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Italian Swordsmen Veneti Pretenders (Rise of the Republic)Veneti Pretenders (Rise of the Republic) Melee Infantry

Italian Swordsmen

Never underestimate an Italian in battle: he will smile even as he guts you.

Before Rome's ascension and eventual conquest of Italy, it shared the peninsula with others, such as the Etruscans and Samnites. These various petty kingdoms, cities and tribes often fought each other, but also united against common external threats. It was as the Etruscans waned and Greek influence fell away that the Romans began steadily accumulating land and power. Their conquest of the Apennine Peninsula was possible due to the levied troops of every tribe absorbed into the early Roman Republic. Conflict was common in Italy - most tribes went to war during the summer months, to raid neighbouring settlements for riches and resources. Rome made the most of these warlike tribesmen, drawing soldiers from their ranks in exchange for citizenship and social status within the growing Republic. The earliest example of Rome's alliances with neighbouring states was the Foedus Cassianum, with the surrounding Latin city-states shortly after the overthrow of the Roman monarchy in 510BC. The terms were simple and effective: mutual defence for both parties, based on equal contribution to an annual military levy under Roman command.

Italian Swordsmen

Unit Name

Italian Swordsmen

Main Unit Key

inv_ven_italian_swordsmen

Land Unit Key

inv_ven_italian_swordsmen

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

90

Melee Attack

20

Weapon Damage

34

├ Melee Weapon

rome_generic_sword

├ Melee Damage Base

30

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

45

├ Base Defence

20

├ Shield

oval

└ Shield Defence

25

Armour

45

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

35

Health

45

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

30

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Italian Swordsmen
  • Average attack
  • Weak defence
  • Average damage but low armour penetration
  • Poor morale
Requires Buildings
Italian Swordsmen Lv. 0 Bronze Workshop
Bronze Workshop
(inv_ven_military_industry_bronze_2)
Level 1
Bronze Forge
Bronze Forge
(inv_ven_military_industry_bronze_3)
Level 2
Bronze Furnace
Bronze Furnace
(inv_ven_military_industry_bronze_4)
Level 3
Garrison Buildings
Italian Swordsmen x 1 Bronze Workshop
Bronze Workshop
(inv_ven_military_industry_bronze_2)
Level 1