

Auxiliary Corps
- Melee Infantry (9)
- Missile Infantry (9)
- Spear Infantry (2)
- Melee Cavalry (8)
- Missile Cavalry (3)
- Shock Cavalry (1)
- Elephant (1)
- Melee Ship (8)
- Missile Ship (8)
Melee Infantry | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (Aux_Cel_Axe_Warriors) Auxiliary Axe Warriors In the hands of a loyal auxiliaries, axes can be most charming! |
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160 | 470 | 470 | 100 | 35 | 26 | 20 | 50 | 65 | 55 | 55 | ||||||||
2 |
Melee Infantry / Melee Infantry / (Aux_Cel_Naked_Swords) Auxiliary Naked Swords The savage gods of war should be used to Rome's advantage. |
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160 | 480 | 480 | 100 | 30 | 25 | 32 | 59 | 10 | 60 | 55 | ||||||||
3 |
Melee Infantry / Melee Infantry / (Aux_Cel_Short_Swords) Auxiliary Short Swords Bravery in battle, rather than skill, sometimes gives worth to a man. |
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160 | 470 | 470 | 90 | 37 | 34 | 19 | 45 | 45 | 50 | 40 | ||||||||
4 |
Melee Infantry / Melee Infantry / (Aux_Cel_Warriors) Auxiliary Celtic Warriors A Celt may swing a longsword for Rome and remain a Celt. |
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160 | 350 | 350 | 80 | 27 | 40 | 25 | 50 | 45 | 55 | 45 | ||||||||
5 |
Melee Infantry / Melee Infantry / (Aux_Gal_Warriors) Auxiliary Gallic Warriors A Gaul may skilfully swing a longsword for Rome and remain a Gaul. |
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160 | 350 | 350 | 80 | 25 | 40 | 20 | 58 | 45 | 50 | 45 | ||||||||
6 |
Melee Infantry / Melee Infantry / (Aux_Ibe_Scutarii) Auxiliary Scutarii Heavy infantry, armed with deadly falcata swords, are a handy unit for any general. |
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160 | 620 | 620 | 120 | 42 | 35 | 21 | 60 | 60 | 55 | 50 | ||||||||
7 |
Melee Infantry / Melee Infantry / (Aux_Ibe_Sword) Auxiliary Iberian Swordsmen Javelins and swords make these Iberians a worthy addition to the Roman battle line. |
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160 | 350 | 350 | 80 | 35 | 35 | 20 | 60 | 15 | 50 | 40 | ||||||||
8 |
Melee Infantry / Melee Infantry / (Aux_Ita_Socii_Extraordinarii) Socii Extraordinarii For close-quarters fighting, these men admit no equals; a boast, perhaps, but one born of pride. |
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160 | 760 | 760 | 140 | 37 | 34 | 18 | 52 | 95 | 65 | 55 | ||||||||
9 |
Melee Infantry / Melee Infantry / (Aux_Ita_Socii_Hastati) Socii Hastati These troops throw spears at the enemy, and then close to settle matters with the sword. |
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160 | 330 | 330 | 90 | 28 | 34 | 14 | 47 | 60 | 50 | 40 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
10 |
Missile Infantry / Missile Infantry / (Aux_Afr_Archers) Auxiliary Sabaean Archers An archer at home in desert sands is always useful. |
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120 | 290 | 290 | 70 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||||
11 |
Missile Infantry / Missile Infantry / (Aux_Cel_Skirm) Auxiliary Celtic Skirmishers Even the humblest can serve Rome in times of need. |
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120 | 350 | 350 | 90 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 27 | 40 | 50 | 25 | ||||
12 |
Missile Infantry / Missile Infantry / (Aux_Gal_Gallic_Hunters) Auxiliary Gallic Hunters The skills of a hunter are best used in the service of Rome. |
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120 | 450 | 450 | 90 | 35 | 150 | 7 | 15 | 17 | 24 | 5 | 15 | 10 | 45 | 40 | ||||
13 |
Missile Infantry / Missile Infantry / (Aux_Gre_Cretan_Archers) Auxiliary Cretan Archers Give a Cretan a bow, and he will conquer in the name of Rome. |
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120 | 600 | 600 | 130 | 40 | 150 | 7 | 15 | 12 | 24 | 6 | 14 | 30 | 55 | 55 | ||||
