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General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
90 Hippeus Lancers
Cavalry / Shock Cavalry / (Gre_Hippeus_Lancers)
Hippeus Lancers
These lancers have a strong charge, and can break enemies quickly.
90 820 900 100 35 31 56 25 74 140 65
2
90 Noble Blood Cavalry
Cavalry / Melee Cavalry / (Eas_Noble_Blood_Cav)
Noble Blood Cavalry
These spear-armed cavalrymen fight well in close-combat, making them a useful striking force.
90 640 640 90 33 29 37 77 87 120 50
3
160 Colchis Heavy Spearmen
Melee Infantry / Spear Infantry / (Eas_Spear4)
Colchis Heavy Spearmen
Heavy armours are the mark of these spearmen coming fro the rich cities of Colchis. Some people can recognize they're similar to Armenians, and thatwill be true
160 900 900 90 31 32 29 91 97 80 60
4
160 Artacoanian Noble Sparabara
Melee Infantry / Melee Infantry / (Eas_Melee5)
Artacoanian Noble Sparabara
Regulars of Persian armies, first in line and safe protection to archers behind them, the 'sparabara' were teached in the art of war since they were young. These Artacoanian units recruit many members of the local noble class
160 1120 1120 100 40 36 37 91 117 80 65
5
90 Carmanian Camel Cataphracts
Cavalry / Melee Cavalry / (Eas_Cav3)
Carmanian Camel Cataphracts
Carmania: desert, oasys and...camels, armoured camels, quiet bringers of death
90 1100 1100 100 37 32 60 91 118 155 60
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
6
160 Axemen
Melee Infantry / Melee Infantry / (Eas_Axemen)
Axemen
Well protected by scale armour, these axemen also carry javelins into battle.
160 570 570 85 36 34 20 55 92 65 50
7
160 Hillmen
Melee Infantry / Melee Infantry / (Eas_Hillmen)
Hillmen
Unschooled in formal warfare, these hillmen are canny fighters if used correctly.
160 310 270 70 25 34 11 42 52 65 35
8
160 Kartli Axemen
Melee Infantry / Melee Infantry / (Eas_Kartli_Axemen)
Kartli Axemen
The axemen of Kartli are fierce fighters, eager to protect their homeland.
160 650 650 85 40 34 16 52 92 70 55
9
160 Phrada Sword Infantry
Melee Infantry / Melee Infantry / (Eas_Melee1)
Phrada Sword Infantry
Melee units with shield and sword, recruited in the nearby area of Phrada city, not far from the Arachosia
160 500 500 70 23 36 23 60 52 65 50
10
160 Gor Light Swordsmen
Melee Infantry / Melee Infantry / (Eas_Melee2)
Gor Light Swordsmen
Coming from the persian city of Gor, not so far from the Persican Sea, these men form light melee units, better used as reinforcement
160 730 730 80 28 36 29 62 73 70 55
11
160 Hyrcanian Noble Swordsmen
Melee Infantry / Melee Infantry / (Eas_Melee3)
Hyrcanian Noble Swordsmen
Erodotus said that Hyrcanian soldiers were part of the big army raised by Xerxes I (486-465 b.C.) who fought against the Gecians in 480 b.C. He also noticed that they use the same weapons of Persians
160 800 800 85 34 38 30 70 88 70 55
12
160 Gazaca's Sword Infantry
Melee Infantry / Melee Infantry / (Eas_Melee4)
Gazaca's Sword Infantry
Good sword infantry units recruited in the regions of Media
160 880 880 90 36 38 24 85 109 80 60
13
160 Artacoanian Noble Sparabara
Melee Infantry / Melee Infantry / (Eas_Melee5)
Artacoanian Noble Sparabara
