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HomeHome / Radious Total War Mod / Mauri (Imperator Augustus) / Units / Desert Axemen
Desert Axemen Mauri (Imperator Augustus)Mauri (Imperator Augustus) Melee Infantry

Desert Axemen

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Desert Axemen

Unit Name

Desert Axemen

Main Unit Key

Mro_Desert_Axemen

Land Unit Key

Mro_Desert_Axemen

Naval Unit Key

egyptian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

540

Recruitment Cost

540

Upkeep Cost

75

Melee Attack

27

Weapon Damage

34

├ Melee Weapon

rome_eastern_axe

├ Melee Damage Base

16

├ Melee Damage Ap

18

├ Armour Piercing

Yes

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

26

Melee Defence

58

├ Base Defence

32

├ Shield

pelta

└ Shield Defence

26

Armour

52

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

25

Health

65

├ Man Entity

rome_infantry_medium_fast

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

45

Abilities

Desert Axemen
  • Headhunt
    Gradual increase in effectiveness of the unit's attack.
    Melee attack, morale
    Melee defence
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Desert Axemen
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Desert Axemen Lv. 0 Satrap Kerta
Satrap Kerta
(east_city_satrap_3)
Level 2
Infantry Tents
Infantry Tents
(east_military_infantry_2)
Level 1
Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2
Desert Axemen Lv. 1 Satrap Karka
Satrap Karka
(east_city_satrap_4)
Level 3
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3