14 |
Missile Infantry / Missile Infantry / (Aux_Gre_Peltasts) Auxiliary Peltasts A good Roman commander knows the value of skirmishers. |
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120 | 420 | 420 | 90 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||||
15 |
Missile Infantry / Missile Infantry / (Aux_Gre_Rhodian_Slingers) Auxiliary Rhodian Slingers Few can match the deadly accuracy of the men of Rhodes. |
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120 | 590 | 590 | 100 | 29 | 150 | 8 | 25 | 12 | 24 | 6 | 24 | 25 | 55 | 55 | ||||
16 |
Missile Infantry / Missile Infantry / (Aux_Ibe_Balearic_Slingers) Auxiliary Balearic Slingers If a target can be seen, the sling stone is already on its way. |
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120 | 560 | 560 | 100 | 29 | 150 | 8 | 25 | 10 | 24 | 4 | 38 | 25 | 50 | 45 | ||||
17 |
Missile Infantry / Missile Infantry / (Aux_Ibe_Slingers) Auxiliary Iberian Slingers An Iberian stone cast for Rome can be as deadly as any other. |
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120 | 280 | 280 | 70 | 20 | 150 | 7 | 25 | 8 | 24 | 7 | 37 | 25 | 45 | 35 | ||||
18 |
Missile Infantry / Missile Infantry / (Aux_Num_Javelinmen) Auxiliary Numidian Javelinmen These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay. |
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120 | 430 | 430 | 90 | 32 | 80 | 8 | 7 | 10 | 24 | 4 | 38 | 15 | 50 | 45 | ||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
19 |
Melee Infantry / Spear Infantry / (Aux_Afr_Spr) Auxiliary Sabaean Spearmen A man at home in the desert has his uses. |
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160 | 190 | 190 | 60 | 13 | 25 | 11 | 34 | 45 | 45 | 30 | ||||||||
20 |
Melee Infantry / Spear Infantry / (Aux_Gre_Hoplites) Auxiliary Hoplites Romans recognise the manly virtues embodied by the phalanx. |
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160 | 650 | 650 | 130 | 34 | 26 | 21 | 57 | 80 | 60 | 55 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
21 |
Cavalry / Melee Cavalry / (Aux_Afr_Cav) Auxiliary Sabaean Cavalry The desert breeds fierce fighters, and good horsemen. |
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80 | 490 | 490 | 100 | 46 | 38 | 28 | 50 | 15 | 80 | 40 | ||||||||
22 |
Cavalry / Melee Cavalry / (Aux_Cel_Light_Horse) Auxiliary Celtic Light Horse No Roman general would refuse cavalry able to fight and scout. |
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80 | 450 | 450 | 110 | 42 | 27 | 39 | 56 | 15 | 75 | 45 | ||||||||
23 |
Cavalry / Melee Cavalry / (Aux_Gal_Light_Horse) Auxiliary Gallic Light Horse A good Roman commander can put light cavalry to good use in a fight. |
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80 | 510 | 510 | 100 | 42 | 27 | 39 | 56 | 15 | 75 | 45 | ||||||||
24 |
Cavalry / Melee Cavalry / (Aux_Gal_Noble_Horse) Auxiliary Noble Horse A mounted, armoured fist is always useful in a Roman army. |
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80 | 1300 | 1300 | 200 | 51 | 31 | 47 | 44 | 75 | 105 | 70 | ||||||||
25 |
Cavalry / Melee Cavalry / (Aux_Gre_Citizen_Cav) Auxiliary Citizen Cavalry Loyal auxiliaries are a useful cavalry force. |
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80 | 540 | 540 | 100 | 37 | 26 | 28 | 28 | 70 | 75 | 45 | ||||||||
26 |
Cavalry / Melee Cavalry / (Aux_Ibe_Cav) Auxiliary Iberian Cavalry These auxiliaries are a flexible force of cavalry in any Roman army. |
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80 | 500 | 500 | 100 | 50 | 39 | 31 | 50 | 15 | 75 | 40 | ||||||||
27 |
Cavalry / Melee Cavalry / (Aux_Ibe_Scutarii_Cav) Auxiliary Scutarii Cavalry These heavy cavalrymen are well-versed in the cut-and-thrust of melee. |
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80 | 680 | 680 | 130 | 42 | 25 | 37 | 44 | 55 | 80 | 55 | ||||||||
