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Fortified Qart-Hadasht ÉgypteÉgypte Ancient Capital Level 4

Fortified Qart-Hadasht

Heir to Phoenicia, fortified and prepared.

Ancient Capital

Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_1)
Ancient Capital Level 0
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_2)
Ancient Capital Level 1
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_3_fort)
Ancient Capital Level 2
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_3)
Ancient Capital Level 2
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_3_trade)
Ancient Capital Level 2
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_4_fort)
Ancient Capital Level 3
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_4)
Ancient Capital Level 3
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_4_trade)
Ancient Capital Level 3
Fortified Qart-Hadasht

Building Name

Fortified Qart-Hadasht

Level Name

dei_main_city_CARTHAGE_4_fort

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

14400

Require Resource

Marbre
Marbre

Require Technology

Fortifications améliorées
Fortifications améliorées

Effects

+8 d'artillerie contre les murs (this_region)
-12 de nourriture (this_region)
+30% de richesse provenant de toutes les ressources (regions_in_this_province)
1182 de richesse provenant de la subsistance (this_building)
+3 de croissance par tour (this_province)
-9 d'ordre public par tour (misère) (this_province)
-10% de coûts de recrutement des mercenaires (your_characters_in_this_province)
+2 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 de résistance au siège (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 de champ de vision par-delà les frontières (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 de capacité de recrutement des armées (this_province)
+8 d'artillerie contre les murs (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 de champ de vision par-delà les frontières (this_region)
dei_corruption_hidden (this_faction)

Provides Garrison Army

200 Native Militia
200 Native Militia
Native Militia
(GAR_Egy_Citizen_Militia)
Infanterie de piquiers
100 Greek Cavalry
100 Greek Cavalry
100 Greek Cavalry
100 Greek Cavalry
100 Greek Cavalry
Greek Cavalry
(GAR_Egy_Garrisoned_Cavalry)
Cavalerie lance-projectiles
200 Greek Spearmen
200 Greek Spearmen
200 Greek Spearmen
200 Greek Spearmen
200 Greek Spearmen
200 Greek Spearmen
200 Greek Spearmen
200 Greek Spearmen
Greek Spearmen
(GAR_Egy_Garrisoned_Spearmen)
Infanterie de piquiers
175 Native Archers
175 Native Archers
175 Native Archers
175 Native Archers
Native Archers
(GAR_Egy_Local_Archers)
Infanterie lance-projectiles
40 Baliste grecque (bastion)
40 Baliste grecque (bastion)
40 Baliste grecque (bastion)
40 Baliste grecque (bastion)
Baliste grecque (bastion)
(Gre_Ballista_Bastion)
Artillerie de campagne
40 Scorpion grec (bastion)
40 Scorpion grec (bastion)
40 Scorpion grec (bastion)
40 Scorpion grec (bastion)
Scorpion grec (bastion)
(Gre_Scorpion_Bastion)
Artillerie fixe

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
200 Dorkim Lybim Kbedim
Infanterie de mêlée / Infanterie de mêlée / (AOR_15_Late_Libyan_Infantry)
Dorkim Lybim Kbedim
(Late Libyan Infantry)

Formed infantry that serves as an able backbone to any army.

200 1077 1077 36 10 11 77 12 20 40
2
120 Parasim Lebiponnim
Cavalerie / Cavalerie lance-projectiles / (AOR_15_Libyan_Cavalry)
Parasim Lebiponnim
(Libyan Cavalry)

Lightly armed horsemen that act primarily as scouts.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
3
200 Dorkim Lybim
Infanterie de mêlée / Infanterie de mêlée / (AOR_15_Libyan_Infantry)
Dorkim Lybim
(Libyan Infantry)

Levied soldiers that fight as javelin-armed swordsmen.

200 915 915 30 10 11 67 10 20 40
4
175 Mitnagsim Lybim
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_15_Libyan_Javelinmen)
Mitnagsim Lybim
(Libyan Javelinmen)

These javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 5 15 7 6 37 1 20 25
5
300 Mishteret Lybim
Infanterie de mêlée / Infanterie de lanciers / (AOR_15_Libyan_Levies)
Mishteret Lybim
(Libyan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 518 518 28 9 10 71 3 20 40
6
300 Infanterie égyptienne
Infanterie de mêlée / Infanterie de mêlée / (Egy_Infantry)
Infanterie égyptienne
Les Égyptiens, entraînés au combat rapproché, sont robustes et loyaux, au service d'un vrai Pharaon.
300 610 610 24 10 10 65 6 20 45
7
175 Frondeurs égyptiens
Infanterie lance-projectiles / Infanterie lance-projectiles / (Egy_Slingers)
Frondeurs égyptiens
La fronde est une arme antique mais l'âge ne l'a pas rendue moins meurtrière.
175 644 644 5 165 5 20 20 7 6 41 6 20 35
8
200 Milice hoplite
Infanterie de mêlée / Infanterie de piquiers / (Gre_Militia_Hoplites)
Milice hoplite
Un honnête citoyen peut brandir le bouclier et répondre au nom de « hoplite ».
200 575 575 24 9 11 56 4 20 40
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