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HomeHome / Radious Total War Mod / Cimmeria / Custom Battle Units
General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
90 Noble Horse Archers
Cavalry / Missile Cavalry / (Ste_Noble_Horse_Archers)
Noble Horse Archers
A Scythian horse archer does not question the target, but asks "Which eye?"
90 720 720 85 40 125 7 30 37 35 25 27 57 120 55
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
2
160 Young Axes
Melee Infantry / Melee Infantry / (Ste_Young_Axes)
Young Axes
Youthful courage and desire for glory make up for any shortcomings in axe-skill.
160 240 210 60 24 35 6 60 52 65 25
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
3
120 Steppe Archers
Missile Infantry / Missile Infantry / (Ste_Archers)
Steppe Archers
Men who cannot shoot go hungry on the steppes.
120 400 400 70 38 145 6 30 7 23 3 5 27 50 20
4
120 Javelinmen
Missile Infantry / Missile Infantry / (Gre_Javelinmen)
Javelinmen
Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.
120 340 340 70 28 70 8 18 7 23 3 31 52 50 20
5
120 Slingers
Missile Infantry / Missile Infantry / (Gre_Slingers)
Slingers
Witty slingers often scratch "OUCH!" onto their shot.
120 450 450 70 20 155 7 35 7 23 3 40 27 50 20
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
6
160 Steppe Spearmen
Melee Infantry / Spear Infantry / (Ste_Spear)
Steppe Spearmen
Spearmen are the backbone of an army; they keep cavalry at a respectful distance.
160 320 320 60 16 29 11 65 57 65 25
7
160 Hoplites
Melee Infantry / Spear Infantry / (Gre_Hoplites)
Hoplites
Hoplites: no other word says "Greeks at war" in quite the same way.
160 600 600 85 24 30 22 75 95 75 50
8
160 Militia Hoplites
Melee Infantry / Spear Infantry / (Gre_Militia_Hoplites)
Militia Hoplites
Any honest citizen can take up the shield and answer to the name of "hoplite".
160 440 440 65 20 30 18 66 70 70 35
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
9
90 Citizen Cavalry
Cavalry / Melee Cavalry / (Gre_Citizen_Cav)
Citizen Cavalry
Wealthy horse-owners have the same rights as the lesser men of the phalanx.
90 570 570 85 26 29 30 61 97 105 45
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
10
90 Armoured Horse Archers
Cavalry / Missile Cavalry / (Ste_Armour_Horse_Archers)
Armoured Horse Archers
Once their arrows are gone they will cut their enemies into tiny pieces.
90 640 640 85 40 125 6 30 33 35 21 23 52 110 45
11
90 Steppe Horse Archers
Cavalry / Missile Cavalry / (Ste_Horse_Archers)
Steppe Horse Archers
These horse archers can pepper an enemy before moving in for close-combat.
90 390 350 70 40 125 6 30 12 23 10 10 27 95 35
12
90 Noble Horse Archers
Cavalry / Missile Cavalry / (Ste_Noble_Horse_Archers)
Noble Horse Archers
A Scythian horse archer does not question the target, but asks "Which eye?"
90 720 720 85 40 125 7 30 37 35 25 27 57 120 55
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
13
90 Steppe Lancers
Cavalry / Shock Cavalry / (Ste_Lancers)
Steppe Lancers
These are hard, almost-fearless shock cavalry, bred for war on the harsh steppes.
90 410 360 70 30 31 41 28 27 105 40
Fixed Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
14
40 Greek Giant Ballista
Siege Engine / Fixed Artillery / (Gre_Giant_Ballista)
Greek Giant Ballista
What a ballista lacks in honour it makes up for with killing power.
40 810 810 110 205 550 2 9 23 5 8 27 60 35
15
40 Greek Polybolos
Siege Engine / Fixed Artillery / (Gre_Polybolos)
Greek Polybolos
If firing a bolt at the enemy is good, many bolts must be excellent!
40 620 620 85 85 260 13 9 23 5 8 27 60 35
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
16
40 Greek Ballista
Siege Engine / Field Artillery / (Gre_Ballista)
Greek Ballista
Only a slack-jawed barbarian would not use such an efficient engine of death!
40 1580 700 85 170 420 3 9 23 5 8 27 60 35
17
40 Greek Scorpion
Siege Engine / Field Artillery / (Gre_Cheiroballistra)
Greek Scorpion
Cruel bolts, fired over long distances, do much to weaken the enemy's resolve.
40 600 600 85 120 350 6 9 23 5 8 27 60 35
18
40 Greek Heavy Onager
Siege Engine / Field Artillery / (Gre_Large_Onager)
Greek Heavy Onager
Subtlety is not an onager's strongest point. Destruction is.
40 1800 880 110 230 480 3 9 23 5 8 27 60 35
19
40 Greek Onager
Siege Engine / Field Artillery / (Gre_Onager)
Greek Onager
The crashing arrival of a large rock does much to humble arrogant foes.
40 1600 750 85 190 350 4 9 23 5 8 27 60 35
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
20
40 Artillery Penteres - Greek Onager (Ship)
Medium Ship / Artillery Ship / (Gre_Onager_Five)
Artillery Penteres - Greek Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

