Gldgmtk
(Numidian Noble Cavalry)Trained from infancy as cavalrymen, these warriors are a powerful tool for any general.
Numidian tribesmen were raised with horses from an early age, riding bareback without a bridle and controlling their horses by tapping the beasts between the ears with a stick. Numidian cavalry were supremely agile, skirmishing with assured expertise before swinging around to escape as rapidly as they had arrived. Wearing only a thin tunic, they carried javelins and small wicker shields. At Cannae, the highpoint of Carthaginian military success, Hannibal’s right wing consisted of 3,500 Numidian cavalrymen. The Numidians attacked the Romans' allied cavalry and chased them from the field before returning to smash into the rear of the Roman lines. Considered the elite of the Carthaginian army during the Second Punic War, the Numidians' defection before the Battle of Zama arguably led to Scipio’s victory over Hannibal in the final stages of the conflict.
Unit Name Gldgmtk |
Main Unit Key Afr_Numidian_Noble_Cav |
Land Unit Key Afr_Numidian_Noble_Cav |
Naval Unit Key pel_transport |
Soldiers 100 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 1747 |
Recruitment Cost 1747 |
Upkeep Cost 349 |
15 |
├ Missile Weapon javelin3 |
├ Projectile javelin3 |
├ Missile Damage 15 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 20 |
Range 90 |
Reload 20 |
Shots Per Minute 8 |
Ammunition 8 |
Melee Attack 45 |
10 |
├ Melee Weapon gsword4 |
├ Weapon Damage 10 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 31 |
52 |
├ Base Defence 26 |
├ Shield cshield2 |
└ Shield Defence 26 |
10 |
├ Armour carm4 |
├ Armour Defence 10 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_medium |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_berber_horse_sword_shield_l |
├ Mount Entity rome_horse_light |
└ Mount Health 0 |
Base Morale 65 |
Abilities
Gldgmtk- Stamina (low)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Fast moving
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Requires Buildings | |
---|---|
Lv. 0 |
Heavy Horse Studs
(rom_EASTERN_stables_heavy_2) Level 1
Royal Stables
(rom_EASTERN_stables_heavy_3) Level 2 |
Lv. 1 |
Nisean Stables
(rom_EASTERN_stables_heavy_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |