Agrícola | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Agrícola Level 1 Campamentos nómadas El agua da la vida y siempre es bienvenida. |
|||||
2 | 1200 |
2 alimentos (this_region) 60 a la riqueza por cultivos (agricultura) (this_building) +2% al reabastecimiento de unidades (regions_in_this_province) +0.1% 3rd Class Citizen (this_building) Export Food Edict: -1 food (this_province) Export Food Edict: +3% local farming income (this_province) Export Food Edict: -1 growth (this_province) |
||||
2 |
Agrícola Level 2 Fosas de grano Cavad profundo y mantenedlo seco. Nunca pases hambre. |
|||||
6 | 2400 |
2 alimentos (this_region) 150 a la riqueza por cultivos (agricultura) (this_building) +3% al reabastecimiento de ejércitos (regions_in_this_province) +0.1% 2nd Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) Supply Line: +1 Region(s) (this_building) Supply Storage: +200 (this_building) Export Food Edict: -2 food (this_province) Export Food Edict: +5% local farming income (this_province) Export Food Edict: -1 growth (this_province) |
||||
3 |
Agrícola Level 2 Limited Warhorse Breeding Even a small settlement can encourage the breeding and trade of these rare horses. |
|||||
6 | 1500 |
-2 alimentos (this_province) 150 a la riqueza proveniente del ganado (agricultura) (this_building) -3% al coste de reclutamiento de las unidades de caballería (this_province) +2% a la carga mejorada de caballería al ser reclutada (this_province) +0.1% 1st and 2nd Class (this_building) 1 Warhorse (this_building) Requires the Warhorse resource (this_building) |
||||
4 |
Agrícola Level 2 Qanat Los canales subterráneos pueden transportar el agua a grandes distancias. |
|||||
6 | 1800 |
+3 a la riqueza por la agricultura (regions_in_this_province) +1 al crecimiento por turno (this_province) +3% al reabastecimiento de unidades (regions_in_this_province) -5% provincial income (building upkeep) (regions_in_this_province) |
||||
5 |
Agrícola Level 2 Granja El humilde granjero mantiene a todo el mundo. |
|||||
4 | 1650 |
5 alimentos (this_region) 75 a la riqueza por cultivos (agricultura) (this_building) +0.1% 1st Class Citizen (this_building) +0.3% 3rd Class Citizen (this_building) Supplies: +5 + base * 0.4% (this_building) Export Food Edict: -2 food (this_province) Export Food Edict: +5% local farming income (this_province) Export Food Edict: -1 growth (this_province) |
||||
6 |
Agrícola Level 3 Limited Warhorse Breeding Even a small settlement can encourage the breeding and trade of these rare horses. |
|||||
10 | 2400 |
-4 alimentos (this_province) 300 a la riqueza proveniente del ganado (agricultura) (this_building) -6% al coste de reclutamiento de las unidades de caballería (this_province) +5% a la carga mejorada de caballería al ser reclutada (this_province) +0.2% 1st and 2nd Class (this_building) 1 Warhorse (this_building) Requires the Warhorse resource (this_building) |
||||
7 |
Agrícola Level 3 Pozo La preciada agua para toda la comunidad. |
|||||
10 | 2850 |
-3 alimentos (this_region) +5 a la riqueza por la agricultura (regions_in_this_province) +1 al crecimiento por turno (this_province) +1 al orden público por turno (servicios sanitarios) (this_province) +4% al reabastecimiento de unidades (regions_in_this_province) -8% provincial income (building upkeep) (regions_in_this_province) |
||||
8 |
Agrícola Level 3 Granja irrigada Con un planeamiento cuidadoso el agua trae la abundancia. |
|||||
8 | 2400 |
8 alimentos (this_region) 105 a la riqueza por cultivos (agricultura) (this_building) -4 al orden público por miseria (this_province) +0.2% 1st Class Citizen (this_building) +0.5% 3rd Class Citizen (this_building) Supplies: +5 + base * 0.4% (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +7% local farming income (this_province) Export Food Edict: -2 growth (this_province) |
||||
9 |
Agrícola Level 3 Silo de grano Un gran silo y libaciones al dios rata garantizan abundante suministro de grano. |
|||||
10 | 3750 |
3 alimentos (this_region) 300 a la riqueza por cultivos (agricultura) (this_building) +6% al reabastecimiento de ejércitos (regions_in_this_province) +0.2% 2nd Class Citizen (this_building) +0.5% 3rd Class Citizen (this_building) Supply Line: +1 Region(s) (this_building) Supply Storage: +200 (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +7% local farming income (this_province) Export Food Edict: -2 growth (this_province) |
||||
10 |
Agrícola Level 4 Fuente El agua en abundancia trae la felicidad al igual que la vida. |
|||||
16 | 6120 |
-6 alimentos (this_region) +8 a la riqueza por la agricultura (regions_in_this_province) +2 al crecimiento por turno (this_province) +2 al orden público por turno (servicios sanitarios) (this_province) +5% al reabastecimiento de unidades (regions_in_this_province) Edicto de pan y circo: +1 al crecimiento por turno (this_province) -10% provincial income (building upkeep) (regions_in_this_province) |
||||
11 |
Agrícola Level 4 Terreno agrícola La riqueza proviene de la abundancia. |
|||||
12 | 4320 |
15 alimentos (this_region) 150 a la riqueza por cultivos (agricultura) (this_building) -10 al orden público por miseria (this_province) Edicto de pan y circo: 1 a los alimentos (this_province) +0.3% 1st Class Citizen (this_building) +0.7% 3rd Class Citizen (this_building) Supplies: +5 + base * 0.4% (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +9% local farming income (this_province) Export Food Edict: -5 growth (this_province) |
||||
12 |
Agrícola Level 4 Granero Un granero espléndido es como el verdadero templo de Mitra. |
|||||
16 | 5700 |
4 alimentos (this_region) 400 a la riqueza por cultivos (agricultura) (this_building) +9% al reabastecimiento de ejércitos (regions_in_this_province) +0.3% 2nd Class Citizen (this_building) +0.7% 3rd Class Citizen (this_building) Supply Line: +1 Region(s) (this_building) Supply Storage: +200 (this_building) Export Food Edict: -3 food (this_province) Export Food Edict: +9% local farming income (this_province) Export Food Edict: -5 growth (this_province) |
||||
13 |
Agrícola Level 4 Limited Warhorse Breeding Even a small settlement can encourage the breeding and trade of these rare horses. |
|||||
16 | 4140 |
-6 alimentos (this_province) 450 a la riqueza proveniente del ganado (agricultura) (this_building) -12% al coste de reclutamiento de las unidades de caballería (this_province) +8% a la carga mejorada de caballería al ser reclutada (this_province) Edicto de pan y circo: 1 a los alimentos (this_province) +0.3% 1st and 2nd Class (this_building) 1 Warhorse (this_building) Requires the Warhorse resource (this_building) |
|
|
|