![Jamsya Yukhuna Duna Purma](https://www.honga.net/totalwar/rome2/gen_images/unit_icon/dei/common/AOR_26_Yuezhi_Archers.png)
![Ptolemaioi (Imperator Augustus)](https://www.honga.net/totalwar/rome2/images/rome2/flags/egypt/mon_24.png)
Jamsya Yukhuna Duna Purma
(Yuezhi Horse Archers)These horsemen make up the backbone of the Yuezhi cavalry, as horse-archers. As such, they are armed with extremely powerful composite bows of the asymmetrical, or "Hunnic" style. Their qualities as archers are offset by their performance in melee, as they are lightly armed and wear little to no armour. Used wisely, these mounted archers are a danger to any ill-prepared enemy.
Far from being simple, ignorant barbarians, the various steppe tribes had a great cultural wealth. Living in an area stretching from the Caspian Sea to the northern shores of the Black Sea; the Greeks called them 'Scythians' and the Persians 'Saka', while a western group became known as the Sarmatians. Wearing trousers marked them as barbarians as far as the Greeks were concerned, before their tall, pointed caps and swarthy appearances were even considered. Looks apart, they were, however, exceptional horsemen, highly-skilled with composite-recurve bows and deadly hand-to-hand fighters. Grave goods suggest that Scythian women were as warlike as their men, and probably fought alongside them in battle. This may well be the origin of the Greek myths of Amazon warrior women.
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Unit Name Jamsya Yukhuna Duna Purma |
Main Unit Key AOR_26_Yuezhi_Archers |
Land Unit Key AOR_26_Yuezhi_Archers |
Naval Unit Key barbarian_transport_small |
Soldiers 120 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 546 |
Recruitment Cost 546 |
Upkeep Cost 109 |
Missile Damage 10 |
├ Missile Weapon cbow2 |
├ Projectile cbow2 |
├ Missile Damage 10 |
├ Missile Ap Damage 0 |
└ Base Reload Time 15 |
Accuracy 20 |
Range 150 |
Reload 20 |
Shots Per Minute 5 |
Ammunition 15 |
Melee Attack 15 |
Weapon Damage 7 |
├ Melee Weapon dagger2 |
├ Weapon Damage 7 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
Melee Defence 26 |
├ Base Defence 10 |
├ Shield none |
└ Shield Defence 16 |
Armour 2 |
├ Armour carm0 |
├ Armour Defence 2 |
└ Shield Armour 0 |
Health 20 |
├ Man Entity light_light |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_scythian_horse_sword_l |
├ Mount Entity rome_horse_light_missile |
└ Mount Health 0 |
Base Morale 25 |
Abilities
Jamsya Yukhuna Duna Purma- Stamina (excellent)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Cantabrian Circle
The unit fires whilst riding in a circle that increases reload skill
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Average rate of fire
- Fast moving
- Good damage but low armour penetration
- Very weak in melee
- Very poor morale
Recuitment Requirement | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Maximum Number | 12 | ||||||||||||
Unit Resouces | DEI_Bactria | ||||||||||||
Imperator Augustus Regions
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Requires Buildings | |||||||||||||
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Civil Settlement
(greek_town_civil_2) Level 1 ![]()
Civil Town
(greek_town_civil_3) Level 2 ![]()
Civil Colony
(greek_town_civil_4) Level 3 ![]()
Farming Settlement
(greek_town_farm_2) Level 1 ![]()
Farming Town
(greek_town_farm_3) Level 2 ![]()
Farming Colony
(greek_town_farm_4) Level 3 ![]()
Market Settlement
(greek_town_trade_2) Level 1 ![]()
Market Town
(greek_town_trade_3) Level 2 ![]()
Market Colony
(greek_town_trade_4) Level 3 ![]()
Hellenistic Kleroukhia
(rom_HELLENIC_city_major_3) Level 2 ![]()
Hellenistic Metropolis
(rom_HELLENIC_city_major_4) Level 3 ![]()
Hellenic Garrison Kleroukhia
(rom_HELLENIC_city_major_fort_3) Level 2 ![]()
Hellenic Fortified Metropolis
(rom_HELLENIC_city_major_fort_4) Level 3 ![]()
Hellenic Trade Kleroukhia
(rom_HELLENIC_city_major_trade_3) Level 2 ![]()
Hellenic Economic Metropolis
(rom_HELLENIC_city_major_trade_4) Level 3 ![]()
Hellenistic Komai
(rom_HELLENIC_city_minor_gold_3) Level 2 ![]()
Hellenistic Town
(rom_HELLENIC_city_minor_gold_4) Level 3 ![]()
Hellenistic Komai (Silk)
(rom_HELLENIC_city_minor_silk_3) Level 2 ![]()
Hellenistic Town (Silk)
(rom_HELLENIC_city_minor_silk_4) Level 3 ![]()
Hellenistic Hamlet
(rom_HELLENIC_city_minor_township_1) Level 0 |
Faction Availability | |
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Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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![](https://www.honga.net/totalwar/rome2/images/rome2/flags/rome_antony/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/rome_antony/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/cantabri/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/edetani/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/rome_lepidus/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/odryssian%20kingdom/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/rome_antony/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/odryssian%20kingdom/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/odryssian%20kingdom/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/dei/flags/paradene/mon_24.png)
![](https://www.honga.net/totalwar/rome2/images/dei/flags/paradene/mon_24.png)