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Market Officer WeiWei Marketplace Level 3

Market Officer

A little excitement is good for business, but regulation is needed to prevent it spilling into chaos.

A calm and peaceful market is a rarity, and most likely a sign that business is poor. The clamour of merchants vying for customers' attention, the setting up of stalls and moving of goods all contribute to the healthy bedlam of a thriving market.

However, to keep it from tipping into chaos, a market officer is required to license deals, collect commercial taxes, and solve disputes before they escalate.

A marketplace also sees large volumes of strangers moving through it, and a market official helps to keep an eye out for any characters acting suspiciously and possibly in the employ of the enemy.

Marketplace

Shopkeeper
Shopkeeper
(3k_district_market_trade_1)
Marketplace Level 0
Marketplace
Marketplace
(3k_district_market_trade_2)
Marketplace Level 1
Merchant Registry Office
Merchant Registry Office
(3k_district_market_trade_3)
Marketplace Level 2
Merchant Warehouses
Merchant Warehouses
(3k_district_market_trade_4)
Marketplace Level 3
Silk Expedition Trading Post
Silk Expedition Trading Post
(3k_district_market_silk_trade_5)
Marketplace Level 4
Bureau of Trading Associations
Bureau of Trading Associations
(3k_district_market_trade_5)
Marketplace Level 4
Market Officer
Market Officer
(3k_district_market_trade_security_4)
Marketplace Level 3
Drum & Bell Tower
Drum & Bell Tower
(3k_district_market_trade_security_5)
Marketplace Level 4

Effects

  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +125% income from commerce (local commandery)
  • +30% trade influence (faction-wide)
  • -12 public order (local commandery)
  • +2 undercover network cost for enemy spies (faction-wide)
  • +4 reformation (local county)
Market Officer

Building Name

Market Officer

Level Name

3k_district_market_trade_security_4

Building Level

3

Building Chain

3k_district_market_trade

Building Chain Name

Marketplace

Building Super Chain

3k_district_market_land_city

Building Group

3k_main_ui_building_group_district_market

Building Group Name

Learning & Market Buildings

Create Time

3

Create Cost

2350

Upkeep Cost

40

Food Cost

0

Require Technology