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HomeHome / Total War: Attila / Theme of Sicily (Age of Charlemagne) / Units
General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Dux's Guard
Cavalry / Melee Cavalry / (cha_byz_duxs_guard)
Dux's Guard
Loyal to the death, the Dux's personal guard are a fearsome cavalry force.
80 1100 1200 100 27 32 55 64 54 150 54
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
2
160 Iuvenes
Melee Infantry / Melee Infantry / (cha_byz_iuvenes)
Iuvenes
Cold hard reality calms the fires of youth rather quickly!
160 350 350 105 42 40 32 27 10 100 36
3
160 Skutatoi Axemen
Melee Infantry / Melee Infantry / (cha_byz_skutatoi_axemen)
Skutatoi Axemen
Less the "cut-and-thrust" of battle and more the "hack-and-slash".
160 750 750 225 50 40 35 45 46 100 38
4
160 Skutatoi
Melee Infantry / Melee Infantry / (cha_byz_skutatoi)
Skutatoi
Their large shields can deal blows as well as take them.
160 700 700 210 34 40 17 72 46 100 38
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
5
160 Archers
Missile Infantry / Missile Infantry / (cha_byz_archers)
Archers
Volleys of arrows remove the slowest from the fight before the charge.
160 150 150 45 49 150 6 14 7 9 2 2 10 100 28
6
160 Armoured Archers
Missile Infantry / Missile Infantry / (cha_byz_armoured_archers)
Armoured Archers
Their armour means these archers can both send volleys and withstand them.
160 200 200 60 49 150 6 15 7 9 2 2 46 100 28
7
160 Skirmishers
Missile Infantry / Missile Infantry / (cha_byz_skirm)
Skirmishers
Lightly-armoured javelineers, perfect for screening an army's movements or harassing enemies.
160 130 130 39 70 80 7 5 7 9 2 22 6 100 26
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
8
160 Levy Spearmen
Melee Infantry / Spear Infantry / (cha_byz_levy_spear)
Levy Spearmen
They will fight. Most of them will die. They have no choice in the matter.
160 150 150 45 20 32 20 60 6 100 30
9
160 Skutatoi Spearmen
Melee Infantry / Spear Infantry / (cha_byz_skutatoi_spear)
Skutatoi Spearmen
With large shields and spears, these men can stop a cavalry charge. Dead.
160 600 600 180 30 32 29 67 46 100 38
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
10
80 Dux's Guard
Cavalry / Melee Cavalry / (cha_byz_duxs_guard)
Dux's Guard
Loyal to the death, the Dux's personal guard are a fearsome cavalry force.
80 1100 1200 100 27 32 55 64 54 150 54
11
80 Light Cavalry
Cavalry / Melee Cavalry / (cha_byz_light_cav)
Light Cavalry
Lightly-armed and armoured, speed and surprise are this cavalry's chief weapons.
80 450 450 135 28 32 50 37 10 150 36
12
80 Tagmata Cavalry
Cavalry / Melee Cavalry / (cha_byz_tagmata_cavalry)
Tagmata Cavalry
These formidable horsemen certainly put the battlefield, and their enemies, to order.
80 950 950 285 33 32 55 54 54 150 54
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
13
80 Scout Cavalry
Cavalry / Missile Cavalry / (cha_byz_scout_cavalry)
Scout Cavalry
Flexible, stealthy and deadly - ideal for scouting duties on the battlefield.
80 350 350 105 90 80 6 5 15 32 35 50 6 150 36
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
14
40 Large Onager
Siege Engine / Field Artillery / (cha_byz_large_onager)
Large Onager
Walls. Gates. Craniums. Nothing stands in the onager's way.
40 800 800 240 400 500 2 10 9 5 5 6 100 26
15
4 Bastion Onager
Siege Engine / Field Artillery / (cha_byz_onager_bastion)
Bastion Onager
Load. Aim. Fire. Say your prayers.
4 160 160 0 200 350 2 7 9 2 2 6 100 26
16
40 Onager
Siege Engine / Field Artillery / (cha_byz_onager)
Onager
Load. Aim. Fire. Say your prayers.
40 600 600 180 200 350 2 7 9 2 2 6 100 26
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
17
128 Castle Dromon - Guard Marines
Light Ship / Melee Ship / (cha_byz_castle_dromon_guard_marines)
Castle Dromon - Guard Marines
A tower for carrying missile troops into the fray ensures the advantage of height is preserved.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 1000 1000 100 2000 6 33 50 19 63 46 100 54
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
18
128 Castle Dromon - Guard Marines
Light Ship / Melee Ship / (cha_byz_castle_dromon_guard_marines)
Castle Dromon - Guard Marines
A tower for carrying missile troops into the fray ensures the advantage of height is preserved.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 1000 1000 100 2000 6 33 50 19 63 46 100 54
19
128 Dromon - Levy Marines
Heavy Ship / Melee Ship / (cha_byz_dromon_levy_marines)
Dromon - Levy Marines
A heavy warship, the dromon is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 400 400 120 2000 6 29 40 14 64 6 100 36
20
128 Dromon - Skutatoi Marines
Heavy Ship / Melee Ship / (cha_byz_dromon_skutatoi)
Dromon - Skutatoi Marines
A heavy warship, the dromon is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

128 600 600 180 2000 6 34 40 17 72 46 100 38
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
21
88 Dromon - Archer Boatmen
Heavy Ship / Missile Ship / (cha_byz_dromon_archer_boatmen)
Dromon - Archer Boatmen
A heavy warship, the dromon is the master of the waves.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

88 300 300 90 2000 6 49 150 5 20 5 9 1 1 10 100 26
Artillery Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
22
64 Artillery Dromon - Roman Artillery Crew
Medium Ship / Artillery Ship / (cha_byz_artillery_dromon)
Artillery Dromon - Roman Artillery Crew
Artillery dromon can kill from afar better than most, but will suffer heavy losses if boarded.

Fighting effectively at sea takes skill, courage, and sea-legs in abundance.

64 700 700 210 1400 5 500 500 1 7 9 2 2 6 100 34