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Palmyra (Empire Divided) Palmyra (Empire Divided) Buildings

Religious Buildings




Religious

Consecrated Ground
Shrine of Aglibol
Altar of Aglibol
Temple of Aglibol
Shrine of Baalshamin
Altar of Baalshamin
Temple of Baalshamin
Grand Temple of Baal
Shrine of Malakbel
Altar of Malakbel
Temple of Malakbel
Shrine of Nabu
Altar of Nabu
Temple of Nabu
Shrine of Yarhibol
Altar of Yarhibol
Temple of Yarhibol
Religious
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Consecrated Ground Religious Level 1
Consecrated Ground
Tread carefully all who enter here.
2 700 +2 Latin cultural influence (this_region)
+2 public order per turn (this_province)
+1 sanitation (this_region)
2 Shrine of Nabu Religious Level 2
Shrine of Nabu
"Keeper of knowledge, grant me thy wisdom…"
3 1300 +2 Latin cultural influence (this_region)
-1 food (this_region)
+5% wealth from culture (regions_in_this_province)
+3 public order per turn (this_province)
+4% research rate (this_faction)
+3 sanitation (this_region)
Romanisation Edict:
+2 conversion to Latin culture (this_province)
3 Shrine of Malakbel Religious Level 2
Shrine of Malakbel
"Do not underestimate, oh ye faithful, the power of he who is the Great One's messenger!"
3 1300 +2 Latin cultural influence (this_region)
+5% wealth from farming (agriculture) (regions_in_this_province)
+2 public order per turn (this_province)
+3 sanitation (this_region)
Bread and Games Edict:
2 food (this_province)
4 Shrine of Baalshamin Religious Level 2
Shrine of Baalshamin
Any offering works if your intentions are true.
3 1700 +4 Latin cultural influence (this_region)
-1 food (this_region)
+4% wealth from all sources (regions_in_this_province)
+4 public order per turn (this_province)
+3 sanitation (this_region)
Tax Harvesting Edict:
+2% tax rate (this_province)
5 Shrine of Yarhibol Religious Level 2
Shrine of Yarhibol
"Among the sands of the deserts he watched over the trickling waters."
3 1600 +2 Latin cultural influence (this_region)
-1 food (this_region)
+3% wealth from all commerce (regions_in_this_province)
+2 public order per turn (this_province)
+3 sanitation (this_region)
Commercial Stimulation Edict:
+4 public order from luxuries (this_province)
6 Shrine of Aglibol Religious Level 2
Shrine of Aglibol
"Bow before the servant as you do before his master, Baal."
3 1200 +2 Latin cultural influence (this_region)
-1 food (this_region)
+3 public order per turn (this_province)
+3 sanitation (this_region)
+5% unit morale upon recruitment (this_province)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province)
Bread and Games Edict:
-5% unit recruitment cost (this_province)
7 Altar of Malakbel Religious Level 3
Altar of Malakbel
"Show him obedience and you gain both his favour and that of his master."
5 2200 +4 Latin cultural influence (this_region)
+10% wealth from farming (agriculture) (regions_in_this_province)
+4 public order per turn (this_province)
+5 sanitation (this_region)
Bread and Games Edict:
4 food (this_province)
8 Altar of Baalshamin Religious Level 3
Altar of Baalshamin
Believers come from far and wide to utter prayers to the Great One.
5 3500 +6 Latin cultural influence (this_region)
-4 food (this_region)
+8% wealth from all sources (regions_in_this_province)
+6 public order per turn (this_province)
+5 sanitation (this_region)
Tax Harvesting Edict:
+4% tax rate (this_province)
9 Altar of Yarhibol Religious Level 3
Altar of Yarhibol
"Let no dishonest man approach this altar lest he incur the wrath of Yarhibol!"
5 3000 +4 Latin cultural influence (this_region)
-4 food (this_region)
+6% wealth from all commerce (regions_in_this_province)
+4 public order per turn (this_province)
+5 sanitation (this_region)
Commercial Stimulation Edict:
+6 public order from luxuries (this_province)
10 Altar of Aglibol Religious Level 3
Altar of Aglibol
"For on the darkest of nights, the moon still lights our way…"
5 1900 +2 Latin cultural influence (this_region)
-4 food (this_region)
+4 public order per turn (this_province)
+5 sanitation (this_region)
+10% unit morale upon recruitment (this_province)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province)
Bread and Games Edict:
-10% unit recruitment cost (this_province)
11 Altar of Nabu Religious Level 3
Altar of Nabu
The statue of the god is silent, his face showing an age-old wisdom.
5 2100 +4 Latin cultural influence (this_region)
-4 food (this_region)
+10% wealth from culture (regions_in_this_province)
+6 public order per turn (this_province)
+6% research rate (this_faction)
+5 sanitation (this_region)
Romanisation Edict:
+4 conversion to Latin culture (this_province)
12 Temple of Malakbel Religious Level 4
Temple of Malakbel
"May your trees be blessed by his touch, may your cup overflow with cool water."
8 2600 +6 Latin cultural influence (this_region)
+20% wealth from farming (agriculture) (regions_in_this_province)
+6 public order per turn (this_province)
+7 sanitation (this_region)
Bread and Games Edict:
8 food (this_province)
13 Temple of Baalshamin Religious Level 4
Temple of Baalshamin
The halls are kept cool by the breath of Baalshamin himself.
8 6300 +8 Latin cultural influence (this_region)
-8 food (this_region)
+16% wealth from all sources (regions_in_this_province)
+8 public order per turn (this_province)
+7 sanitation (this_region)
Tax Harvesting Edict:
+6% tax rate (this_province)
14 Temple of Yarhibol Religious Level 4
Temple of Yarhibol
"Welcome to the house of the judge."
8 5000 +6 Latin cultural influence (this_region)
-6 food (this_region)
+10% wealth from all commerce (regions_in_this_province)
+6 public order per turn (this_province)
+7 sanitation (this_region)
Commercial Stimulation Edict:
+8 public order from luxuries (this_province)
15 Temple of Aglibol Religious Level 4
Temple of Aglibol
"Be ready for a fervent prayer and abundant sacrifice, and Aglibol will see to your victory!"
8 3000 +2 Latin cultural influence (this_region)
-8 food (this_region)
+5 public order per turn (this_province)
+7 sanitation (this_region)
+20% unit morale upon recruitment (this_province)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_province)
Bread and Games Edict:
-20% unit recruitment cost (this_province)
16 Temple of Nabu Religious Level 4
Temple of Nabu
"He who gave us the skill of writing holds the answer to every question."
8 3700 +6 Latin cultural influence (this_region)
-6 food (this_region)
+20% wealth from culture (regions_in_this_province)
+8 public order per turn (this_province)
+8% research rate (this_faction)
+7 sanitation (this_region)
Romanisation Edict:
+6 conversion to Latin culture (this_province)
17 Grand Temple of Baal Religious Level 5
Grand Temple of Baal
"All who enter know that they walk the domain of the Lord of Gods."
12 12600 +10 Latin cultural influence (this_region)
-12 food (this_region)
+24% wealth from all sources (regions_in_this_province)
+12 public order per turn (this_province)
+12 sanitation (this_region)
+2 influence per turn for your political party (this_faction)
Tax Harvesting Edict:
+9% tax rate (this_province)
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