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HomeHome / Radious Total War Mod / Axum (Imperator Augustus) / Units
General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
90 Aethiopian Cavalry
Cavalry / Melee Cavalry / (Aet_Cav)
Aethiopian Cavalry
Cavalry armed with javelins, these men are deadly against unprepared opponents.
90 490 490 70 33 30 23 63 51 110 40
2
160 Swordsmen
Melee Infantry / Melee Infantry / (Aet_Sword)
Swordsmen
Curved swords do terrible damage in these warriors' hands.
160 450 450 70 28 30 13 64 60 70 40
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
3
160 Nubian Axe Warriors
Melee Infantry / Melee Infantry / (Egy_Nubian_Axes)
Nubian Axe Warriors
Nubian warriors with axes fear no enemy.
160 490 490 75 25 34 22 73 62 70 50
4
160 Desert Swordsmen
Melee Infantry / Melee Infantry / (eas_sword_imm)
Desert Swordsmen
Desert people, average fighters, they are legion.
160 500 500 70 22 36 15 58 62 65 45
5
160 Desert Axemen
Melee Infantry / Melee Infantry / (Mro_Desert_Axemen)
Desert Axemen

160 540 540 75 27 34 26 58 52 65 45
6
160 Leopard Swordsmen
Melee Infantry / Melee Infantry / (Mro_Leapord_Swords)
Leopard Swordsmen
Warriors who channel the spirit of the Leopard to improve their skill
160 940 940 100 34 38 36 76 72 80 65
7
160 Lion Warriors
Melee Infantry / Melee Infantry / (Mro_Lion_Warriors)
Lion Warriors
The the heart of the lion is in these men,
160 720 720 85 30 36 33 84 10 70 55
8
160 Tribal Clubs
Melee Infantry / Melee Infantry / (Mro_Tribal_Clubs)
Tribal Clubs
Levied tribesmen with clubs can beat down an opponent in large numbers.
160 350 350 70 25 36 15 60 25 65 40
9
160 Mailed Swordsmen
Melee Infantry / Melee Infantry / (Mro_Mailed_Swordsmen)
Mailed Swordsmen
Swordsmen armoured in chainmail and ready to serve the Candace.
160 750 750 85 32 38 21 73 92 75 55
10
160 Tribesmen of the Oasis of Augila
Melee Infantry / Melee Infantry / (Afr_Melee1)
Tribesmen of the Oasis of Augila
Warriors, prevalently Nasamones, form these units coming from this vast and ancient oasis, located 250 km from the Gulf of Syrtis
160 500 500 75 24 36 20 55 73 65 50
11
160 Meroitic Sword Infantry
Melee Infantry / Melee Infantry / (Afr_Melee2)
Meroitic Sword Infantry
Soldiers with sword, recruited in the city-necropolis of Meroe, once the capital of the Kingdom of Kush
160 690 690 80 27 36 27 72 72 70 55
12
160 Nubian Axe Marauders
Melee Infantry / Melee Infantry / (Afr_Melee3)
Nubian Axe Marauders
Nubian warriors of unusual appearance and exceptional stamina...
160 810 810 85 31 36 33 77 92 75 55
13
160 Garama's Noble Guard
Melee Infantry / Melee Infantry / (Afr_Melee4)
Garama's Noble Guard
The Romans kept dense commercial contacts with the Garamantes; archaeologists have even found in Garama a Roman bath. However the Romans did not consider the Garamantes fully civilized
160 870 870 85 33 38 32 84 107 80 60
14
160 Axumite Noble Infantry
Melee Infantry / Melee Infantry / (Afr_Melee5)
Axumite Noble Infantry
Nobles of the capital of a kingdom that at the height of his power extended through Ethiopia, Eritrea, Yemen, Saudi Arabia and Somalia ...
160 1080 1080 100 36 38 36 92 116 80 65
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
15
120 Archers
Missile Infantry / Missile Infantry / (Afr_Archers)
Archers
The ability to kill enemies at a distance is always welcome.
120 390 390 70 33 140 7 30 7 23 3 5 27 50 20
16
120 Javelinmen
Missile Infantry / Missile Infantry / (Afr_Javelinmen)
Javelinmen
Javelins at the ready, these troops skirmish ahead of the main battle line.
120 470 470 70 28 70 8 18 7 23 3 31 52 50 20
17
120 Tribal Slingers
Missile Infantry / Missile Infantry / (Afr_Tribal_Slingers)
Tribal Slingers
Even the smallest pebble is dangerous, in the right hands.
120 480 480 70 20 155 7 35 7 23 3 31 52 50 20
18
120 Tribesmen
Missile Infantry / Missile Infantry / (Afr_Tribesmen)
Tribesmen
Tribesmen are swift and deadly with javelins and swords.
120 380 380 70 28 70 7 18 5 23 3 5 27 45 20
19
120 Blyemmes Bowmen
Missile Infantry / Missile Infantry / (Mro_Blemmyes_Bowmen)
Blyemmes Bowmen
These elite bowmen from the Blyemmes peoples make excellent scouts and archers.
120 500 500 75 38 145 7 30 15 36 5 30 27 55 45
20
120 Meroitic Archers
Missile Infantry / Missile Infantry / (Afr_Bow1)
Meroitic Archers
Archers coming from Meroe, ancient city of the east bank of the Nile
120 700 700 80 38 165 6 30 16 36 15 51 72 65 55
21
120 Mauri Javelinmen
Missile Infantry / Missile Infantry / (Afr_Jav1)
Mauri Javelinmen
'Mauritania' is derived from the ancient Berber tribes of Mauri and their kingdom, the northern part of Mauritania, became part of the Roman province of Mauretania in 33 AD The Romans called 'Mauri' all the native peoples of North Africa. Hence the Roman expression 'Mauri genus'
120 680 680 80 32 70 9 18 23 36 20 61 72 70 55
Pike Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
22
160 Nubian Pikes
Melee Infantry / Pike Infantry / (Mro_Pike_Levies)
Nubian Pikes
Levied soldiers from Nubia trained in hellenic warfare.
160 400 400 70 22 27 5 46 30 60 40
23
160 Meroitic Pikemen
Melee Infantry / Pike Infantry / (Mro_Hellenic_Pikes)
Meroitic Pikemen
Meroe's hellenized pikemen make a strong holding force.
160 590 590 75 27 29 10 52 67 65 45
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
24
160 Large Shield Warriors
Melee Infantry / Spear Infantry / (Afr_Large_Shield_Warriors)
Large Shield Warriors
Javelins to anger your enemies; spears to kill them.
160 490 490 85 21 29 21 78 66 70 50
25
160 Levy Spearmen
Melee Infantry / Spear Infantry / (Afr_Levy_Spear)
Levy Spearmen
Levies are plentiful, and can stand in battle when properly commanded.
160 290 260 70 14 29 11 60 62 65 25
26
160 Desert Spearmen
Melee Infantry / Spear Infantry / (eas_spear_imm)
Desert Spearmen
Desert people, average fighters, they are legion.
160 500 500 70 19 29 16 58 73 65 45
27
160 Kandake Royal Guard
Melee Infantry / Spear Infantry / (Mro_Kandake_Guards)
Kandake Royal Guard
The Royal Guard and protectors of the Candace's of Meroe.
160 960 960 100 30 32 30 85 72 75 60
28
160 Herdsmen
Melee Infantry / Spear Infantry / (Mro_Herdsmen_Spears)
Herdsmen

