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Home家園 / Total War: Rome II / 賽伯伊 / 部隊 / 投石兵
投石兵 賽伯伊賽伯伊 遠程步兵

投石兵

即使是最卑微的流浪者也可以投擲石頭來攻擊他的敵人。

Slingers were common in ancient armies. Slings are ancient weapons, dating back to Palaeolithic times. In comparison to bows, they were easy to make and had a greater effective range. Constructed from braided flax, hemp or rushes, a sling has a cradle where the shot is placed. One end has a finger-loop, while the other has a knot or strip giving a firm handhold. The slinger puts his middle finger through the loop and holds the knotted end with his thumb and forefinger. After whirling the shot in the sling it is released with a flick of the wrist. Quick to fire and reload, the sling was widely hated by those on the receiving end. Shot varied from stones collected in rivers to shaped lumps of clay and lead; lead shot could fly over 400 metres. Such missiles were sometimes inscribed with comments such as “Catch!” or “Take that!” Shot was difficult to see in flight, and although it lacked the penetrating power of an arrow it could easily break bone or stave-in armour at short ranges. Famously, the Roman Consul Paulus was killed by a slinger early in the disastrous Battle of Cannae.

繁體中文化: 巴哈姆特全軍破敵板

投石兵

Unit Name

投石兵

Main Unit Key

Ara_Slingers

Land Unit Key

Ara_Slingers

Naval Unit Key

pel_transport

Soldiers

120

Category

遠程步兵

Class

遠程步兵

自定義戰鬥 價格

260

募兵經費

260

Upkeep Cost

70

遠程傷害

20

├ Missile Weapon

rome_sling

├ Projectile

sling_stone

├ Missile Damage

16

├ Missile Ap Damage

4

└ Base Reload Time

10

精準

5

射程

150

Reload

13

每分鐘射速

7

彈藥

25

近戰

8

武器傷害

24

├ Melee Weapon

rome_shortsword

├ 近程傷害基地

20

├ 近戰法術傷害

4

├ Armour Piercing

No

├ 對抗騎兵加成

0

├ 對抗大象時有加成

0

└ 對抗步兵時有加成

0

衝鋒加成

3

近戰防禦

52

├ Base Defence

12

├ Shield

caetra

└ 盾牌防禦

40

甲胄

15

├ 甲胄

cloth

├ Armour Defence

10

└ 盾牌護甲

5

健康

45

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

5

基礎士氣

25

技能

No Ability

屬性

  • 抵抗疲勞
    該單位不易受疲勞影響。
  • 隱藏(矮樹森林)
    該單位可以隱藏在矮樹森林中,除非敵人太過靠近。
  • 抵抗高溫
    該單位在沙漠中不易疲勞。

優點和弱點

Transport
  • 船體強度非常低
  • 速度非常慢
  • 衝撞能力弱
投石兵
  • 射程非常長
  • 射速一般
  • 低傷害但是穿甲能力一般
  • 肉搏能力非常弱
  • 士氣非常低
要求 建築
投石兵 Lv. 0 Small City
Small City
(dk_all_city_1)
Level 0
City
City
(dk_all_city_2)
Level 1
Large City
Large City
(dk_all_city_3)
Level 2
Royal City
Royal City
(dk_all_city_4)
Level 3
Infantry Camp
Infantry Camp
(dk_all_military_infantry_1)
Level 0
Infantry Tents
Infantry Tents
(dk_all_military_infantry_2)
Level 1
Infantry Quarters
Infantry Quarters
(dk_all_military_infantry_3)
Level 2
Royal Barracks
Royal Barracks
(dk_all_military_infantry_4)
Level 3
Village (Amber Shore)
Village (Amber Shore)
(dk_minor_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(dk_minor_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(dk_minor_amber_3)
Level 2
Large Town (Amber Road)
Large Town (Amber Road)
(dk_minor_amber_4)
Level 3
Village (Glassware)
Village (Glassware)
(dk_minor_glass_1)
Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(dk_minor_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(dk_minor_glass_3)
Level 2
Large Town (Master Glass Maker)
Large Town (Master Glass Maker)
(dk_minor_glass_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(dk_minor_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(dk_minor_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(dk_minor_gold_3)
Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(dk_minor_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(dk_minor_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(dk_minor_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(dk_minor_grain_3)
Level 2
Large Town (Grain Estate)
Large Town (Grain Estate)
(dk_minor_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(dk_minor_horse_1)
Level 0
Settlement (Horse Breeders)
Settlement (Horse Breeders)
(dk_minor_horse_2)
Level 1
Town (Master Horse Breeders)
Town (Master Horse Breeders)
(dk_minor_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(dk_minor_iron_1)
Level 0
Settlement (Shieldmaker)
Settlement (Shieldmaker)
(dk_minor_iron_armour_2)
Level 1
Town (Armourer)
Town (Armourer)
(dk_minor_iron_armour_3)
Level 2
Settlement (Blacksmith)
Settlement (Blacksmith)
(dk_minor_iron_weapon_2)
Level 1
Town (Weaponsmith)
Town (Weaponsmith)
(dk_minor_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(dk_minor_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(dk_minor_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(dk_minor_lead_3)
Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(dk_minor_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(dk_minor_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(dk_minor_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(dk_minor_leather_3)
Level 2
Large Town (Master Leather Workshop)
Large Town (Master Leather Workshop)
(dk_minor_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(dk_minor_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(dk_minor_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(dk_minor_lumber_3)
Level 2
Large Town (Timber Trader)
Large Town (Timber Trader)
(dk_minor_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(dk_minor_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(dk_minor_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(dk_minor_marble_3)
Level 2
Large Town (Marble Architect)
Large Town (Marble Architect)
(dk_minor_marble_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(dk_minor_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(dk_minor_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(dk_minor_olive_3)
Level 2
Large Town (Olive Oil Trader)
Large Town (Olive Oil Trader)
(dk_minor_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(dk_minor_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(dk_minor_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(dk_minor_purple_dye_3)
Level 2
Large Town (Master Dye Works)
Large Town (Master Dye Works)
(dk_minor_purple_dye_4)
Level 3
Settlement
Settlement
(dk_minor_settlement_1)
Level 0
Garrison Settlement
Garrison Settlement
(dk_minor_settlement_garrison_2)
Level 1
Garrison Town
Garrison Town
(dk_minor_settlement_garrison_3)
Level 2
Garrison Large Town
Garrison Large Town
(dk_minor_settlement_garrison_4)
Level 3
Trade Settlement
Trade Settlement
(dk_minor_settlement_trade_2)
Level 1
Trade Town
Trade Town
(dk_minor_settlement_trade_3)
Level 2
Trade Large Town
Trade Large Town
(dk_minor_settlement_trade_4)
Level 3
Village (Silk Trader)
Village (Silk Trader)
(dk_minor_silk_1)
Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(dk_minor_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(dk_minor_silk_3)
Level 2
Large Town (Silk Road)
Large Town (Silk Road)
(dk_minor_silk_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(dk_minor_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(dk_minor_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(dk_minor_wine_3)
Level 2
Large Town (Master Winemaker)
Large Town (Master Winemaker)
(dk_minor_wine_4)
Level 3
Village (Spice Depot)
Village (Spice Depot)
(east_spice_1)
Level 0
Settlement (Large Spice Depot)
Settlement (Large Spice Depot)
(east_spice_2)
Level 1
Town (Spice Producer)
Town (Spice Producer)
(east_spice_3)
Level 2
Large Town (Master Spice Producer)
Large Town (Master Spice Producer)
(east_spice_4)
Level 3