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HomeHome / Total War: THREE KINGDOMS / Wei / Buildings / Marketplace Buildings
Wei Wei Buildings

Marketplace Buildings

A marketplace provides entrepreneurs a place to sell local wares and goods imported from along trade routes.

Marketplace

Shopkeeper
Shopkeeper
(3k_district_market_trade_1)
Marketplace Level 0
Marketplace
Marketplace
(3k_district_market_trade_2)
Marketplace Level 1
Merchant Registry Office
Merchant Registry Office
(3k_district_market_trade_3)
Marketplace Level 2
Merchant Warehouses
Merchant Warehouses
(3k_district_market_trade_4)
Marketplace Level 3
Silk Expedition Trading Post
Silk Expedition Trading Post
(3k_district_market_silk_trade_5)
Marketplace Level 4
Bureau of Trading Associations
Bureau of Trading Associations
(3k_district_market_trade_5)
Marketplace Level 4
Market Officer
Market Officer
(3k_district_market_trade_security_4)
Marketplace Level 3
Drum & Bell Tower
Drum & Bell Tower
(3k_district_market_trade_security_5)
Marketplace Level 4
Marketplace
No. Building Create Time Create Cost Upkeep Cost Food Cost Effects
1 Shopkeeper Marketplace Level 0
Shopkeeper
It is not necessary to trade in exotic and luxurious items to turn a profit; commonplace goods are always needed, and more often.
1 1050 10 0
  • Enhances trade and commerce income (local commandery)
  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +50% income from commerce (local commandery)
  • +10% trade influence (faction-wide)
  • -2 public order (local commandery)
  • +1 reformation (local county)
2 Marketplace Marketplace Level 1
Marketplace
A market is large enough to accommodate a greater assortment of goods in price and kind, to satisfy greater customer demands.
2 1600 20 0
  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +75% income from commerce (local commandery)
  • +20% trade influence (faction-wide)
  • -4 public order (local commandery)
  • +2 reformation (local county)
3 Merchant Registry Office Marketplace Level 2
Merchant Registry Office
When too much wealth is being acquired too quickly, it is time to contribute some of that good fortune towards the betterment of all.
2 2100 40 0
  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +100% income from commerce (local commandery)
  • +30% trade influence (faction-wide)
  • -8 public order (local commandery)
  • +3 reformation (local county)
4 Market Officer Marketplace Level 3
Market Officer
A little excitement is good for business, but regulation is needed to prevent it spilling into chaos.
3 2350 40 0
  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +125% income from commerce (local commandery)
  • +30% trade influence (faction-wide)
  • -12 public order (local commandery)
  • +2 undercover network cost for enemy spies (faction-wide)
  • +4 reformation (local county)
5 Merchant Warehouses Marketplace Level 3
Merchant Warehouses
Warehouses provides storage for goods, so customers are not disappointed and look elsewhere for their purchases.
3 2650 50 0
  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +125% income from commerce (local commandery)
  • +40% trade influence (faction-wide)
  • -12 public order (local commandery)
  • +5 reformation (local county)
6 Silk Expedition Trading Post Marketplace Level 4
Silk Expedition Trading Post
The latest and most popular silk designs can be perused at leisure to tempt those who can afford its luxuries.
3 3400 60 0
  • Agriculture buildings construction cost reduction: -15% (local commandery)
  • +125% income from commerce (local commandery)
  • +40% income from silk (faction-wide)
  • +60% trade influence (faction-wide)
  • -14 public order (local commandery)
  • +10 reformation (local county)
7 Bureau of Trading Associations Marketplace Level 4
Bureau of Trading Associations
Trade does not exist in a vacuum, and it is in everyone’s interests to establish good practices.
3 3200 60 0
  • Agriculture buildings construction cost reduction: -15% (local commandery)
  • +150% income from commerce (local commandery)
  • +50% trade influence (faction-wide)
  • -16 public order (local commandery)
  • +8 reformation (local county)
8 Drum & Bell Tower Marketplace Level 4
Drum & Bell Tower
The morning bell and dusk drum frees the people from dreams and readies them for rest.
3 2550 40 0
  • Agriculture buildings construction cost reduction: -15% (local commandery)
  • +150% income from commerce (local commandery)
  • +30% trade influence (faction-wide)
  • -16 public order (local commandery)
  • +4 undercover network cost for enemy spies (faction-wide)
  • +6 reformation (local county)