels at charging enemy frontlines, slaying all in their path. - Has ranged weapon
This unit has a ranged weapon that can soften up enemies before engaging in hand-to-hand combat. - Good against shields
This unit causes extra damage against shielded enemies.
Unit Name Axe Throwers |
Main Unit Key 3k_dlc06_unit_metal_axe_throwers |
Land Unit Key 3k_dlc06_unit_metal_axe_throwers |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Axe Infantry |
Naval Unit Group Axe Infantry |
Soldiers 160 |
Caste melee_infantry |
Category inf_melee |
Class inf_mel |
Custom Battle Cost 650 |
Recruitment Cost 650 |
Upkeep Cost 173 |
Morale 30 |
├ Hit Points 96000 |
└ Speed NAN |
3k_dlc06_unit_1h095_flint_axe |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 98 |
├ Melee Damage - Base 24 |
├ Melee Damage - Armour-piercing 3 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
3k_main_unit_infantry_rattan |
├ Melee Evasion - Base 15% |
├ Melee Evasion - Shield 20% |
└ Ranged Block Chance 60% |
3k_dlc06_unit_rattan_light |
├ Armour Base 23 |
└ Shield Armour 2 |
3k_dlc06_unit_throwing_axe_precursor |
├ Projectile 3k_dlc06_unit_axe_throwing |
├ Ranged Damage - Base 25 |
├ Ranged Damage - Armour-piercing 75 |
├ Range 50 |
├ Base Reload Time 8 |
├ Ranged Attack Rate 7.5 |
└ Ammunition 2 |
Accuracy |