160 650 650 80 27 29 25 69 63 70 55
29
160 Garamantian Desert Spearmen
Melee Infantry / Spear Infantry / (Afr_Spear1)
Garamantian Desert Spearmen
What is today pure desert, it was, centuries ago, the land of oasis and aquifers capable of supporting the Kingdom and for this reason in order to be defended at any cost...
160 420 420 70 21 29 18 62 73 65 50
30
160 Axumite Desert Spearmen
Melee Infantry / Spear Infantry / (Afr_Spear2)
Axumite Desert Spearmen
Spears in defense of a kingdom among the most solid and historically important of Africa
160 610 610 80 24 29 22 81 72 70 55
31
160 Iol Spearmen
Melee Infantry / Spear Infantry / (Afr_Spear3)
Iol Spearmen
Spearmen of the coastal area of Iol, Mauretania
160 800 800 85 26 29 26 85 92 75 55
32
160 Garamantian Heavy Spears
Melee Infantry / Spear Infantry / (Afr_Spear4)
Garamantian Heavy Spears
Herodotus claims that the Garamantes "do not possess weapons of war, nor do they know how to defend themselves." He was probably in error if also the almighty Romans struggled to make them 'clientes'...
160 880 880 85 28 32 29 92 107 80 60
33
160 Syrtis Chosen Spearmen
Melee Infantry / Spear Infantry / (Afr_Spear5)
Syrtis Chosen Spearmen
The best fighters that the vast Gulf of Syrtis can offer
160 1100 1100 100 31 32 32 100 116 80 65
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
34
90 Desert Camel Spearmen
Cavalry / Melee Cavalry / (Desert_camel_spear)
Desert Camel Spearmen
Desert people, average fighters, they are legion.
90 600 600 70 22 29 26 57 52 120 45
35
90 Nubian Cavalry
Cavalry / Melee Cavalry / (Mro_Nubian_Cavalry)
Nubian Cavalry
The Nubians can also field a formidable cavalry force
90 550 550 75 25 29 37 65 57 120 45
36
90 Blyemmes Noble Horsemen
Cavalry / Melee Cavalry / (Mro_Blyemmes_Cavalry)
Blyemmes Noble Horsemen
Armoured melee horsemen hailing from the Blyemmes peoples. Deadly against infantry.
90 690 690 85 29 28 44 71 107 130 55
37
90 Kandake Royal Cavalry
Cavalry / Melee Cavalry / (Mro_Royal_Cavalry)
Kandake Royal Cavalry

90 1100 1100 100 34 32 49 76 67 125 60
38
90 Axumite Desert Cavalry
Cavalry / Melee Cavalry / (Afr_Cav1)
Axumite Desert Cavalry
Solid, fast cavalry trained on the flat desert of Axum
90 570 570 75 26 29 41 75 69 105 50
39
90 Thapsus Noble Cavalry
Cavalry / Melee Cavalry / (Afr_Cav3)
Thapsus Noble Cavalry
Thapsus, city under the influence of Carthage, close to the Syrtis Minor, is the mother of this formidable cavalry
90 1050 1050 100 35 38 45 83 92 140 60
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
40
90 Skirmisher Cavalry
Cavalry / Missile Cavalry / (Afr_Skirm_Cav)
Skirmisher Cavalry
Skirmishers who can ride out of danger are always useful.
90 420 420 70 30 75 8 18 12 36 17 37 49 90 35
41
90 Desert Camel Archers
Cavalry / Missile Cavalry / (Desert_camel_archers)
Desert Camel Archers
Desert people, average fighters, they are legion.
90 650 650 70 38 125 6 30 13 36 18 17 27 120 45
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
42
90 Nubian Heavy Lancers
Cavalry / Shock Cavalry / (Afr_Cav2)
Nubian Heavy Lancers
Despite of the particular climate of their lands, these Nubians wear armor and weapons that are the envy of Greek warriors and barbarians
90 910 910 90 32 34 65 78 81 135 55
Chariot
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
43
20 Chariot Raiders
Cavalry / Chariot / (Afr_Chariot_Raiders)
Chariot Raiders
These light chariots turn battle into a hunt for human game.
20 500 500 85 27 23 25 59 57 110 55
Elephant
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
44
24 African War Elephants
Elephants / Elephant / (Mro_War_Elephants)
African War Elephants
The mighty war elephant can route entire armies upon their charge.
24 1400 1400 100 40 68 45 25 47 725 60
Fixed Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
45
40 African Giant Ballista
Siege Engine / Fixed Artillery / (Afr_Giant_Ballista)
African Giant Ballista
Impaling enemies from a distance has a gory charm all of its own.
40 810 810 110 205 550 2 9 23 5 8 27 60 35
46
40 African Bastion Scorpion
Siege Engine / Fixed Artillery / (Afr_Scorpion_Bastion)
African Bastion Scorpion
A machine that can fling huge bolts great distances is very useful.
40 490 490 85 120 400 8 9 23 5 8 27 55 35
47
40 African Scorpion (Fixed)
Siege Engine / Fixed Artillery / (Afr_Scorpion)
African Scorpion (Fixed)
A machine that can fling huge bolts great distances is very useful.
40 490 490 85 120 350 6 9 23 5 8 27 60 35
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
48
40 African Bastion Ballista
Siege Engine / Field Artillery / (Afr_Ballista_Bastion)
African Bastion Ballista
Few men live to tell of their brush with a ballista bolt.
40 560 560 85 170 460 4 9 23 5 8 27 55 35
49
40 African Ballista
Siege Engine / Field Artillery / (Afr_Ballista)
African Ballista
Few men live to tell of their brush with a ballista bolt.
40 1580 700 85 170 420 3 9 23 5 8 27 60 35
50
40 African Scorpion
Siege Engine / Field Artillery / (Afr_Cheiroballistra)
African Scorpion
A machine that can fling huge bolts great distances is very useful.
40 600 600 85 120 350 6 9 23 5 8 27 60 35
51
40 African Heavy Onager
Siege Engine / Field Artillery / (Afr_Large_Onager)
African Heavy Onager
There are few arguments as potent as a rock crashing from the skies.
40 1800 880 110 230 480 3 9 23 5 8 27 60 35
52
40 African Bastion Onager
Siege Engine / Field Artillery / (Afr_Onager_Bastion)
African Bastion Onager
Few men willingly hold the line when an onager fires on them.
40 650 650 85 190 400 5 9 23 5 8 27 55 35
53
40 African Onager
Siege Engine / Field Artillery / (Afr_Onager)
African Onager
Few men willingly hold the line when an onager fires on them.
40 1600 750 85 190 350 4 9 23 5 8 27 60 35
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
54
160 Assault Hexeres - Swordsmen
Heavy Ship / Melee Ship / (Aet_Sword_Six)
Assault Hexeres - Swordsmen
These magnificent ships are both intimidating and extremely dangerous.

Curved swords do terrible damage in these warriors' hands.

160 1180 1180 130 1206 4 28 30 13 64 60 70 40
55
80 Scorpion Trieres - Tribal Slingers
Medium Ship / Missile Ship / (Afr_Slingers_Three_Scorpio)
Scorpion Trieres - Tribal Slingers
Deadly accurate dart-throwers give enemies pause.

Even the smallest pebble is dangerous, in the right hands.

80 700 700 85 585 6 20 155 7 35 7 23 3 31 52 50 20
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
56
60 Fire Pot Dieres - Levy Spearmen
Medium Ship / Melee Ship / (Afr_Spear_Two_Fire_Pots)
Fire Pot Dieres - Levy Spearmen
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

Levies are plentiful, and can stand in battle when properly commanded.

60 400 400 70 467 6 14 29 11 60 62 65 25
57
60 Assault Dieres - Levy Spearmen
Medium Ship / Melee Ship / (Afr_Spear_Two)
Assault Dieres - Levy Spearmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Levies are plentiful, and can stand in battle when properly commanded.

60 360 360 70 467 6 14 29 11 60 62 65 25
58
160 Assault Hexeres - Large Shield Warriors
Heavy Ship / Melee Ship / (Afr_Warriors_Six)
Assault Hexeres - Large Shield Warriors
These magnificent ships are both intimidating and extremely dangerous.

Javelins to anger your enemies; spears to kill them.

160 1120 1120 130 1206 4 21 29 21 78 66 70 50
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
59
140 Tower Penteres - Archers
Medium Ship / Missile Ship / (Afr_Archers_Five_Lft_Bow)
Tower Penteres - Archers
From a shipboard tower, all enemies become little targets to be potted at will.

The ability to kill enemies at a distance is always welcome.

140 1010 1010 115 1020 5 33 140 7 30 7 23 3 5 27 50 20
60
140 Missile Penteres - Archers
Medium Ship / Missile Ship / (Afr_Archers_Five)
Missile Penteres - Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

The ability to kill enemies at a distance is always welcome.

140 810 810 115 1020 5 33 140 7 30 7 23 3 5 27 50 20
61
80 Raiding Hemiolia - Javelinmen
Medium Ship / Missile Ship / (Afr_Javelinmen_One_Halfer)
Raiding Hemiolia - Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Javelins at the ready, these troops skirmish ahead of the main battle line.

80 420 420 70 402 6 28 70 8 18 7 23 3 31 52 50 20
62
100 Pursuit Trihemiolia - Javelinmen
Medium Ship / Missile Ship / (Afr_Javelinmen_Two_Halfer)
Pursuit Trihemiolia - Javelinmen
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Javelins at the ready, these troops skirmish ahead of the main battle line.

100 540 540 70 566 7 28 70 8 18 7 23 3 31 52 50 20
63
80 Scorpion Trieres - Tribal Slingers
Medium Ship / Missile Ship / (Afr_Slingers_Three_Scorpio)
Scorpion Trieres - Tribal Slingers
Deadly accurate dart-throwers give enemies pause.

Even the smallest pebble is dangerous, in the right hands.

80 700 700 85 585 6 20 155 7 35 7 23 3 31 52 50 20
64
80 Missile Trieres - Tribal Slingers
Medium Ship / Missile Ship / (Afr_Slingers_Three)
Missile Trieres - Tribal Slingers
A large contingent of archers can make short work of enemy crews.

Even the smallest pebble is dangerous, in the right hands.

80 640 640 85 585 6 20 155 7 35 7 23 3 31 52 50 20
Artillery Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
65
40 Artillery Penteres - African Ballista (Ship)
Medium Ship / Artillery Ship / (Afr_Ballista_Five)
Artillery Penteres - African Ballista (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

Few men live to tell of their brush with a ballista bolt.

40 640 640 115 1020 5 180 420 3 9 23 5 8 27 60 35
66
40 Artillery Penteres - African Onager (Ship)
Medium Ship / Artillery Ship / (Afr_Onager_Five)
Artillery Penteres - African Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

Few men willingly hold the line when an onager fires on them.

40 760 760 115 1020 5 200 350 3 9 23 5 8 27 60 35