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Colonia (Sluiced Mine) Rome (Caesar in Gaul)Rome (Caesar in Gaul) Gold Level 4

Colonia (Sluiced Mine)

Controlling the flow of water scours the soil to reveal ore deposits.

Gold has attracted and fascinated humans since it was first found as a deposit in mountain rivers. As a malleable metal it can be made into virtually anything decorative from jewellery to armour plating, yet its softness makes it useless for tools or weaponry. It is also relatively simple to extract gold from rock as it is pure and easily distinguishable. Initially Rome and Greece had only small deposits but through their conquests gained access to greater supplies. Slaves would toil over six hundred feet below ground in mines that were exploited until they collapsed. The Greeks prized gold so highly that they attempted to turn base metals into gold, an ‘art’ known as alchemy.

Gold

Village (Gold Mine)
Village (Gold Mine)
(rome_gold_1)
Gold Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(rome_gold_2)
Gold Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(rome_gold_3)
Gold Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(rome_gold_4)
Gold Level 3
Colonia (Sluiced Mine)

Building Name

Colonia (Sluiced Mine)

Level Name

rome_gold_4

Building Chain

Gold

Building Level

4

Create Time

8

Create Cost

12000

Require Technology

Prolong Imperium
Prolong Imperium

Effects

-7 food (this_region)
700 wealth from mining (industry) (this_building)
+5% wealth from all commerce (regions_in_this_province)
+4 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Vigiles
Vigiles
(Rom_Vigiles)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 1
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Levy Freemen
Melee Infantry / Spear Infantry / (CiG_Cel_Levy_Freemen)
Levy Freemen
The chance to win glory and position makes these men fierce opponents.
160 350 310 16 28 19 62 57 55 25
2
160 Club Levy
Melee Infantry / Melee Infantry / (CiG_Ger_Club_Levy)
Club Levy
Bludgeoning your foe to death is a remarkably effective argument in battle.
160 230 200 20 36 11 64 52 65 25
3
160 Spear Levy
Melee Infantry / Spear Infantry / (CiG_Ger_Spear_Levy)
Spear Levy
A lack of experience does not mute the aggression of these spearmen.
160 370 330 18 28 21 74 62 65 25
4
160 Citizen Hoplites
Melee Infantry / Spear Infantry / (CiG_Gre_Citizen_Hoplites)
Citizen Hoplites
There is no prouder thing than to defend one's home city as a hoplite.
160 320 320 15 30 11 55 70 70 25
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