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HomeHome / Total War: Rome II / Carthage Rebels (Rise of the Republic) / Buildings / Mercenary Camp
Mercenary Camp Carthage Rebels (Rise of the Republic)Carthage Rebels (Rise of the Republic) Military (Recruitment) Level 4

Mercenary Camp

Professional mercenaries can supplement the ranks of citizen soldiers.

In eastern Hellenistic states there was a limit to the number of Greek recruits available, and so local populations and mercenaries were used. After Alexander, leaders valued quantity over quality and some amassed huge armies of up to 70,000 men with only a small portion of Greek origin. Further west, Hellenistic states were caught up in conflicts that depleted their numbers, making mercenaries essential to continued warfare. In 227BC Cleomenes III of Sparta made 5000 free men citizens and allowed some slaves to buy their freedom so that he had more potential recruits. When Philip V of Macedon suffered huge losses he chose to reorganise his kingdom. During peacetime, he redistributed the population and was able to leave a large army to his son, Perseus.

Military (Recruitment)

Muster Field
Muster Field
(inv_car_military_1)
Military (Recruitment) Level 0
Holosideros Barracks
Holosideros Barracks
(inv_car_military_heavy_2)
Military (Recruitment) Level 1
Hoplite Barracks
Hoplite Barracks
(inv_car_military_heavy_3)
Military (Recruitment) Level 2
Royal Barracks
Royal Barracks
(inv_car_military_heavy_4)
Military (Recruitment) Level 3
Periokos Camp
Periokos Camp
(inv_car_military_light_2)
Military (Recruitment) Level 1
Skirmisher Camp
Skirmisher Camp
(inv_car_military_light_3)
Military (Recruitment) Level 2
Mercenary Camp
Mercenary Camp
(inv_car_military_light_4)
Military (Recruitment) Level 3
Mercenary Camp

Building Name

Mercenary Camp

Level Name

inv_car_military_light_4

Building Chain

Military (Recruitment)

Building Level

4

Create Time

8

Create Cost

2000

Require Resource

Iron
Iron

Effects

-6 food (this_region)
-10% mercenary hiring cost (your_characters_in_this_province)
+1 army recruitment capacity (this_province)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 African Cavalry
Cavalry / Missile Cavalry / (inv_car_african_cavalry)
African Cavalry
Almost born in the saddle, these mounted skirmishers are a fast-moving threat.
80 1000 1000 41 80 8 7 18 24 10 39 15 75 55
2
120 Carthaginian Javelinmen
Missile Infantry / Missile Infantry / (inv_car_carthaginian_javelin)
Carthaginian Javelinmen
Javelin-armed skirmishers harry an enemy before the main battle is joined.
120 330 330 32 80 7 7 8 24 3 27 40 45 25
3
120 Carthaginian Peltasts
Missile Infantry / Missile Infantry / (inv_car_carthaginian_peltasts)
Carthaginian Peltasts
It takes skill to skirmish well, and fight hard.
120 440 440 32 80 7 7 26 24 10 44 65 50 45
4
160 Citizen Militia
Melee Infantry / Spear Infantry / (inv_car_citizen_militia)
Citizen Militia
These citizens-at-arms will do their best, but they need stiffening alongside trained warriors.
160 500 500 15 25 15 37 40 45 30
5
160 Sword Militia
Melee Infantry / Melee Infantry / (inv_car_sword_militia)
Sword Militia
Picking up the sword for mighty Carthage is an honour for any fighting man.
160 550 550 15 34 15 37 40 45 30
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