Regulars of Persian armies, first in line and safe protection to archers behind them, the 'sparabara' were teached in the art of war since they were young. These Artacoanian units recruit many members of the local noble class
160 1120 1120 100 40 36 37 91 117 80 65
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
14
120 Peltasts
Missile Infantry / Missile Infantry / (Gre_Peltasts)
Peltasts
These javelin-armed light infantry are used to harass slower, heavier enemy units.
120 490 490 85 28 70 8 18 9 23 4 51 82 55 30
15
120 Eastern Archers
Missile Infantry / Missile Infantry / (Eas_Archers)
Eastern Archers
Weight of numbers brings its own quality to arrow fire.
120 390 390 70 35 145 6 30 7 23 3 5 27 50 20
16
120 Eastern Javelinmen
Missile Infantry / Missile Infantry / (Eas_Javelinmen)
Eastern Javelinmen
These skirmishers harass an enemy line with javelins, screening their comrades in the process.
120 500 500 85 32 70 9 18 7 23 3 31 52 50 20
17
120 Eastern Slingers
Missile Infantry / Missile Infantry / (Eas_Slingers)
Eastern Slingers
Even giants can be humbled by nimble slingers.
120 500 500 70 22 155 8 35 7 23 3 31 52 50 20
18
120 Gedrosian Desert Archers
Missile Infantry / Missile Infantry / (Eas_Bow1)
Gedrosian Desert Archers
A well fired arrow, whizzling through the extreme regions of Geodrosia, can avoid the regret of the famous Cretan archers...
120 650 650 80 35 145 6 30 18 36 17 52 72 65 55
19
120 Colchis Slingers
Missile Infantry / Missile Infantry / (Eas_Sling1)
Colchis Slingers
Who says that only in the Balearics one can pull the slingshot?
120 720 720 85 24 155 8 35 23 36 22 71 82 70 55
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
20
160 Hoplites
Melee Infantry / Spear Infantry / (Gre_Hoplites)
Hoplites
Hoplites: no other word says "Greeks at war" in quite the same way.
160 600 600 85 24 30 22 75 95 75 50
21
160 Eastern Spearmen
Melee Infantry / Spear Infantry / (Eas_Spear)
Eastern Spearmen
Cheap spearmen are not necessarily poor spearmen.
160 280 280 60 15 29 11 53 63 65 30
22
160 Colchis Light Spearmen
Melee Infantry / Spear Infantry / (Eas_Spear1)
Colchis Light Spearmen
Strong arms coming from the legendary sea cities of the Colchis and forged with shield and spear
160 520 520 70 18 29 18 62 57 65 50
23
160 Indo - Persian Spearmen
Melee Infantry / Spear Infantry / (Eas_Spear2)
Indo - Persian Spearmen
From the exotic regions which were loved by the eyes of Alexander, full of desire and glory, a mezcla of fighting races united by the Holy Word of spear and war
160 690 690 80 25 29 28 67 78 70 55
24
160 Persian Sparabara
Melee Infantry / Spear Infantry / (Eas_Spear3)
Persian Sparabara
Regulars of Persian armies, first in line and safe protection to archers behind them, the 'sparabara' were teached in the art of war since they were young. Various was their social and cultural provenience
160 720 720 85 28 29 24 80 93 70 55
25
160 Colchis Heavy Spearmen
Melee Infantry / Spear Infantry / (Eas_Spear4)
Colchis Heavy Spearmen
Heavy armours are the mark of these spearmen coming fro the rich cities of Colchis. Some people can recognize they're similar to Armenians, and thatwill be true
160 900 900 90 31 32 29 91 97 80 60
26
160 Alexandria Arachosia Guard
Melee Infantry / Spear Infantry / (Eas_Spear5)
Alexandria Arachosia Guard
Guard of Alexandria Arachosia, today Kandahar, Afghanistan
