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斯巴达 斯巴达 建筑

小城镇(市场) 建筑




小城镇(市场)

泛希腊村落
Civil Settlement
Civil Town
Civil Colony
Farming Settlement
Farming Town
Farming Colony
Market Settlement
Market Town
Market Colony
小城镇(市场)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 泛希腊村落 小城镇(市场) Level 1
泛希腊村落
乡邻齐心,则社区共荣
4 1800 所有产值+1% (regions_in_this_province)
民生设施生产114财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
研究速率+1% (this_faction)
边界外视野范围+10 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
军队招募容量+1 (this_province)
边界外视野范围+10 (this_region)
2 Civil Settlement 小城镇(市场) Level 2
Civil Settlement
Careful planning can sow the seeds of greatness.
6 2700 粮食-1 (this_region)
民生设施生产150财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+1 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
所有陆军维持费-2% (所在军队)
边界外视野范围+12 (this_region)
+0.7% 1st and 2nd Class (this_building)
+0.1% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
3 泛希腊村镇 小城镇(市场) Level 2
泛希腊村镇
对大部分人来说,村落的四围就是世界的尽头
6 2700 粮食-2 (this_region)
所有产值+8% (regions_in_this_province)
民生设施生产225财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
研究速率+1% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
4 Market Settlement 小城镇(市场) Level 2
Market Settlement
"Have you tried Anatolios' olives this season? So plump and juicy!"
6 2700 粮食-1 (this_region)
所有商业产值+5% (regions_in_this_province)
本地商业生产150财富 (this_building)
每回合人口增长+1 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+0.1% 1st and 2nd Class (this_building)
+0.7% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
5 Farming Settlement 小城镇(市场) Level 2
Farming Settlement
Demeter blesses those who tend the earth.
6 2700 粮食-1 (this_region)
农业生产225财富 (this_building)
农业与畜业产值+5% (regions_in_this_province)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+0.7% 2nd and 3rd Class (this_building)
+0.1% 1st and 4th Class Citizens (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
6 泛希腊市集 小城镇(市场) Level 3
泛希腊市集
引来众多投资与移民的成功村落,并藉此最终发展壮大
10 3900 粮食-4 (this_region)
所有产值+12% (regions_in_this_province)
民生设施生产282财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-4(肮脏) (this_province)
军队招募容量+1 (this_province)
研究速率+2% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
7 Market Town 小城镇(市场) Level 3
Market Town
Barter is a form of combat where both parties may walk away the victor.
10 3900 粮食-4 (this_region)
所有商业产值+10% (regions_in_this_province)
本地商业生产275财富 (this_building)
每回合人口增长+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+0.5% 1st and 2nd Class (this_building)
+1% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
8 Farming Town 小城镇(市场) Level 3
Farming Town
A profitable surplus is the work of many hands.
10 3900 粮食-2 (this_region)
农业生产338财富 (this_building)
农业与畜业产值+10% (regions_in_this_province)
每回合人口增长+3 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+1% 2nd and 3rd Class (this_building)
+0.5% 1st and 4th Class Citizens (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
9 Civil Town 小城镇(市场) Level 3
Civil Town
Straight roads and straighter governors make for a better town.
10 3900 粮食-4 (this_region)
所有产值+4% (regions_in_this_province)
民生设施生产250财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+2 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
所有陆军维持费-5% (所在军队)
边界外视野范围+12 (this_region)
+1% 1st and 2nd Class (this_building)
+0.5% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
10 Market Colony 小城镇(市场) Level 4
Market Colony
Silk from the east, garum from west: all things flow into the market.
16 6300 粮食-6 (this_region)
所有商业产值+15% (regions_in_this_province)
本地商业生产375财富 (this_building)
每回合人口增长+3 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+0.7% 1st and 2nd Class (this_building)
+1.5% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
11 Farming Colony 小城镇(市场) Level 4
Farming Colony
"Thanks to old Lycurgus, we may all be landowners."
16 6300 粮食-3 (this_region)
农业生产450财富 (this_building)
农业与畜业产值+15% (regions_in_this_province)
每回合人口增长+4 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
+1.5% 2nd and 3rd Class (this_building)
+0.7% 1st and 4th Class Citizens (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
12 Civil Colony 小城镇(市场) Level 4
Civil Colony
Built in the image of its mother city, now superior in wealth and order.
16 6300 粮食-8 (this_region)
所有产值+6% (regions_in_this_province)
民生设施生产350财富 (this_building)
每回合人口增长+1 (this_province)
每回合公共秩序+3 (this_province)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
所有陆军维持费-7% (所在军队)
边界外视野范围+12 (this_region)
+1.5% 1st and 2nd Class (this_building)
+0.7% 3rd and 4th Class (this_building)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+12 (this_region)
13 泛希腊乡邑 小城镇(市场) Level 4
泛希腊乡邑
对移民和商人而言,城镇中潜藏乡村生活闻所未闻的机遇
16 6480 粮食-6 (this_region)
所有产值+16% (regions_in_this_province)
民生设施生产338财富 (this_building)
每回合人口增长+2 (this_province)
每回合公共秩序-8(肮脏) (this_province)
军队招募容量+1 (this_province)
研究速率+2% (this_faction)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
贵族募捐法令:
建筑建造成本-4% (this_province)
税务征集法令:
税率+6% (this_province)
边界外视野范围+10 (this_region)
军队招募容量+1 (this_province)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
边界外视野范围+10 (this_region)
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