The crashing arrival of a large rock does much to humble arrogant foes.

40 760 760 115 1020 5 200 350 3 9 23 5 8 27 60 35
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
21
60 Fire Pot Dieres - Young Axes
Medium Ship / Melee Ship / (Ste_Axes_Two_Fire_Pots)
Fire Pot Dieres - Young Axes
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

Youthful courage and desire for glory make up for any shortcomings in axe-skill.

60 380 380 70 467 6 24 35 6 60 52 65 25
22
120 Assault Tetreres - Young Axes
Medium Ship / Melee Ship / (Ste_Axes_Four)
Assault Tetreres - Young Axes
Ramming attacks from these ships will inflicting terrible damage.

Youthful courage and desire for glory make up for any shortcomings in axe-skill.

120 530 530 100 825 5 24 35 6 60 52 65 25
23
160 Assault Hexeres - Young Axes
Heavy Ship / Melee Ship / (Ste_Axes_Six)
Assault Hexeres - Young Axes
These magnificent ships are both intimidating and extremely dangerous.

Youthful courage and desire for glory make up for any shortcomings in axe-skill.

160 860 860 130 1046 4 24 35 6 60 52 65 25
24
60 Assault Dieres - Young Axes
Medium Ship / Melee Ship / (Ste_Axes_Two)
Assault Dieres - Young Axes
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Youthful courage and desire for glory make up for any shortcomings in axe-skill.

60 340 340 70 467 6 24 35 6 60 52 65 25
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
25
80 Raiding Hemiolia - Javelinmen
Medium Ship / Missile Ship / (Gre_Javelinmen_One_Halfer)
Raiding Hemiolia - Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.

80 430 430 70 402 6 28 70 8 18 7 23 3 31 52 50 20
26
80 Scorpion Trieres - Slingers
Medium Ship / Missile Ship / (Gre_Slingers_Three_Scorpio)
Scorpion Trieres - Slingers
Deadly accurate dart-throwers give enemies pause.

Witty slingers often scratch "OUCH!" onto their shot.

80 680 680 85 585 6 20 155 7 35 7 23 3 40 27 50 20
27
80 Missile Trieres - Slingers
Medium Ship / Missile Ship / (Gre_Slingers_Three)
Missile Trieres - Slingers
A large contingent of archers can make short work of enemy crews.

Witty slingers often scratch "OUCH!" onto their shot.

80 600 600 85 585 6 20 155 7 35 7 23 3 40 27 50 20
28
100 Pursuit Trihemiolia - Javelinmen
Medium Ship / Missile Ship / (Gre_Javelinmen_Two_Halfer)
Pursuit Trihemiolia - Javelinmen
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.

100 470 470 70 566 7 28 70 8 18 7 23 3 31 52 50 20
Artillery Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
29
40 Artillery Penteres - Greek Onager (Ship)
Medium Ship / Artillery Ship / (Gre_Onager_Five)
Artillery Penteres - Greek Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

The crashing arrival of a large rock does much to humble arrogant foes.

40 760 760 115 1020 5 200 350 3 9 23 5 8 27 60 35
30
40 Light Artillery Penteres - Greek Ballista (Ship)
Medium Ship / Artillery Ship / (Gre_Ballista_Five)
Light Artillery Penteres - Greek Ballista (Ship)
Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist.

Only a slack-jawed barbarian would not use such an efficient engine of death!

40 640 640 115 1090 5 180 420 3 9 23 5 8 27 60 35
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