160 1090 1090 100 34 32 33 100 103 80 65
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
27
90 Citizen Cavalry
Cavalry / Melee Cavalry / (Gre_Citizen_Cav)
Citizen Cavalry
Wealthy horse-owners have the same rights as the lesser men of the phalanx.
90 570 570 85 26 29 30 61 97 105 45
28
90 Noble Blood Cavalry
Cavalry / Melee Cavalry / (Eas_Noble_Blood_Cav)
Noble Blood Cavalry
These spear-armed cavalrymen fight well in close-combat, making them a useful striking force.
90 640 640 90 33 29 37 77 87 120 50
29
90 Noble Mounted Axemen
Cavalry / Melee Cavalry / (Eas_Cav1)
Noble Mounted Axemen
Nobility and brutality were sisters much more than history would have us believe ...
90 870 870 90 39 36 45 77 92 125 55
30
90 Carmanian Camel Cataphracts
Cavalry / Melee Cavalry / (Eas_Cav3)
Carmanian Camel Cataphracts
Carmania: desert, oasys and...camels, armoured camels, quiet bringers of death
90 1100 1100 100 37 32 60 91 118 155 60
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
31
90 Horse Archers
Cavalry / Missile Cavalry / (Eas_Horse_Archers)
Horse Archers
These fine mounted bowmen are excellent for harassing enemies. To death.
90 420 420 70 38 125 6 30 11 23 10 7 27 90 25
32
90 Horse Skirmishers
Cavalry / Missile Cavalry / (Eas_Horse_Skirm)
Horse Skirmishers
These horsemen are useful, swift-moving skirmishers, well able to harass an enemy.
90 390 390 70 30 75 8 18 12 36 18 37 49 90 25
33
90 Bam's Mounted Archers
Cavalry / Missile Cavalry / (Eas_Cav2)
Bam's Mounted Archers
Horse archers, mixture of Parthian and Caucasian skills in the region of Bam, almost famous for its impregnable fortress
90 770 770 80 40 125 6 30 20 36 31 69 71 110 50
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
34
90 Hippeus Lancers
Cavalry / Shock Cavalry / (Gre_Hippeus_Lancers)
Hippeus Lancers
These lancers have a strong charge, and can break enemies quickly.
90 820 900 100 35 31 56 25 74 140 65
Fixed Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
35
40 Greek Giant Ballista
Siege Engine / Fixed Artillery / (Gre_Giant_Ballista)
Greek Giant Ballista
What a ballista lacks in honour it makes up for with killing power.
40 810 810 110 205 550 2 9 23 5 8 27 60 35
36
40 Greek Polybolos
Siege Engine / Fixed Artillery / (Gre_Polybolos)
Greek Polybolos
If firing a bolt at the enemy is good, many bolts must be excellent!
40 620 620 85 85 260 13 9 23 5 8 27 60 35
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
37
40 Greek Ballista
Siege Engine / Field Artillery / (Gre_Ballista)
Greek Ballista
Only a slack-jawed barbarian would not use such an efficient engine of death!
40 1580 700 85 170 420 3 9 23 5 8 27 60 35
38
40 Greek Heavy Onager
Siege Engine / Field Artillery / (Gre_Large_Onager)
Greek Heavy Onager
Subtlety is not an onager's strongest point. Destruction is.
40 1800 880 110 230 480 3 9 23 5 8 27 60 35
39
40 Greek Onager
Siege Engine / Field Artillery / (Gre_Onager)
Greek Onager
The crashing arrival of a large rock does much to humble arrogant foes.
40 1600 750 85 190 350 4 9 23 5 8 27 60 35
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
40
120 Assault Tetreres - Hoplites
Medium Ship / Melee Ship / (Gre_Hoplites_Four)
Assault Tetreres - Hoplites
Ramming attacks from these ships will inflicting terrible damage.

