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Civil Town Egypt (Imperator Augustus)Egypt (Imperator Augustus) Minor Settlement Level 3

Civil Town

Straight roads and straighter governors make for a better town.

The layout of an ancient Hellenistic settlement was a product of centuries of haphazard evolution. As the needs of the occupants changed over time they demolished, constructed and re-purposed their city without sparing a thought for its overall organisation. City layouts were often confusing and, in an effort to correct this, new settlements were constructed to a grid plan. This featured well-spaced, right angled streets which converged on the agora, the centre of civic life in the Greek world. The man credited with this idea, Hippodamus of Miletus, argued that its benefits were more than merely practical, its adoption ushering in a more ordered and balanced society for people to live in.

汉化补丁: 3DM蒹葭汉化组

Minor Settlement

Village
Village
(greek_town_1)
Minor Settlement Level 0
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Minor Settlement Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Minor Settlement Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Minor Settlement Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Minor Settlement Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Minor Settlement Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Minor Settlement Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Minor Settlement Level 1
Market Town
Market Town
(greek_town_trade_3)
Minor Settlement Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Minor Settlement Level 3
Civil Town

Building Name

Civil Town

Level Name

greek_town_civil_3

Building Chain

Minor Settlement

Building Level

3

Create Time

5

Create Cost

2700

Require Technology

建筑发展
建筑发展

Effects

粮食-4 (this_region)
所有产值+4% (regions_in_this_province)
民生设施生产150财富 (this_building)
每回合人口增长+3 (this_province)
每回合公共秩序+2 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)

Provides Garrison Army

160 埃及步兵
埃及步兵
(Egy_Infantry)
近战步兵
120 暴徒
120 暴徒
暴徒
(Egy_Mob)
近战步兵
120 埃及投石兵
120 埃及投石兵
埃及投石兵
(Egy_Slingers)
远程步兵
160 方阵枪兵
方阵枪兵
(Gre_Pike)
方阵枪兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 埃及步兵
近战步兵 / 近战步兵 / (Egy_Infantry)
埃及步兵
精于近战的埃及勇士对法老忠心耿耿
160 200 200 14 24 8 39 55 45 30
2
120 埃及投石兵
远程步兵 / 远程步兵 / (Egy_Slingers)
埃及投石兵
投石器是一种古老的武器;即使是残酷的岁月也未能夺取它致命的锋芒
120 270 270 20 150 7 25 8 24 3 22 20 45 25
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