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HomeHome / Total War: Rome II / Veneti Pretenders (Rise of the Republic) / Units / Veneti Axemen
Veneti Axemen Veneti Pretenders (Rise of the Republic)Veneti Pretenders (Rise of the Republic) Melee Infantry

Veneti Axemen

The Gallic way of battle loses none of its power in Italian hands.

The Veneti were an ancient Italic tribe who lived in northeastern Italy and some of the upper Adriatic regions, which Livy called their "corner". They were the only barbarian tribe in the region prior to the invasion of Gauls from beyond the Alps. The Veneti did not immediately come into conflict with the newcomers, unlike their more 'civilised' neighbours the Etruscans, instead coexisting peacefully. Polybius claims that the Veneti were heavily influenced by Gallic culture, and were seemingly identical to the Gauls except in their language. This Gallic influence did not mean the Veneti were warlike, however; instead, they preferred animal husbandry, fishing and trade over war, and used bronze coins as early as the 7th century BC. The Veneti used a strong breed of horse that were even requested by Dionysius of Syracuse for use in the Olympic Games. According to Livy, the Veneti were originally descended from Antenor of Troy, who led the 'Heneti' to northeastern Italy to found the city of Patavium.

Veneti Axemen

Unit Name

Veneti Axemen

Main Unit Key

inv_ven_veneti_axemen

Land Unit Key

inv_ven_veneti_axemen

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

600

Recruitment Cost

600

Upkeep Cost

120

Melee Attack

30

Weapon Damage

26

├ Melee Weapon

rome_celtic_axe

├ Melee Damage Base

16

├ Melee Damage Ap

10

├ Armour Piercing

Yes

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

55

├ Base Defence

25

├ Shield

celtic

└ Shield Defence

30

Armour

45

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

35

Health

50

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

10

Base Morale

30

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Veneti Axemen
  • Average attack
  • Poor defence
  • Low damage but good armour penetration
  • Poor morale
Requires Buildings
Veneti Axemen Lv. 0 Carpenter
Carpenter
(inv_ven_military_industry_wood_3)
Level 2
Builder's Hall
Builder's Hall
(inv_ven_military_industry_wood_4)
Level 3