Numidian Noble Cavalry
Trained from infancy as cavalrymen, these warriors are a powerful tool for any general.Numidian tribesmen were raised with horses from an early age, riding bareback without a bridle and controlling their horses by tapping the beasts between the ears with a stick. Numidian cavalry were supremely agile, skirmishing with assured expertise before swinging around to escape as rapidly as they had arrived. Wearing only a thin tunic, they carried javelins and small wicker shields. At Cannae, the highpoint of Carthaginian military success, Hannibal’s right wing consisted of 3,500 Numidian cavalrymen. The Numidians attacked the Romans' allied cavalry and chased them from the field before returning to smash into the rear of the Roman lines. Considered the elite of the Carthaginian army during the Second Punic War, the Numidians' defection before the Battle of Zama arguably led to Scipio’s victory over Hannibal in the final stages of the conflict.
Unit Name Numidian Noble Cavalry |
Main Unit Key Afr_Numidian_Noble_Cav |
Land Unit Key Afr_Numidian_Noble_Cav |
Naval Unit Key egyptian_transport |
Soldiers 90 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 870 |
Recruitment Cost 950 |
Upkeep Cost 100 |
30 |
├ Missile Weapon rome_wooden_javelin |
├ Projectile javelin_wooden |
├ Missile Damage 17 |
├ Missile Ap Damage 13 |
└ Base Reload Time 9 |
Accuracy 5 |
Range 75 |
Reload 20 |
Shots Per Minute 8 |
Ammunition 18 |
Melee Attack 47 |
38 |
├ Melee Weapon rome_kopis |
├ Melee Damage Base 32 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 6 |
Charge Bonus 33 |
65 |
├ Base Defence 36 |
├ Shield pelta_cavalry |
└ Shield Defence 29 |
79 |
├ Armour mail |
├ Armour Defence 57 |
└ Shield Armour 22 |
125 |
├ Man Entity rome_infantry_heavy |
├ Man Health 55 |
├ Bonus Hit Points 20 |
├ Mount rome_eastern_horse_sword_shield_h |
├ Mount Entity rome_horse_heavy |
└ Mount Health 50 |
Base Morale 65 |
Abilities
Numidian Noble Cavalry- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Fast moving
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Requires Buildings | |
---|---|
Lv. 0 |
Cavalry Stables
(east_military_stables_light_3) Level 2 |
Lv. 1 |
Arabaya Stables
(east_military_stables_light_4) Level 3 |
Garrison Buildings | |
---|---|
x 1 |
Royal Stables
(east_military_stables_heavy_3) Level 2
Nisean Stables
(east_military_stables_heavy_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates |