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HomeHome / Total War: Rome II / Veneti Pretenders (Rise of the Republic) / Units / Veneti Hunters
Veneti Hunters Veneti Pretenders (Rise of the Republic)Veneti Pretenders (Rise of the Republic) Missile Infantry

Veneti Hunters

A careless man in tribal lands can become a hunter's prey.

The Veneti were an ancient Italic tribe who lived in northeastern Italy and some of the upper Adriatic regions, which Livy called their "corner". They were the only barbarian tribe in the region prior to the invasion of Gauls from beyond the Alps. The Veneti did not immediately come into conflict with the newcomers, unlike their more 'civilised' neighbours the Etruscans, instead coexisting peacefully. Polybius claims that the Veneti were heavily influenced by Gallic culture, and were seemingly identical to the Gauls except in their language. This Gallic influence did not mean the Veneti were warlike, however; instead, they preferred animal husbandry, fishing and trade over war, and used bronze coins as early as the 7th century BC. The Veneti used a strong breed of horse that were even requested by Dionysius of Syracuse for use in the Olympic Games. According to Livy, the Veneti were originally descended from Antenor of Troy, who led the 'Heneti' to northeastern Italy to found the city of Patavium.

Veneti Hunters

Unit Name

Veneti Hunters

Main Unit Key

inv_ven_veneti_hunters

Land Unit Key

inv_ven_veneti_hunters

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

480

Recruitment Cost

480

Upkeep Cost

96

Missile Damage

35

├ Missile Weapon

rome_bow

├ Projectile

arrow_normal

├ Missile Damage

31

├ Missile Ap Damage

4

└ Base Reload Time

12

Accuracy

5

Range

125

Reload

13

Shots Per Minute

6

Ammunition

15

Melee Attack

10

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

5

Melee Defence

25

├ Base Defence

25

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

45

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

30

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Veneti Hunters
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Veneti Hunters Lv. 0 Carpenter
Carpenter
(inv_ven_military_industry_wood_3)
Level 2
Builder's Hall
Builder's Hall
(inv_ven_military_industry_wood_4)
Level 3
Garrison Buildings
Veneti Hunters x 1 Carpenter
Carpenter
(inv_ven_military_industry_wood_3)
Level 2