Kartlier Fraktion
Landwirtschaft | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Landwirtschaft Level 1 Nomadenlager Lebenserhaltendes Wasser: eine stets willkommene Sache. |
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2 | 1200 |
2 Nahrung (this_region) 60 Wohlstand durch Anbau (Landwirtschaft) (this_building) +2% Einheitenverstärkung (regions_in_this_province) +0.1% 3rd Class Citizen (this_building) Export Food Edict: -1 food (this_province) Export Food Edict: +3% local farming income (this_province) Export Food Edict: -1 growth (this_province) |
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2 |
Landwirtschaft Level 2 Getreidegruben Vergrab es tief, halte es trocken. Du wirst nie hungern. |
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6 | 2400 |
2 Nahrung (this_region) 150 Wohlstand durch Anbau (Landwirtschaft) (this_building) +3% Armee-Verstärkung (regions_in_this_province) +0.1% 2nd Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) Supply Line: +1 Region(s) (this_building) Supply Storage: +200 (this_building) Export Food Edict: -2 food (this_province) Export Food Edict: +5% local farming income (this_province) Export Food Edict: -1 growth (this_province) |
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3 |
Landwirtschaft Level 2 Limited Warhorse Breeding Even a small settlement can encourage the breeding and trade of these rare horses. |
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6 | 1500 |
-2 Nahrung (this_province) 150 Wohlstand durch Vieh (Landwirtschaft) (this_building) -3% Rekrutierungskosten für Kavallerieeinheiten (this_province) +2% Angriffsbonus für Kavallerieeinheiten bei der Rekrutierung (this_province) +0.1% 1st and 2nd Class (this_building) 1 Warhorse (this_building) Requires the Warhorse resource (this_building) |
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4 |
Landwirtschaft Level 2 Qanat Kanäle unter Tage befördern Wasser sicher über lange Strecken hinweg. |
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6 | 1800 |
+3% Wohlstand durch Landwirtschaft (regions_in_this_province) +1 Wachstum pro Runde (this_province) +3% Einheitenverstärkung (regions_in_this_province) -5% provincial income (building upkeep) (regions_in_this_province) |
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5 |
Landwirtschaft Level 2 Hof Der bescheidene Bauer trägt jeden auf seinem Rücken. |
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4 | 1650 |
5 Nahrung (this_region) 75 Wohlstand durch Anbau (Landwirtschaft) (this_building) +0.1% 1st Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) Supplies: +5 + base * 0.4% (this_building) Export Food Edict: -2 food (this_province) Export Food Edict: +5% local farming income (this_province) Export Food Edict: -1 growth (this_province) |
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6 |
Landwirtschaft Level 3 Limited Warhorse Breeding Even a small settlement can encourage the breeding and trade of these rare horses. |
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10 | 2400 |
-4 Nahrung (this_province) 300 Wohlstand durch Vieh (Landwirtschaft) (this_building) -6% Rekrutierungskosten für Kavallerieeinheiten (this_province) +5% Angriffsbonus für Kavallerieeinheiten bei der Rekrutierung (this_province) +0.2% 1st and 2nd Class (this_building) 1 Warhorse (this_building) Requires the Warhorse resource (this_building) |
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7 |
Landwirtschaft Level 3 Brunnen Kostbares Wasser für die gesamte Gemeinde. |
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10 | 2850 |
-3 Nahrung (this_region) +5% Wohlstand durch Landwirtschaft (regions_in_this_province) +1 Wachstum pro Runde (this_province) +1 öffentliche Ordnung pro Runde (sanitäre Anlagen) (this_province) +4% Einheitenverstärkung (regions_in_this_province) -8% provincial income (building upkeep) (regions_in_this_province) |
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8 |
Landwirtschaft Level 3 Bewässerter Bauernhof Umsichtige Planung bringt Wasser im Überfluss. |
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8 | 2400 |
8 Nahrung (this_region) 105 Wohlstand durch Anbau (Landwirtschaft) (this_building) -4 öffentliche Ordnung (Verarmung) (this_province) +0.2% 1st Class Citizen (this_building) +0.5% 3rd Class Citizen (this_building) Supplies: +5 + base * 0.4% (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +7% local farming income (this_province) Export Food Edict: -2 growth (this_province) |
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9 |
Landwirtschaft Level 3 Getreidesilo Ein großes Silo und Trankopfer an den Rattengott garantieren reiche Getreidevorräte. |
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10 | 3750 |
3 Nahrung (this_region) 300 Wohlstand durch Anbau (Landwirtschaft) (this_building) +6% Armee-Verstärkung (regions_in_this_province) +0.2% 2nd Class Citizen (this_building) +0.5% 3rd Class Citizen (this_building) Supply Line: +1 Region(s) (this_building) Supply Storage: +200 (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +7% local farming income (this_province) Export Food Edict: -2 growth (this_province) |
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10 |
Landwirtschaft Level 4 Brunnenanlage Wasser im Überfluss bringt Leben und Freude gleichermaßen. |
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16 | 6120 |
-6 Nahrung (this_region) +8% Wohlstand durch Landwirtschaft (regions_in_this_province) +2 Wachstum pro Runde (this_province) +2 öffentliche Ordnung pro Runde (sanitäre Anlagen) (this_province) +5% Einheitenverstärkung (regions_in_this_province) Panem et circenses-Erlass: +1 Wachstum pro Runde (this_province) -10% provincial income (building upkeep) (regions_in_this_province) |
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11 |
Landwirtschaft Level 4 Bauerngut Aus Überfluss entsteht Wohlstand. |
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12 | 4320 |
15 Nahrung (this_region) 150 Wohlstand durch Anbau (Landwirtschaft) (this_building) -10 öffentliche Ordnung (Verarmung) (this_province) Panem et circenses-Erlass: 1 Nahrung (this_province) +0.3% 1st Class Citizen (this_building) +0.7% 3rd Class Citizen (this_building) Supplies: +5 + base * 0.4% (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +9% local farming income (this_province) Export Food Edict: -5 growth (this_province) |
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12 |
Landwirtschaft Level 4 Getreidelager Ein guter Kornspeicher ist ein Tempel des Mithras. |
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16 | 5700 |
4 Nahrung (this_region) 400 Wohlstand durch Anbau (Landwirtschaft) (this_building) +9% Armee-Verstärkung (regions_in_this_province) +0.3% 2nd Class Citizen (this_building) +0.7% 3rd Class Citizen (this_building) Supply Line: +1 Region(s) (this_building) Supply Storage: +200 (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +9% local farming income (this_province) Export Food Edict: -5 growth (this_province) |
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13 |
Landwirtschaft Level 4 Limited Warhorse Breeding Even a small settlement can encourage the breeding and trade of these rare horses. |
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16 | 4140 |
-6 Nahrung (this_province) 450 Wohlstand durch Vieh (Landwirtschaft) (this_building) -12% Rekrutierungskosten für Kavallerieeinheiten (this_province) +8% Angriffsbonus für Kavallerieeinheiten bei der Rekrutierung (this_province) Panem et circenses-Erlass: 1 Nahrung (this_province) +0.3% 1st and 2nd Class (this_building) 1 Warhorse (this_building) Requires the Warhorse resource (this_building) |
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