28 |
Cavalry / Melee Cavalry / (Aux_Ita_Socii_Equites) Socii Equites Excellent horsemen and a valuable striking force to a bold commander. |
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80 | 650 | 650 | 110 | 38 | 25 | 34 | 37 | 55 | 85 | 50 | ||||||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
29 |
Cavalry / Missile Cavalry / (Aux_Gre_Tarantine_cav) Auxiliary Tarantine Cavalry Good, skilled horsemen will always find a place in the ranks of the Roman army. |
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80 | 560 | 560 | 120 | 32 | 80 | 8 | 7 | 18 | 36 | 11 | 36 | 65 | 80 | 50 | ||||
30 |
Cavalry / Missile Cavalry / (Aux_Ibe_Cantabrian_Cav) Auxiliary Cantabrian Cavalry These master skirmishers can harry an enemy unit to breaking point and beyond. |
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80 | 500 | 500 | 100 | 41 | 80 | 8 | 7 | 46 | 35 | 15 | 51 | 15 | 80 | 55 | ||||
31 |
Cavalry / Missile Cavalry / (Aux_Num_Cav) Auxiliary Numidian Cavalry Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
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80 | 550 | 550 | 100 | 41 | 80 | 8 | 7 | 18 | 24 | 10 | 39 | 15 | 70 | 55 | ||||
Shock Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
32 |
Cavalry / Shock Cavalry / (Aux_Ita_Socii_Equites_Extraordinarii) Socii Equites Extraordinarii These heavy cavalry give excellent account of themselves in close-combat. |
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80 | 840 | 840 | 140 | 34 | 25 | 57 | 11 | 60 | 100 | 55 | ||||||||
Elephant | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
33 |
Elephants / Elephant / (Aux_Afr_Elephant) Auxiliary African Elephants In the end, all things must serve Rome. |
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12 | 1400 | 1400 | 180 | 54 | 60 | 36 | 21 | 30 | 905 | 55 | ||||||||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
34 |
Light Ship / Melee Ship / (Aux_Afr_Spr_Two) Assault Bireme - Auxiliary Sabaean Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. A man at home in the desert has his uses. |
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60 | 230 | 230 | 46 | 501 | 6 | 13 | 25 | 11 | 34 | 45 | 45 | 30 | ||||||
35 |
Light Ship / Melee Ship / (Aux_Cel_Axe_Warriors_Two) Assault Bireme - Auxiliary Axe Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. In the hands of a loyal auxiliaries, axes can be most charming! |
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60 | 380 | 380 | 76 | 501 | 6 | 35 | 26 | 20 | 50 | 65 | 55 | 55 | ||||||
36 |
Light Ship / Melee Ship / (Aux_Cel_Warriors_Two) Assault Bireme - Auxiliary Celtic Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. A Celt may swing a longsword for Rome and remain a Celt. |
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60 | 330 | 330 | 66 | 501 | 6 | 27 | 40 | 25 | 50 | 45 | 55 | 45 | ||||||
37 |
Light Ship / Melee Ship / (Aux_Gal_Warriors_Two) Assault Bireme - Auxiliary Gallic Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. A Gaul may skilfully swing a longsword for Rome and remain a Gaul. |
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60 | 340 | 340 | 68 | 501 | 6 | 25 | 40 | 20 | 58 | 45 | 50 | 45 | ||||||
38 |
Medium Ship / Melee Ship / (Aux_Gre_Hoplites_Four) Assault Quadrireme - Auxiliary Hoplites Ramming attacks from these ships inflict terrible damage. Romans recognise the manly virtues embodied by the phalanx. |
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120 | 720 | 720 | 144 | 825 | 6 | 34 | 26 | 21 | 57 | 80 | 60 | 55 | ||||||
39 |
Light Ship / Melee Ship / (Aux_Ibe_Sword_Two) Assault Bireme - Auxiliary Iberian Swordsmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Javelins and swords make these Iberians a worthy addition to the Roman battle line. |
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60 | 270 | 270 | 54 | 501 | 6 | 35 | 35 | 20 | 60 | 15 | 50 | 40 | ||||||