Hoplites: no other word says "Greeks at war" in quite the same way.

120 730 730 100 825 5 24 30 22 75 95 75 50
41
40 Light Artillery Penteres - Greek Ballista (Ship)
Medium Ship / Artillery Ship / (Gre_Ballista_Five)
Light Artillery Penteres - Greek Ballista (Ship)
Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist.

Only a slack-jawed barbarian would not use such an efficient engine of death!

40 640 640 115 1090 5 180 420 3 9 23 5 8 27 60 35
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
42
60 Fire Pot Dieres - Peltasts
Medium Ship / Melee Ship / (Gre_Peltasts_Two_Fire_Pots)
Fire Pot Dieres - Peltasts
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

These javelin-armed light infantry are used to harass slower, heavier enemy units.

60 570 570 70 467 6 9 23 4 51 82 55 30
43
120 Assault Tetreres - Hoplites
Medium Ship / Melee Ship / (Gre_Hoplites_Four)
Assault Tetreres - Hoplites
Ramming attacks from these ships will inflicting terrible damage.

Hoplites: no other word says "Greeks at war" in quite the same way.

120 730 730 100 825 5 24 30 22 75 95 75 50
44
60 Assault Dieres - Peltasts
Medium Ship / Melee Ship / (Gre_Peltasts_Two)
Assault Dieres - Peltasts
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

These javelin-armed light infantry are used to harass slower, heavier enemy units.

60 550 550 70 467 6 9 23 4 51 82 55 30
45
60 Fire Pot Dieres - Eastern Spearmen
Medium Ship / Melee Ship / (Eas_Spear_Two_Fire_Pots)
Fire Pot Dieres - Eastern Spearmen
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

Cheap spearmen are not necessarily poor spearmen.

60 400 400 70 501 6 15 29 11 53 63 65 30
46
120 Assault Tetreres - Hillmen
Medium Ship / Melee Ship / (Eas_Hillmen_Four)
Assault Tetreres - Hillmen
Ramming attacks from these ships will inflicting terrible damage.

Unschooled in formal warfare, these hillmen are canny fighters if used correctly.

120 560 560 100 890 5 25 34 11 42 52 65 35
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
47
140 Scorpion Penteres - Eastern Archers
Medium Ship / Missile Ship / (Eas_Archers_Five_Dbl_Scorpio)
Scorpion Penteres - Eastern Archers
Deadly accurate dart-throwers give these ships a significant crew-killing potential.

Weight of numbers brings its own quality to arrow fire.

140 1020 1020 115 1090 5 35 145 6 30 7 23 3 5 27 50 20
48
140 Missile Penteres - Eastern Archers
Medium Ship / Missile Ship / (Eas_Archers_Five)
Missile Penteres - Eastern Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Weight of numbers brings its own quality to arrow fire.

140 820 820 115 1090 5 35 145 6 30 7 23 3 5 27 50 20
49
140 Tower Penteres - Eastern Archers
Medium Ship / Missile Ship / (Eas_Archers_Five_Lft_Bow)
Tower Penteres - Eastern Archers
From a shipboard tower, all enemies become little targets to be potted at will.

Weight of numbers brings its own quality to arrow fire.

140 1020 1020 115 1090 5 35 145 6 30 7 23 3 5 27 50 20
50
80 Raiding Hemiolia - Eastern Javelinmen
Medium Ship / Missile Ship / (Eas_Javelinmen_One_Halfer)
Raiding Hemiolia - Eastern Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

These skirmishers harass an enemy line with javelins, screening their comrades in the process.

80 500 500 70 459 6 32 70 9 18 7 23 3 31 52 50 20
51
80 Missile Trieres - Eastern Archers
Medium Ship / Missile Ship / (Eas_Archers_Three)
Missile Trieres - Eastern Archers
A large contingent of archers can make short work of enemy crews.

Weight of numbers brings its own quality to arrow fire.

80 550 550 85 693 6 35 145 6 30 7 23 3 5 27 50 20
Artillery Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
52
40 Artillery Penteres - Greek Onager (Ship)
Medium Ship / Artillery Ship / (Gre_Onager_Five)
Artillery Penteres - Greek Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

The crashing arrival of a large rock does much to humble arrogant foes.

40 760 760 115 1020 5 200 350 3 9 23 5 8 27 60 35
53
40 Light Artillery Penteres - Greek Ballista (Ship)
Medium Ship / Artillery Ship / (Gre_Ballista_Five)
Light Artillery Penteres - Greek Ballista (Ship)
Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist.

Only a slack-jawed barbarian would not use such an efficient engine of death!

40 640 640 115 1090 5 180 420 3 9 23 5 8 27 60 35
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