Mamertinoi Doryphoroi
(Mamertine Spearmen)The famous Mamertines are named after the Oscan war god they worship, Mamers. An Oscan people that live in Bruttium, they are bellicose in behaviour and are often used as mercenaries by the rival cities of Magna Graecia.
The fierce and proud Galatians dominated central Anatolia and eastern Phrygia. Having splintered from the migrating Celts following Brennus’ invasions of Macedon and Greece in 279BC, three tribes, the Tectosages, Tolistobogii and Trocmi, moved through Thrace and crossed the Bosporus into Asia Minor. They came as allies of Nicomedes of Bithynia and secured a victory for him in a dynastic struggle against his brother. After a brief and inconclusive war between Nicomedes and the Seleucid king, Antiochus, the Galatians settled down to stay. Their territory was split between the three tribes, each maintaining its own capital, but with a council at Drynemeton, a sacred grove of oaks near the Tectosages’ capital at Ancyra. Ruled by a military aristocracy, the Galatians left the indigenous Cappadocian people in control of their own towns and lands in return for tithes. Galatian mercenaries were highly prized and respected by Greek, Roman and Seleucid commanders. In fact, the personal bodyguard of the Ptolemies of Egypt consisted of Celtic mercenaries, and it is highly likely that these men came from Galatia.
Unit Name Mamertinoi Doryphoroi |
Main Unit Key AOR_9_Mamertine_Spearmen |
Land Unit Key AOR_9_Mamertine_Spearmen |
Naval Unit Key pel_transport |
Soldiers 200 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 693 |
Recruitment Cost 693 |
Upkeep Cost 139 |
Melee Attack 30 |
9 |
├ Melee Weapon spear3 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 4 |
├ Bonus vs. Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 10 |
70 |
├ Base Defence 18 |
├ Shield shield5 |
└ Shield Defence 52 |
6 |
├ Armour arm3 |
├ Armour Defence 6 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 50 |
Abilities
Mamertinoi Doryphoroi- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Recuitment Requirement | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Maximum Number | 8 | ||||||||||
Unit Resouces | DEI_Italy | ||||||||||
Grand Campaign Regions
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Requires Buildings | |||||||||||
Lv. 0 |
Roman Colonia
(rom_ROMAN_city_major_2) Level 1
Roman Municipium
(rom_ROMAN_city_major_3) Level 2
Roman Urbs
(rom_ROMAN_city_major_4) Level 3
Roman Garrison Municipium
(rom_ROMAN_city_major_fort_3) Level 2
Roman Fortified Capital
(rom_ROMAN_city_major_fort_4) Level 3
Roman Trade Municipium
(rom_ROMAN_city_major_trade_3) Level 2
Roman Economic Center
(rom_ROMAN_city_major_trade_4) Level 3
Roman Village
(rom_ROMAN_city_minor_fish_2) Level 1
Roman Village
(rom_ROMAN_city_minor_fish_2) Level 1
Roman Small Town
(rom_ROMAN_city_minor_fish_3) Level 2
Roman Small Town
(rom_ROMAN_city_minor_fish_3) Level 2
Roman Town
(rom_ROMAN_city_minor_fish_4) Level 3
Roman Town
(rom_ROMAN_city_minor_fish_4) Level 3
Roman Village (Glassware)
(rom_ROMAN_city_minor_glass_2) Level 1
Roman Small Town (Glassware)
(rom_ROMAN_city_minor_glass_3) Level 2
Roman Town (Glassware)
(rom_ROMAN_city_minor_glass_4) Level 3
Roman Hamlet
(rom_ROMAN_city_minor_grain_1) Level 0
Roman Village
(rom_ROMAN_city_minor_grain_2) Level 1
Roman Small Town
(rom_ROMAN_city_minor_grain_3) Level 2
Roman Town
(rom_ROMAN_city_minor_grain_4) Level 3
Roman Village (Olive Oil)
(rom_ROMAN_city_minor_olives_2) Level 1
Roman Small Town (Olive Oil)
(rom_ROMAN_city_minor_olives_3) Level 2
Roman Town (Olive Oil)
(rom_ROMAN_city_minor_olives_4) Level 3
Civil Settlement
(rome_town_civil_2) Level 1
Civil Settlement
(rome_town_civil_2) Level 1
Civil Town
(rome_town_civil_3) Level 2
Civil Town
(rome_town_civil_3) Level 2
Civil Colonia
(rome_town_civil_4) Level 3
Civil Colonia
(rome_town_civil_4) Level 3
Farming Settlement
(rome_town_farm_2) Level 1
Farming Settlement
(rome_town_farm_2) Level 1
Farming Town
(rome_town_farm_3) Level 2
Farming Town
(rome_town_farm_3) Level 2
Farming Colonia
(rome_town_farm_4) Level 3
Farming Colonia
(rome_town_farm_4) Level 3
Market Settlement
(rome_town_trade_2) Level 1
Market Settlement
(rome_town_trade_2) Level 1
Market Town
(rome_town_trade_3) Level 2
Market Town
(rome_town_trade_3) Level 2
Market Colonia
(rome_town_trade_4) Level 3
Market Colonia
(rome_town_trade_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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