Massyli (Hannibal at the Gates) Agricultural Level 4
Farm Estate
From abundance comes wealth.Agriculture in dry climes was and remains a difficult endeavour. Water and its proper use are the crucial factors: rivers and flood plains might be good for growing crops, but a flood can wash away good soil instead of renewing the land. In more arid areas, farmers are reliant on canals and qanats for irrigation, and water must be managed carefully. Good farmland is often at a premium. Farms produced wheat, barley, olives and wine, as well enabled the husbandry of cattle, goats and sheep. Despite apparently unpromising land, many eastern states, including Parthia and Persia, had a strong agricultural base.
Agricultural
Building Name Farm Estate |
Level Name rom_EASTERN_outskirts_minor_farming_4 |
Building Chain Agricultural |
Building Level 4 |
Create Time 12 |
Create Cost 4320 |
Require Technology Intensified Agriculture |
Effects
15 food (this_region)150 wealth from farming (agriculture) (this_building)
-10 public order(squalor) (this_province)
Bread and Games Edict:
1 food (this_province)
+0.3% 1st Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units
Disqus |
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