40 |
Medium Ship / Melee Ship / (Aux_Ita_Socii_Extraordinarii_Four) Assault Quadrireme - Socii Extraordinarii Ramming attacks from these ships inflict terrible damage. For close-quarters fighting, these men admit no equals; a boast, perhaps, but one born of pride. |
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120 | 790 | 790 | 158 | 825 | 6 | 37 | 34 | 18 | 52 | 95 | 65 | 55 | ||||||
41 |
Medium Ship / Melee Ship / (Aux_Ita_Socii_Hastati_Four) Assault Quadrireme - Socii Hastati Ramming attacks from these ships inflict terrible damage. These troops throw spears at the enemy, and then close to settle matters with the sword. |
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120 | 590 | 590 | 118 | 825 | 6 | 28 | 34 | 14 | 47 | 60 | 50 | 40 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
42 |
Medium Ship / Missile Ship / (Aux_Afr_Archers_Three) Missile Trireme - Auxiliary Sabaean Archers A large contingent of archers can make short work of enemy crews. An archer at home in desert sands is always useful. |
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80 | 440 | 440 | 88 | 693 | 6 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||
43 |
Medium Ship / Missile Ship / (Aux_Cel_Skirm_Three) Missile Trireme - Auxiliary Celtic Skirmishers A large contingent of archers can make short work of enemy crews. Even the humblest can serve Rome in times of need. |
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80 | 440 | 440 | 88 | 693 | 6 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 27 | 40 | 50 | 25 | ||
44 |
Medium Ship / Missile Ship / (Aux_Gre_Cretan_Archers_Five) Missile Quinquereme - Auxiliary Cretan Archers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Give a Cretan a bow, and he will conquer in the name of Rome. |
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140 | 1060 | 1060 | 212 | 1020 | 5 | 40 | 150 | 7 | 15 | 12 | 24 | 6 | 14 | 30 | 55 | 55 | ||
45 |
Medium Ship / Missile Ship / (Aux_Gre_Peltasts_Five) Missile Quinquereme - Auxiliary Peltasts Archers can shoot down upon many enemies from the deck, doing terrible work in the process. A good Roman commander knows the value of skirmishers. |
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140 | 930 | 930 | 186 | 1020 | 5 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||
46 |
Medium Ship / Missile Ship / (Aux_Gre_Rhodian_Slingers_Five) Missile Quinquereme - Auxiliary Rhodian Slingers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Few can match the deadly accuracy of the men of Rhodes. |
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140 | 1070 | 1070 | 214 | 1020 | 5 | 29 | 150 | 8 | 25 | 12 | 24 | 6 | 24 | 25 | 55 | 55 | ||
47 |
Medium Ship / Missile Ship / (Aux_Ibe_Balearic_Slingers_Three) Missile Trireme - Auxiliary Balearic Slingers A large contingent of archers can make short work of enemy crews. If a target can be seen, the sling stone is already on its way. |
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80 | 600 | 600 | 120 | 693 | 6 | 29 | 150 | 8 | 25 | 10 | 24 | 4 | 38 | 25 | 50 | 45 | ||
48 |
Medium Ship / Missile Ship / (Aux_Ibe_Slingers_Three) Missile Trireme - Auxiliary Iberian Slingers A large contingent of archers can make short work of enemy crews. An Iberian stone cast for Rome can be as deadly as any other. |
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80 | 420 | 420 | 88 | 693 | 6 | 20 | 150 | 7 | 25 | 8 | 24 | 7 | 37 | 25 | 45 | 35 | ||
49 |
Medium Ship / Missile Ship / (Aux_Num_Javelinmen_Three) Missile Trireme - Auxiliary Numidian Javelinmen A large contingent of archers can make short work of enemy crews. These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay. |
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80 | 550 | 550 | 110 | 693 | 6 | 32 | 80 | 8 | 7 | 10 | 24 | 4 | 38 | 15 | 50 | 45 |
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