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Agrícola Edificios




Agrícola

Campamentos nómadas
Limited Warhorse Breeding
Limited Warhorse Breeding
Limited Warhorse Breeding
Granja
Granja irrigada
Terreno agrícola
Qanat
Pozo
Fuente
Fosas de grano
Silo de grano
Granero
Agrícola
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Campamentos nómadas Agrícola Level 1
Campamentos nómadas
El agua da la vida y siempre es bienvenida.
2 1200 2 alimentos (this_region)
60 a la riqueza por cultivos (agricultura) (this_building)
+2% al reabastecimiento de unidades (regions_in_this_province)
+0.1% 3rd Class Citizen (this_building)
Export Food Edict: -1 food (this_province)
Export Food Edict: +3% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
2 Fosas de grano Agrícola Level 2
Fosas de grano
Cavad profundo y mantenedlo seco. Nunca pases hambre.
6 2400 2 alimentos (this_region)
150 a la riqueza por cultivos (agricultura) (this_building)
+3% al reabastecimiento de ejércitos (regions_in_this_province)
+0.1% 2nd Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
3 Limited Warhorse Breeding Agrícola Level 2
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
6 1500 -2 alimentos (this_province)
150 a la riqueza proveniente del ganado (agricultura) (this_building)
-3% al coste de reclutamiento de las unidades de caballería (this_province)
+2% a la carga mejorada de caballería al ser reclutada (this_province)
+0.1% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
4 Qanat Agrícola Level 2
Qanat
Los canales subterráneos pueden transportar el agua a grandes distancias.
6 1800 +3 a la riqueza por la agricultura (regions_in_this_province)
+1 al crecimiento por turno (this_province)
+3% al reabastecimiento de unidades (regions_in_this_province)
-5% provincial income (building upkeep) (regions_in_this_province)
5 Granja Agrícola Level 2
Granja
El humilde granjero mantiene a todo el mundo.
4 1650 5 alimentos (this_region)
75 a la riqueza por cultivos (agricultura) (this_building)
+0.1% 1st Class Citizen (this_building)
+0.3% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -2 food (this_province)
Export Food Edict: +5% local farming income (this_province)
Export Food Edict: -1 growth (this_province)
6 Limited Warhorse Breeding Agrícola Level 3
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
10 2400 -4 alimentos (this_province)
300 a la riqueza proveniente del ganado (agricultura) (this_building)
-6% al coste de reclutamiento de las unidades de caballería (this_province)
+5% a la carga mejorada de caballería al ser reclutada (this_province)
+0.2% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
7 Pozo Agrícola Level 3
Pozo
La preciada agua para toda la comunidad.
10 2850 -3 alimentos (this_region)
+5 a la riqueza por la agricultura (regions_in_this_province)
+1 al crecimiento por turno (this_province)
+1 al orden público por turno (servicios sanitarios) (this_province)
+4% al reabastecimiento de unidades (regions_in_this_province)
-8% provincial income (building upkeep) (regions_in_this_province)
8 Granja irrigada Agrícola Level 3
Granja irrigada
Con un planeamiento cuidadoso el agua trae la abundancia.
8 2400 8 alimentos (this_region)
105 a la riqueza por cultivos (agricultura) (this_building)
-4 al orden público por miseria (this_province)
+0.2% 1st Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
9 Silo de grano Agrícola Level 3
Silo de grano
Un gran silo y libaciones al dios rata garantizan abundante suministro de grano.
10 3750 3 alimentos (this_region)
300 a la riqueza por cultivos (agricultura) (this_building)
+6% al reabastecimiento de ejércitos (regions_in_this_province)
+0.2% 2nd Class Citizen (this_building)
+0.5% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +7% local farming income (this_province)
Export Food Edict: -2 growth (this_province)
10 Fuente Agrícola Level 4
Fuente
El agua en abundancia trae la felicidad al igual que la vida.
16 6120 -6 alimentos (this_region)
+8 a la riqueza por la agricultura (regions_in_this_province)
+2 al crecimiento por turno (this_province)
+2 al orden público por turno (servicios sanitarios) (this_province)
+5% al reabastecimiento de unidades (regions_in_this_province)
Edicto de pan y circo:
+1 al crecimiento por turno (this_province)
-10% provincial income (building upkeep) (regions_in_this_province)
11 Terreno agrícola Agrícola Level 4
Terreno agrícola
La riqueza proviene de la abundancia.
12 4320 15 alimentos (this_region)
150 a la riqueza por cultivos (agricultura) (this_building)
-10 al orden público por miseria (this_province)
Edicto de pan y circo:
1 a los alimentos (this_province)
+0.3% 1st Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supplies: +5 + base * 0.4% (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
12 Granero Agrícola Level 4
Granero
Un granero espléndido es como el verdadero templo de Mitra.
16 5700 4 alimentos (this_region)
400 a la riqueza por cultivos (agricultura) (this_building)
+9% al reabastecimiento de ejércitos (regions_in_this_province)
+0.3% 2nd Class Citizen (this_building)
+0.7% 3rd Class Citizen (this_building)
Supply Line: +1 Region(s) (this_building)
Supply Storage: +200 (this_building)
Export Food Edict: -3 food (this_province)
Export Food Edict: +9% local farming income (this_province)
Export Food Edict: -5 growth (this_province)
13 Limited Warhorse Breeding Agrícola Level 4
Limited Warhorse Breeding
Even a small settlement can encourage the breeding and trade of these rare horses.
16 4140 -6 alimentos (this_province)
450 a la riqueza proveniente del ganado (agricultura) (this_building)
-12% al coste de reclutamiento de las unidades de caballería (this_province)
+8% a la carga mejorada de caballería al ser reclutada (this_province)
Edicto de pan y circo:
1 a los alimentos (this_province)
+0.3% 1st and 2nd Class (this_building)
1 Warhorse (this_building)
Requires the Warhorse resource (this_building)
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